From 38817a4b711de7a1ed9e1449a6111eca09fbc51f Mon Sep 17 00:00:00 2001 From: Habu Date: Thu, 4 Jul 2024 23:01:39 +0900 Subject: [PATCH] =?utf8?q?[Fix]=20=E7=89=B9=E5=AE=9A=E3=81=AE=E9=AD=94?= =?utf8?q?=E6=B3=95=E9=A0=98=E5=9F=9F=E3=81=8B=E3=81=A9=E3=81=86=E3=81=8B?= =?utf8?q?=E3=81=AE=E3=83=81=E3=82=A7=E3=83=83=E3=82=AF=E5=87=A6=E7=90=86?= =?utf8?q?=E3=81=AE=E4=BF=AE=E6=AD=A3=E6=BC=8F=E3=82=8C?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit d43c266 で漏れがあったので修正する。 --- src/birth/inventory-initializer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/birth/inventory-initializer.cpp b/src/birth/inventory-initializer.cpp index d9a81410b..89bff7d31 100644 --- a/src/birth/inventory-initializer.cpp +++ b/src/birth/inventory-initializer.cpp @@ -264,7 +264,7 @@ void player_outfit(PlayerType *player_ptr) /* Only assassins get a poisoned weapon */ ItemEntity item({ tval, sval }); - if (((tval == ItemKindType::SWORD) || (tval == ItemKindType::HAFTED)) && (pc.equals(PlayerClassType::ROGUE) && (player_ptr->realm1 == REALM_DEATH))) { + if (((tval == ItemKindType::SWORD) || (tval == ItemKindType::HAFTED)) && (pc.equals(PlayerClassType::ROGUE) && prealm.realm1().equals(REALM_DEATH))) { item.ego_idx = EgoType::BRAND_POIS; } -- 2.11.0