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Tell HWComposer the dimensions of virtual displays
2013-04-05
Jesse Hall
Tell HWComposer the dimensions of virtual displays
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2013-03-31
Jesse Hall
Fix MIPS assembly variable names to not conflict with...
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2013-03-28
Jesse Hall
Remove unused clz.cpp
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2013-03-27
Jesse Hall
Clean up HWC state when releasing a DisplayDevice
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2013-03-22
Jesse Hall
Fix virtual displays for HWC<=1.1
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2013-03-22
Jesse Hall
Fix dump when virtual display exists
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2013-03-22
Jesse Hall
Isolate knowledge that fb target == output buffer
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2013-03-22
Jesse Hall
Use descriptive aliases instead of HWC_NUM_DISPLAY_TYPES
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2013-03-22
Jesse Hall
Pass sp<Fence>s around instead of file descriptors
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2013-03-20
Jesse Hall
Release virtual display buffer immediately after HWC set
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2013-03-19
Jesse Hall
Don't log an error on HWC1.1+ devices with no FB HAL
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2013-03-18
Jesse Hall
Add BufferQueueInterposer and use it for virtual displays
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2013-03-18
Jesse Hall
Add DisplaySurface abstraction
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2013-03-18
Jesse Hall
Fix argument types in IGraphicBufferProducer methods
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2013-03-18
Jesse Hall
Minor cleanups/fixes before virtual display refactoring
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2013-03-15
Jesse Hall
Add Vector::resize()
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2013-03-07
Jesse Hall
When disconnecting a surface, cancel don't queue the...
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2013-03-07
Jesse Hall
Defer destroying surfaces until not current
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2013-03-03
Jesse Hall
Fix reading NULL Surfaces from Parcels
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2013-03-01
Jesse Hall
Init displays to null layer stack
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2013-02-28
Jesse Hall
Initialize DisplayData fences to NO_FENCE, not NULL
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2013-02-14
Jesse Hall
Symlink /system/lib/libGLESv3.so -> libGLESv2.so
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2013-02-13
Jesse Hall
Add ES3 support to libGLESv2 and tracing tools
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2013-02-13
Jesse Hall
Import OpenGL ES 3.0 headers from Khronos SVN
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2013-02-12
Jesse Hall
Regenerate API/trace files for constness change
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2013-02-12
Alistair Strachan
Import constness fix from gl3.h into gl2.h.
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2013-02-12
Jesse Hall
Force a specific locale for sorting
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2013-01-15
Jesse Hall
Fix memory leak when getting signal time for unsignaled...
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2013-01-14
Jesse Hall
Remove unused HWCLayer::setPerFrameDefaultState()
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2013-01-11
Jesse Hall
Remove support for legacy HWC version encoding
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2013-01-09
Mathias Agopian
workaround: don't reset compositionType to HWC_FRAMEBUFFER
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2012-12-14
Jesse Hall
Merge extensions as published at khronos.org
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2012-11-30
Jesse Hall
Mark extensions 'Complete', correct some stale version...
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2012-11-29
Jesse Hall
Initial draft of EGL_ANDROID_image_native_buffer
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2012-11-27
Jesse Hall
Create builtin display tokens on demand
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2012-11-09
Jesse Hall
Create builtin display tokens on demand
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2012-10-15
Jesse Hall
Always set vertex alpha when drawing screenshot layers
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2012-10-11
Jesse Hall
Assume LayerScreenshot has pre-multiplied alpha
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2012-10-08
Jesse Hall
Stop using transparent region for computing visible...
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2012-10-05
Jesse Hall
Fix race condition in ConsumerBase::addReleaseFence()
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2012-10-04
Jesse Hall
Ignore display state changes for disconnected displays
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2012-09-20
Jesse Hall
Allow 16-bit color EGLConfigs
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2012-09-18
Jesse Hall
Check that HWC exists before trying to use it
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2012-09-12
Jesse Hall
Initialize new HWC 1.2 fields
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2012-09-12
Jesse Hall
Fix display projection transforms
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2012-09-05
Jesse Hall
Always reset layer acquireFenceFd after commit
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2012-08-31
Jesse Hall
HWC 1.1: hook up hotplug event, use new display config...
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2012-08-29
Jesse Hall
Handle new device api version encoding
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2012-08-22
Jesse Hall
Update for cleanups in hwc interface
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2012-08-22
Jesse Hall
Pass the correct number of displays based on HWC version
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2012-07-30
Jesse Hall
Move eglSwapBuffers out of HWComposer
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2012-07-27
Jesse Hall
Minimal changes to support multi-display HWC
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2012-07-23
Jesse Hall
Increment iterator on early-out too
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2012-07-20
Jesse Hall
Handle empty HWC layer list when composing
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2012-07-03
Jesse Hall
Fix check for fence merge success
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2012-07-02
Jesse Hall
Only set acquire fences on overlay layers
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2012-07-01
Jesse Hall
Pass fence to HWC on first use of buffer
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2012-07-01
Jesse Hall
Return fence from acquireBuffer
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2012-07-01
Jesse Hall
Pass fences with buffers from SurfaceTextureClient
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2012-06-29
Jesse Hall
Clarify aborted updateTexImage use of fences
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2012-06-29
Jesse Hall
Return fence to client in dequeuBuffer
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2012-06-22
Jesse Hall
Pass fences from BufferQueue to SurfaceTextureClient
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2012-06-22
Jesse Hall
Transfer HWC release fences to BufferQueue
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2012-06-21
Jesse Hall
Move remaining bits of lockBuffer to dequeueBuffer
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2012-06-20
Jamie Gennis
Update ANativeWindow clients for sync
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2012-06-20
Jamie Gennis
libui: add the Fence class
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2012-06-14
Jesse Hall
Add support for HWC_DEVICE_API_VERSION_1_0
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2012-06-14
Mathias Agopian
refactor HWComposer to break dependency with the HAL...
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2012-05-22
Jesse Hall
Enable SurfaceTexture fence sync for the emulator
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2012-05-22
Jesse Hall
Implement the EGL_KHR_fence_sync in libagl
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2012-05-17
Jesse Hall
Recreate EGLImage for previously used slots
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2012-05-04
Jesse Hall
Disable EGL hibernation due to jank
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2012-04-17
Jesse Hall
Fix deadlock when cleaning objects in eglTerminate
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2012-04-10
Jesse Hall
Hibernate the EGL implementation when idle
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2012-04-10
Jesse Hall
Increment/decrement a counter around EGL calls
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2011-12-02
Jesse Hall
SurfaceFlinger: fix layer removal race condition
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