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gallivm: fix tex offsets with mirror repeat linear
2015-10-24
Roland Scheidegger
gallivm: fix tex offsets with mirror repeat linear
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2015-10-24
Roland Scheidegger
gallivm: fix sampling with texture offsets in SoA path
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2015-10-24
Roland Scheidegger
softpipe: fix using non-zero layer in non-array view...
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2015-10-24
Roland Scheidegger
llvmpipe: fix using non-zero layer in non-array view...
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2015-10-09
Roland Scheidegger
tgsi: (trivial) kill c99-ism.
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2015-09-24
Roland Scheidegger
mesa: fix mipmap generation for immutable, compressed...
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2015-08-26
Roland Scheidegger
gallium/auxiliary: optimize rgb9e5 helper some more
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2015-08-26
Roland Scheidegger
gallium/auxiliary: optimize rgb9e5 helper a bit
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2015-08-19
Roland Scheidegger
util/ra: (trivial) fix c99 loop variable initialization
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2015-08-19
Roland Scheidegger
util: (trivial) include c99_math.h in rounding.h
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2015-07-29
Roland Scheidegger
c99_math: (trivial) implement exp2 for MSVC too
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2015-07-18
Roland Scheidegger
mesa: fix up some texture error checks
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2015-07-16
Roland Scheidegger
r200: fix some potential big endian issues
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2015-07-16
Roland Scheidegger
radeon: fix some potential big endian issues
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2015-07-16
Roland Scheidegger
radeon/r200: mark state atoms as dirty after blits
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2015-07-16
Roland Scheidegger
r200: fix fbo rendering by disabling optimized texture...
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2015-07-06
Roland Scheidegger
gallivm: fix lp_build_compare_ext
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2015-06-05
Roland Scheidegger
docs: add note about llvmpipe supporting GL_ARB_shader_stenc...
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2015-06-05
Roland Scheidegger
draw: (trivial) fix NULL pointer dereference
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2015-06-04
Roland Scheidegger
llvmpipe: Implement stencil export
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2015-05-29
Roland Scheidegger
gallivm: make sampling more robust when the sampler...
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2015-05-25
Roland Scheidegger
llvmpipe: (trivial) add parantheses in (!x == y) expression
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2015-05-13
Roland Scheidegger
softpipe: enable ARB_texture_view
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2015-05-13
Roland Scheidegger
llvmpipe: enable ARB_texture_view
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2015-05-13
Roland Scheidegger
gallium/util: fix blitter sampler view target initialization
Signed-off-by:
Roland Scheidegger
<sroland@vmware.com>
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2015-05-12
Roland Scheidegger
docs/GL3: (trivial) mark some tf extensions as done...
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2015-05-06
Roland Scheidegger
draw: (trivial) fix out-of-bounds vector initialization
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2015-04-27
Roland Scheidegger
softpipe: fix another stencil-as-float issue
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2015-04-23
Roland Scheidegger
draw: fix prim ids when there's no gs
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2015-04-08
Roland Scheidegger
draw: (trivial) don't print the shader twice with GALLIVM_DE...
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2015-04-08
Roland Scheidegger
gallivm: don't use control flow when doing indirect...
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2015-04-03
Jose Fonseca
gallium: fix gcc compile errors when using _XOPEN_SOURCE...
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2015-04-01
Roland Scheidegger
gallivm: (trivial) fix the logic deciding if function...
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2015-03-31
Roland Scheidegger
gallivm: do some hack heuristic to disable texture...
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2015-03-31
Roland Scheidegger
llvmpipe: enable ARB_texture_gather
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2015-03-31
Roland Scheidegger
gallivm: implement TG4 for ARB_texture_gather
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2015-03-31
Roland Scheidegger
gallivm: add gather support to sampler interface
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2015-03-31
Roland Scheidegger
gallivm: simplify sampler interface
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2015-03-28
Roland Scheidegger
llvmpipe: simplify address calculation for 4x4 blocks
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2015-03-28
Roland Scheidegger
gallivm: fix texture function name (key) when using...
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2015-03-27
Roland Scheidegger
gallivm: use llvm function calls for texturing instead...
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2015-03-27
Roland Scheidegger
gallivm: pass jit_context pointer through to sampling
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2015-03-21
Roland Scheidegger
llvmpipe: use global llvm context for PIPE_SUBSYSTEM_EMBEDDED
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2015-03-16
Roland Scheidegger
gallivm: abort properly when running out of buffer...
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2015-02-21
Roland Scheidegger
mesa: don't enable NV_fragment_program_option with...
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2015-01-29
Roland Scheidegger
gallium/docs: fix docs wrt ARL/ARR/FLR
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2015-01-05
Leonid Shatz
gallium/util: make sure cache line size is not zero
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2015-01-05
Roland Scheidegger
gallium/util: fix crash with daz detection on x86
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2014-12-17
Roland Scheidegger
draw: revert using correct order for prim decomposition.
