2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply_magic_to_object()
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2021-08-01 |
Hourier | [Refactor] #1301 Renamed apply-magic-armors-base.cpp...
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2021-08-01 |
Hourier | [Refactor] #1301 Added comments to apply-magic-*.cpp...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated try_generate_twilight_robe...
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2021-08-01 |
Hourier | [Refactor] #1301 Defined give_ego_index() and give_cursed...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-gloves.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-boots.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply-magic-crown.cpp/h
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-crown.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1031 Reshaped apply-magic-helm.cpp/h
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-helm.cpp/h from...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-cloak.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply-magic.cpp and apply...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-shield.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-armors-base...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated set_ac_bonus() from ArmorEnchante...
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2021-08-01 |
Hourier | [Refactor] #1301 Made apply-magic-armor.cpp/h to class
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2021-08-01 |
Hourier | [Refactor] #1301 コンストラクタ内の代入をオブジェクト初期化子リストに差し替えた /...
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2021-08-01 |
Hourier | [Refactor] #1245 Resolved warnings and errors output...
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2021-05-30 |
Hourier | Merge branch 'develop' into feature/Divide-World-Turn...
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2021-05-30 |
Hourier | [Refactpr] #1172 WinMain() の戻り値が1箇所FALSEだったので0に変更した...
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2021-05-30 |
Hourier | [Refactor] #1173 Windows APIを叩いている箇所はtrue/false からTRUE...
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2021-05-29 |
Hourier | [Refactor] #1172 Finally removed TRUE/FALSE in source...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed TRUE/FALSE to true/false for...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining FALSE to false
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining TRUE to true
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2021-05-29 |
Hourier | [Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '{TRUE, ', ', TRUE}', '{FALSE...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed 'TRUE : FALSE' to small characters...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(FALSE)', 'TRUE);' and 'FALSE...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE)', 'TRUE;' and 'FALSE...
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2021-05-29 |
Hourier | [Fix] #1156 足元のアイテムを表示する時に見かけのモンスターを表示するようにした / Resolved...
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world_monsters()
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_world_monsters()...
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_alloc_monster() from...
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_world()
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped ring_nightmare_bell()
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2021-05-28 |
Hourier | [Refactor] #969 Separated ring_nightmare_bell() from...
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2021-05-28 |
Hourier | [Refactor] #969 Separated decide_auto_save() from process_wo...
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2021-05-28 |
Hourier | [Refactor] #969 Separated shuffle_shopkeeper() from...
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_change_daytime_night()
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to...
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2021-05-28 |
Hourier | [Refactor] #969 Changed TRUE/FALSE macro to true/false...
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_change_daytime_night...
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2021-05-28 |
Hourier | [Refactor] #969 Reshaped process_downward()
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_downward() from process_wo...
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_draw...
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena_winner...
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2021-05-28 |
Hourier | [Refactor] #969 Divided if-statement in process_monster_arena()
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2021-05-28 |
Hourier | [Refactor] #969 Made the decleration of variables to...
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2021-05-28 |
Hourier | [Refactor] #969 Separated process_monster_arena() from...
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2021-05-28 |
Hourier | [Refactor] #969 時刻に関する変数をメンバ化した / Made time-related...
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2021-05-28 |
Hourier | [Refactor] #969 Made world-turn-processor.cpp/h class
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2021-05-28 |
Hourier | [Implement] #1158 透明物体感知の杖の効果ターン数を1から12+d12ターンにした ...
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2021-05-28 |
Hourier | [Implement] #1158 『ゴゴのペンダント』を装備しているものまね師はものまねの失率を下げるようにした...
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2021-05-28 |
Hourier | [Fix] #1158 calc_device_ability() のDoxygenコメントを修正した...
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2021-05-28 |
Hourier | [Implement] #1158 ★を1件追加した / Added 1 fixed artifact
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2021-05-23 |
Hourier | [Refactor] #1116 『バストラル』及び周辺モンスターの調整を行った / Adjusted...
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2021-05-23 |
Hourier | [Refactor] #1116 『ライカ』の死亡時メッセージを削除した / Removed mondeath...
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2021-05-23 |
Hourier | [Implement] #1116 『コートード』に地上出現フラグを追加した / Added WILD_WASTE...
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2021-05-23 |
Hourier | [Implement] #1116 ブラッジャーを実装した / Added Bludger
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2021-05-23 |
Hourier | [Refactor] #1113 隊士の射撃性能を少し下方修正した / Decreased the power...
