From fdfa17020223703bcf5943b7ec32f13b91fa53ae Mon Sep 17 00:00:00 2001 From: Deskull <61610939+sikabane-works@users.noreply.github.com> Date: Sun, 26 Sep 2021 17:43:24 +0900 Subject: [PATCH] =?utf8?q?[Fix]=20Patron::reward=5Ftable=20=E3=81=AE?= =?utf8?q?=E4=B8=8D=E8=A6=81=E3=81=AA=E5=88=9D=E6=9C=9F=E5=80=A4=E5=89=8A?= =?utf8?q?=E9=99=A4=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/player/patron.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/player/patron.h b/src/player/patron.h index e9c60d3b2..63f4a15a6 100644 --- a/src/player/patron.h +++ b/src/player/patron.h @@ -61,7 +61,7 @@ public: #else Patron(const char *name, std::vector reward_table, const player_ability_type boost_stat, player_type *player_ptr); #endif - std::vector reward_table = {}; //!< 報酬テーブル + std::vector reward_table; //!< 報酬テーブル player_ability_type boost_stat = player_ability_type::A_STR; //!< 強化能力値傾向 player_type *player_ptr; //!< プレイヤー参照ポインタ void gain_level_reward(int chosen_reward) const; -- 2.11.0