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2014-12-16
Roland Scheidegger
st/mesa: use vertex id lowering according to pipe cap...
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2014-12-16
Roland Scheidegger
draw: implement support for the VERTEXID_NOBASE and...
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2014-12-16
Roland Scheidegger
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC...
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2014-12-10
Roland Scheidegger
draw: simplify prim id insertion in prim assembler
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2014-12-10
Roland Scheidegger
draw: fix another decompose bug affecting constant...
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2014-12-10
Roland Scheidegger
draw: fix flatshade stage for constant interpolated...
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2014-12-10
Roland Scheidegger
draw: copy over prim id header in flatshade stage when...
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2014-12-10
Roland Scheidegger
gallium/docs: clarify fragment shader position input...
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2014-12-08
Roland Scheidegger
draw: (trivial): remove double semicolon
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2014-12-06
Roland Scheidegger
mesa/st: don't use CMP / I2F for conditional assignments...
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2014-12-06
Roland Scheidegger
llvmpipe: decrease MAX_SCENES from 2 to 1
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2014-12-06
Roland Scheidegger
draw: use the prim type from prim_info not emit in...
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2014-12-06
Roland Scheidegger
draw: use correct output prim for non-adjacent topologies...
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2014-12-06
Roland Scheidegger
draw: kill off unneded prim assembler code for handling...
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2014-12-06
Roland Scheidegger
gallium/docs: (trivial) remove STR opcode description.
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2014-11-27
Romain Failliot
docs: Set llvmpipe and softpipe note only for MSAA.
Reviewed-by:
Roland Scheidegger
<sroland@vmware.com>
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2014-11-24
Roland Scheidegger
llvmpipe: (trivial) remove redundant util_cpu_detect...
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2014-11-24
Roland Scheidegger
llvmpipe: fix lp_test_arit denorm handling
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2014-11-19
Roland Scheidegger
llvmpipe: enable PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
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2014-11-19
Roland Scheidegger
draw: fixes for vertex shaders outputting layer or...
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2014-11-18
Roland Scheidegger
gallivm: fix alignment issue for vertex data fetch
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2014-10-01
Roland Scheidegger
meta: (trivial) remove accidental double semicolon
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2014-10-01
Roland Scheidegger
galahad: fix indirect draw
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2014-10-01
Roland Scheidegger
galahad: (trivial) handle cubemap arrays
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2014-09-23
Roland Scheidegger
gallivm: fix idiv
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2014-09-20
Roland Scheidegger
gallivm: add information about different sampler/view...
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2014-09-19
Roland Scheidegger
util: don't try to emit half-float intrinsics if avx...
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2014-09-18
Roland Scheidegger
draw: (trivial) remove duplicated lines
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2014-09-17
rconde
gallivm,tgsi: fix idiv by zero crash
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2014-09-17
Roland Scheidegger
gallivm: add texture target information for sample...
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2014-09-16
Rafael Ávila de...
gallivm: attach DataLayout to module too, not just...
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2014-09-16
Roland Scheidegger
gallivm: handle SAMPLE opcode in aos sampling
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2014-09-16
Roland Scheidegger
tgsi: accept offsets for sample opcodes too in the...
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2014-09-16
Roland Scheidegger
tgsi: don't print texture target for sample opcodes
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2014-09-08
Roland Scheidegger
gallivm: (trivial) don't try to use rcp when the division...
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2014-09-08
Roland Scheidegger
docs: (trivial) mark softpipe, llvmpipe as done for...
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2014-09-08
Roland Scheidegger
gallivm: (trivial) fix min / max variable names
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2014-08-29
Roland Scheidegger
gallivm: fix somewhat broken NaN behavior for exp2
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2014-08-29
Roland Scheidegger
softpipe: handle vertex texture sampling when using...
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2014-08-29
Roland Scheidegger
llvmpipe: (trivial) enable cube map arrays
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2014-08-29
Roland Scheidegger
gallivm: handle cube map arrays for texture sampling
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2014-08-29
Roland Scheidegger
draw: kill off bogus assertion in tgsi_fetch_gs_outputs
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2014-08-29
Roland Scheidegger
softpipe: don't assert on illegal wrap mode for rect...
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2014-08-29
Roland Scheidegger
tgsi: (trivial) fix handling msaa resources on TXF
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2014-08-29
Roland Scheidegger
draw: remove fishy num_samplers/num_sampler_views check...
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2014-08-29
Roland Scheidegger
mesa: fix fallback texture for cube map array
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2014-08-28
Roland Scheidegger
draw: fix base instance handling in llvm path
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2014-08-28
Roland Scheidegger
docs: fix up status of softpipe, llvmpipe
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2014-08-21
Roland Scheidegger
llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS definition
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2014-08-14
Roland Scheidegger
mesa: fix texstore with GL_COLOR_INDEX data
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2014-08-09
Roland Scheidegger
draw: (trivial) use information about gs being present...
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