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2021-05-23 |
Hourier | [Fix] #1113 フラグの付け忘れを解消させた / Resolved the issue that...
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2021-05-23 |
Hourier | [Refactor] #1116 『ライカ』の色を偉大なる祖国の誇らしい色に塗った / Changed...
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2021-05-23 |
Hourier | [Refactor] #1116 r_infoのフラグで不要になったものの削除、但しNo.500まで...
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2021-05-23 |
Hourier | [Refactor] #1116 『金のスニッチ』のパラメータを調整した / Adjusted the...
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2021-05-23 |
Hourier | [Implement] ユニーク及び救援召喚を実装した / Implemented unique monster...
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2021-05-23 |
Hourier | [Implement] #1116 モンスターを数種実装した / Implemented some monster...
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2021-05-23 |
Hourier | [Refactor] #1116 ジョーブツとリー・ナスの打撃性能を下方修正した / Decreased...
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2021-05-23 |
Hourier | [Refactor] #1116 『バストラル』から邪悪フラグを削除した / Deleted EVIL...
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2021-05-23 |
Hourier | [Implement] #1116 生前の『サンダーズ大佐』に準拠した召喚を追加した / Added...
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2021-05-23 |
Hourier | [Implement] #1116 サンダーズ大佐に優勝できない呪いを付与した / Added causes...
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2021-05-23 |
Hourier | [Refactor] #1116 弱い方のイェンダーの魔法使いにおいてドロップを☆アミュレットから通常アミュレットに変更...
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2021-05-23 |
Hourier | [Implement] #1116 リー・ナスに召喚魔法を追加した (全部ダミー) / Added summoning...
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2021-05-23 |
Hourier | [Refactor] #1116 ライオンが雑に弱すぎたので調整した / Adjusted the strength...
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2021-05-23 |
Hourier | [Refactor] #1116 ライオンが雑に弱すぎたので調整した / Adjusted the strength...
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2021-05-23 |
Hourier | [Refactor] #1116 Added flavor text for some monsters...
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2021-05-23 |
Hourier | [Refactor] #1116 Changed the nickname of Dark Lord...
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2021-05-23 |
Hourier | [Fix] #1116 一部モンスターのフラグ設定ミス修正 / Resolved the issue...
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2021-05-23 |
Hourier | [Fix] #1116 Renamed electric rat series to pikachau...
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2021-05-23 |
Hourier | [Fix] #1130 存在しないダンジョンID及び階層を指定したら再入力を促すようにした / Fixed...
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2021-05-19 |
Hourier | [Refactor] #1115 MindPowerGetterクラスのコンストラクタ処理を初期化子リストに置き換えた...
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2021-05-19 |
Hourier | [Refactor] #968 Reshaped mind-power-getter.cpp
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2021-05-19 |
Hourier | [Refactor] #968 Separated decide_mind_choice() from...
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2021-05-19 |
Hourier | [Refactor] #968 Separated make_choice_lower() from...
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2021-05-19 |
Hourier | [Refactor] #968 Separated display_minds_chance() from...
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2021-05-17 |
Hourier | [Refactor] #968 Separated display_each_mind_chance...
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2021-05-17 |
Hourier | [Refactor] #968 Separated calculate_mind_chance() from...
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2021-05-17 |
Hourier | [Refactor] #968 Separated add_ki_chance() from get_mind_power()
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2021-05-17 |
Hourier | [Refactor] #968 Separated calculate_ki_chance() from...
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2021-05-17 |
Hourier | [Refactor] #968 Separated interpret_mind_key_input...
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2021-05-17 |
Hourier | [Refactor] #968 Separated select_spell_index() from...
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2021-05-17 |
Hourier | [Refactor] #968 Separated select_mind_description(...
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2021-05-17 |
Hourier | [Refactor] #968 MindPowerGetterクラスにフィールド変数を定義した / Defined...
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2021-05-17 |
Hourier | [Refactor] #968 MindPowerGetterクラスを定義した / Defined the...
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2021-05-15 |
Hourier | [Implement] #1020 セイレーンと火蜂に召喚酔いフラグを付けた / Added PREVENT_SUDDE...
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2021-05-15 |
Hourier | [Fix] #1020 あつくもえるてきの英語名称を修正した / Resolved the issue...
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2021-05-15 |
Hourier | [Fix] #1020 『チョコラータ』に人間フラグがない事象を解消した / Resolved the...
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2021-05-15 |
Hourier | [Fix] #1020 鼠小僧にアイテムドロップが定義されていなかった問題を修正した / Resolved...
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