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Make sure do disconnect from a BQ when its client dies.
2013-09-16
Mathias Agopian
Make sure do disconnect from a BQ when its client dies.
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2013-09-11
Mathias Agopian
fix a few problems with BitTube
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2013-09-06
Mathias Agopian
fix a possible null dereference when eglMakeCurrent...
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2013-09-05
Mathias Agopian
color blindness enhancement
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2013-09-03
Mathias Agopian
improve mat44 implementation
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2013-08-29
Mathias Agopian
minor clean-up of the GLESRenderer
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2013-08-29
Mathias Agopian
reset the gl viewport at each frame for each display
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2013-08-28
Mathias Agopian
remove adreno 130 workaround support
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2013-08-28
Mathias Agopian
try to keep omap4 alive
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2013-08-27
Mathias Agopian
switch to use mat4
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2013-08-27
Mathias Agopian
vector and matrix classes for graphics use
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2013-08-24
Mathias Agopian
make sure SF initialization is ran at target priority...
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2013-08-23
Mathias Agopian
fix DimLayer in GLES2.0 SF
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2013-08-22
Mathias Agopian
handle several vsync signal correctly
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2013-08-21
Mathias Agopian
only use format compatible with CPU consumers
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2013-08-21
Mathias Agopian
screenshot layers wouldn't work in some cases
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2013-08-21
Mathias Agopian
Fix a bug where non-cropped layer could be scaled incorrectly
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2013-08-20
Mathias Agopian
SurfaceFlinger now runs in the process's main thread
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2013-08-16
Mathias Agopian
Encapsulate textures into their own Texture class
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2013-08-15
Mathias Agopian
Simplify handling of opaque layers in shader generation
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2013-08-15
Mathias Agopian
Fix ES2 composition on some devices
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2013-08-15
Mathias Agopian
fix build. optional test broke.
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2013-08-14
Mathias Agopian
Fix build. optional tests were broken.
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2013-08-14
Mathias Agopian
don't reallocate the mesh each time we use it
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2013-08-13
Mathias Agopian
SurfaceFlinger now uses GLES 2.x when available
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2013-08-13
Mathias Agopian
allow "system" screenshots even when the secure flag...
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2013-08-13
Mathias Agopian
make sure GLConsumer::releaseTexImage() works after...
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2013-08-09
Mathias Agopian
make GLConsumer's debug texture static
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2013-08-08
Mathias Agopian
make sure we have a context when creating the 1st surface
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2013-08-07
Mathias Agopian
don't hardcode debug texture dimensions
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2013-08-06
Mathias Agopian
fix tests more
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2013-08-06
Mathias Agopian
fix tests
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2013-08-06
Mathias Agopian
remove support for glReadPixels screenshot path
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2013-08-06
Mathias Agopian
Fix build. 3rd attempt
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2013-08-06
Mathias Agopian
All consumers now take an IGraphicBufferConsumer instead...
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2013-08-02
Mathias Agopian
Binderize the consumer side of BufferQueue
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2013-08-01
Mathias Agopian
log an error when dequeueBuffer gets a NULL Fence
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2013-08-01
Mathias Agopian
remove unused code form GraphicBuffer
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2013-07-31
Mathias Agopian
Make Flattenable not virtual
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2013-07-31
Mathias Agopian
Make Flattenable not virtual (libutils)
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2013-07-27
Mathias Agopian
single buffer mode for BufferQueue
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2013-07-27
Mathias Agopian
fix build
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2013-07-26
Mathias Agopian
get rid of HAL pixelformats 5551 and 4444
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2013-07-26
Mathias Agopian
make transparent pixels transparents again
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2013-07-26
Mathias Agopian
get rid of PixelFormatInfo and simplify things
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2013-07-26
Mathias Agopian
get rid of PIXEL_FORMAT_A_8
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2013-07-24
Mathias Agopian
Fix a race in BufferQueue
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2013-07-23
Mathias Agopian
fix log messages and bogus error message
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2013-07-22
Mathias Agopian
move services executables sources in their respective...
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2013-07-20
Mathias Agopian
make sure to reset the framenumber when a buffer is...
