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i965: include teximage.h
2016-02-12
Brian Paul
i965: include teximage.h
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2016-02-12
Brian Paul
mesa: move _mesa_num_tex_faces() to teximage.h
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2016-02-12
Brian Paul
mesa: simplify some code with new _mesa_cube_face_target...
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2016-02-12
Brian Paul
mesa: add _mesa_cube_face_target() helper
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2016-02-12
Brian Paul
mesa: make _mesa_tex_target_to_face() an inline function
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2016-02-12
Brian Paul
mesa: remove _ARB suffix from cube map enums
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2016-02-12
Brian Paul
docs: Visual Studio 2013 or later is now required
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2016-02-10
Brian Paul
mesa: fix trivial comment typo in dlist.c
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2016-02-10
Brian Paul
st/mesa: clarify some texture target code in st_cb_drawpix.c
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2016-02-10
Brian Paul
st/mesa: fix bitmap texture target code and simplify...
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2016-02-10
Brian Paul
st/mesa: use MAX3() macro, as we do for sampler view...
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2016-02-10
Brian Paul
st/mesa: move some st_cb_drawpixels.c code, add comments
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2016-02-09
Brian Paul
mesa: fix incorrect viewport position when GL_CLIP_ORIGIN...
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2016-02-09
Brian Paul
mesa: rewrite save_CallLists() code
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2016-02-09
Brian Paul
mesa: add missing error check in _mesa_CallLists()
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2016-02-09
Brian Paul
mesa: whitespace clean-ups in dlist.h
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2016-02-09
Brian Paul
st/mesa: don't allocate bitmap drawing state until...
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2016-02-09
Brian Paul
st/mesa: move the setup_bitmap_vertex_data() code into...
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2016-02-09
Brian Paul
st/mesa: refactor some bitmap drawing code
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2016-02-08
Brian Paul
dri/common: include debug_output.h to silence warning
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2016-02-08
Brian Paul
tgsi: minor whitespace fixes in tgsi_scan.c
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2016-02-08
Brian Paul
tgsi: s/true/TRUE/ in tgsi_scan.c
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2016-02-08
Brian Paul
tgsi: use switches instead of big if/else ifs
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2016-02-08
Brian Paul
tgsi: break gigantic tgsi_scan_shader() function into...
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2016-02-08
Brian Paul
st/mesa: minor formatting fixes in st_cb_bitmap.c
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2016-02-08
Brian Paul
mesa: move GL_ARB_debug_output code into new debug_output...
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2016-02-08
Brian Paul
gallium/util: whitespace, formatting fixes in u_debug_stack.c
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2016-02-08
Brian Paul
gallium/util: whitespace, formatting fixes in u_staging...
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2016-02-08
Brian Paul
gallium/util: switch over to new u_debug_image.[ch...
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2016-02-08
Brian Paul
gallium/util: put image dumping functions into separate...
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2016-02-08
Brian Paul
gallium/util: whitespace, formatting fixes in u_debug.c
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2016-01-14
Brian Paul
st/mesa: declare struct pipe_screen in st_cb_bufferobjects.h
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2016-01-14
Brian Paul
st/mesa: add check for color logicop in blit_copy_pixels()
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2016-01-13
Brian Paul
meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
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2016-01-13
Brian Paul
st/mesa: fix incorrect buffer token passed to _mesa_BindFram...
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2016-01-06
Brian Paul
st/mesa: minor clean-ups in st_atom.c
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2016-01-06
Brian Paul
st/mesa: replace bitmap size checks with assertion
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2016-01-06
Brian Paul
st/mesa: check texture target in allocate_full_mipmap()
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2016-01-06
Brian Paul
st/mesa: move mipmap allocation check logic into a...
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2016-01-06
Brian Paul
main: s/GLuint/GLbitfield for state bitmasks
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2016-01-06
Brian Paul
vbo: s/GLuint/GLbitfield/ for state bitmasks
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2016-01-06
Brian Paul
st/mesa: use GLbitfield in st_state_flags, add comments
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2016-01-06
Brian Paul
s/GLuint/GLbitfield/ for st_invalidate_state() parameter
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2016-01-06
Brian Paul
st/mesa: be more careful about state validation in...
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2016-01-06
Brian Paul
st/mesa: move bitmap cache flushing out of state validation
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2016-01-06
Brian Paul
st/mesa: check state->mesa in early return check in...
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2016-01-06
Brian Paul
st/mesa: protect debug printf() with a conditional...
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2016-01-06
Brian Paul
st/mesa: fix comment indentation in st_flush_bitmap_cache()
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2016-01-05
Brian Paul
st/mesa: minor indentation fixes
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2016-01-05
Brian Paul
draw: minor indentation fix
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2016-01-05
Brian Paul
mesa: minor clean-up of some memcpy/sizeof() calls...