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2013-07-20
Mathias Agopian
Make ANW.setSwapInterval(0) work again
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2013-07-19
Mathias Agopian
BuffferQueue disconnect is now always asynchrnous
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2013-07-19
Mathias Agopian
BufferQueue improvements and APIs changes
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2013-07-13
Mathias Agopian
always pass the BufferQueue explicitely to consumers
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2013-07-12
Mathias Agopian
resolved conflicts for merge of 00aea5c5 to master
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2013-07-12
Mathias Agopian
fix a dead-lock in sensorservice
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2013-07-10
Mathias Agopian
fix SF buffer cropping
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2013-07-09
Mathias Agopian
fix a bug where surfaceflinger and system_server could...
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2013-07-08
Mathias Agopian
improve sensorservice's dumpsys
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2013-07-08
Mathias Agopian
Debug code for detecting all black pixels screenshots
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2013-07-08
Mathias Agopian
simplify some unnecessary complex code
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2013-07-03
Mathias Agopian
Refactor SF. Move all GL operations in their own class.
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2013-07-01
Mathias Agopian
improve GLES jumptables
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2013-06-06
Mathias Agopian
clean-up SurfaceFlinger a bit
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2013-06-05
Mathias Agopian
fix a possible deadlock when removing a layer and destroying...
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2013-06-05
Mathias Agopian
Basic binary event-log helpers
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2013-05-30
Mathias Agopian
free EGL resources associated to a thread when it terminates
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2013-05-30
Mathias Agopian
revert parts of dc5b63e40, which made gyro drift estimation...
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2013-05-30
Mathias Agopian
use gyro timestamp directly in fusion
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2013-05-17
Mathias Agopian
[DO NOT MERGE] fix a bug where surfaceflinger and system_ser...
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2013-05-17
Mathias Agopian
various fixes to the sensorservice
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2013-05-17
Mathias Agopian
make the warning timout of Fence::waitForever() implicit...
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2013-05-11
Mathias Agopian
take the "transparent region" into account for blending
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2013-05-11
Mathias Agopian
reformat Rect.{cpp|h}
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2013-05-09
Mathias Agopian
make all libsurfaceflinger and libsensorservice symbols...
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2013-05-09
Mathias Agopian
remove unused declarations and reformat
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2013-05-09
Mathias Agopian
remove reserved virtual slots
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2013-05-09
Mathias Agopian
new String8, String16 ctors to initialize empty static...
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2013-05-08
Mathias Agopian
libutils clean-up
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2013-04-29
Mathias Agopian
use a Framebuffer Object to render all screenshots
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2013-04-26
Mathias Agopian
change how the userspace GLES drivers are named
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2013-04-23
Mathias Agopian
fix a typo in EGL loader
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2013-04-22
Mathias Agopian
Add a --color option to dumpsys SurfaceFlinger
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2013-04-22
Mathias Agopian
clean-up/simplify all dump() APIs
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2013-04-22
Mathias Agopian
fix uninitialized variables in GLConsumer
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2013-04-18
Mathias Agopian
allow dumpsys SurfaceFlinger in user builds from the...
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2013-04-17
Mathias Agopian
Add a test that checks multi-texturing works with GL_TEXTURE...
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2013-04-16
Mathias Agopian
fix "traceGpuCompletion" debug feature
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2013-04-12
Mathias Agopian
make sure to update the "current state" when we "fake...
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2013-04-12
Mathias Agopian
Improve screenshot performance on some devices (DO...
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2013-04-10
Mathias Agopian
fix another bug where screenshots could end-up all...
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2013-04-05
Mathias Agopian
fix local include paths
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2013-04-03
Mathias Agopian
latch transparent region hint only when we get a new...
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2013-04-01
Mathias Agopian
Fix include paths
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2013-03-29
Mathias Agopian
don't use compile-time configuration of libgui as much...
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2013-03-29
Mathias Agopian
fix uninitialized attribute in SurfaceFlinger
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2013-03-28
Mathias Agopian
replace eglWaitSyncANDROID by eglWaitSyncKHR
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2013-03-28
Mathias Agopian
update EGL headers to most recent
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2013-03-28
Mathias Agopian
cleanup EGL extensions strings and entry-points
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2013-03-27
Mathias Agopian
make sure to unlock the screenshot's buffer on destruction
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