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2016-01-05
Brian Paul
util: add debug_dump_ubyte_rgba_bmp()
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2016-01-05
Brian Paul
mesa: check for z=0 in _mesa_Vertex3dv()
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2016-01-05
Brian Paul
svga: fix test for SVGA_NEW_STIPPLE
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2016-01-05
Brian Paul
svga: add some comments in svga_state_vs.c
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2016-01-05
Brian Paul
svga: change svga_hw_view_state::dirty to boolean
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2016-01-05
Brian Paul
svga: avoid emitting redundant SetVertexBuffers() commands
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2016-01-05
Brian Paul
svga: check for no-ops in svga_bind_sampler_states()
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2015-12-17
Brian Paul
st/osmesa: add OSMesaCreateContextAttribs() function
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2015-12-17
Brian Paul
osmesa: add new OSMesaCreateContextAttribs function
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2015-12-17
Brian Paul
svga: don't use debug code in update_state() in release...
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2015-12-11
Brian Paul
svga: avoid emitting redundant SetSamplers() commands
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2015-12-11
Brian Paul
svga: avoid emitting redundant SetIndexBuffer commands
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2015-12-11
Brian Paul
st/mesa: trivial indentation fix
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2015-12-11
Brian Paul
util/blitter: minor formatting fixes
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2015-12-09
Brian Paul
mesa: fix ID usage for buffer warnings
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2015-12-09
Brian Paul
docs: remove stray <ul> tag from 11.0.5.html file to...
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2015-12-09
Brian Paul
svga: initialize pipe_driver_query_info entries with...
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2015-12-09
Brian Paul
mesa: detect inefficient buffer use and report through...
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2015-12-07
Brian Paul
svga: use the debug callback to report issues to the...
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2015-12-07
Brian Paul
gallium/util: check callback pointers for non-null...
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2015-12-03
Brian Paul
mesa: print enum names rather than hexadecimal values...
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2015-12-03
Brian Paul
st/wgl: add new stw_ext_rendertexture.c file
Signed-off-by: Brian Paul <
brianp@vmware.com
>
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2015-12-03
Brian Paul
st/wgl: add support for WGL_ARB_render_texture
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2015-12-03
Brian Paul
st/mesa: add new st_copy_framebuffer_to_texture() function
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2015-12-02
Brian Paul
mesa: print enum string in compressed_subtexture_error_check...
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2015-12-01
Brian Paul
glapi: work-around MSVC 65K string length limitation...
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2015-11-20
Brian Paul
mesa: update some old-style (K&R?) function pointer...
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2015-11-20
Brian Paul
docs: mention GL 3.3 support for VMware driver in Mesa...
Signed-off-by: Brian Paul <
brianp@vmware.com
>
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2015-11-20
Brian Paul
svga: add num-bytes-uploaded HUD query
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2015-11-20
Brian Paul
svga: add some sanity check assertions in svga_buffer_transf...
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2015-11-20
Brian Paul
mesa: remove unused var in _mesa_PushDebugGroup()
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2015-11-20
Brian Paul
mesa: whitespaces fixes in _mesa_one_time_init_extension_ove...
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2015-11-19
Brian Paul
os: check for GALLIUM_PROCESS_NAME to override os_get_proces...
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2015-11-19
Brian Paul
hud: fix Windows build break
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2015-11-18
Brian Paul
svga: use more VGPU10 formats
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2015-11-18
Brian Paul
svga: add/use new svga_sampler_format() function
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2015-11-13
Brian Paul
mesa: minor comment fix in blend.c
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2015-11-13
Brian Paul
docs: add link to Coverity on developer utilities page
Signed-off-by: Brian Paul <
brianp@vmware.com
>
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2015-11-13
Brian Paul
docs: update VMware driver instructions
Signed-off-by: Brian Paul <
brianp@vmware.com
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2015-11-12
Brian Paul
mesa: fix MSVC build break in extensions.h
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2015-11-12
Brian Paul
st/wgl: add a comment about recursive locking in stw_make_cu...
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2015-11-12
Brian Paul
st/wgl: add a lock assertion in stw_framebuffer_from_hwnd_lo...
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2015-11-12
Brian Paul
st/wgl: rename stw_framebuffer_release() to stw_framebuffer_...
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2015-11-12
Brian Paul
st/wgl: reimplement stw_framebuffer::mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
st/wgl: include u_debug.h
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2015-11-12
Brian Paul
st/wgl: reimplement stw_device::fb_mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
st/wgl: re-implement stw_device::ctx_mutex with CRITICAL_SECTION
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2015-11-12
Brian Paul
gallium/hud: add cpu graph support for Windows
Signed-off-by: Brian Paul <
brianp@vmware.com
>
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2015-11-11
Brian Paul
mesa: remove old comments in arrayobj.c
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