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Remove locks in BaseTile. Also fix the bug where the browser hangs when closing a...
2010-10-26
Nicolas Roard
Remove locks in BaseTile. Also fix the bug where the...
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2010-10-26
Nicolas Roard
Fix random crashes when HW acceleration is turned on.
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2010-10-26
Nicolas Roard
Add DEBUG_COUNT stuff
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2010-10-25
Nicolas Roard
Remove any scheduled painting for BaseTile that are...
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2010-10-20
Nicolas Roard
Fix tiles starvation bug + some debug logs
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2010-10-15
Nicolas Roard
Fix potential deadlock when acquiring a texture
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2010-10-14
Nicolas Roard
Fix PictureSet update crash
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2010-10-14
Nicolas Roard
Fix crash bug when calling WebView::clearView()
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2010-10-13
Nicolas Roard
GL rendering (without layers)
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2010-09-22
Nicolas Roard
GL utilities
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2010-05-22
Nicolas Roard
Remove the use of a timer to delay painting, instead...
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2010-05-20
Nicolas Roard
Fix incorrect position when using CSS shadows, and...
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2010-05-14
Nicolas Roard
Fix a CSS position: fixed problem, where we were not...
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2010-05-11
Nicolas Roard
fix the pause() problem...
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2010-05-11
Nicolas Roard
Fix media element creation
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2010-05-11
Nicolas Roard
Fix the 'wobbling fixed elements' bug.
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2010-05-10
Nicolas Roard
Fix the 'wobbling fixed elements' bug.
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2010-05-07
Nicolas Roard
Implement the audio tag in webkit -- the corresponding...
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2010-04-16
Nicolas Roard
Performance improvements in GraphicsLayer: implement...
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2010-04-15
Nicolas Roard
Revert previous CL due to side-effect.
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2010-04-08
Nicolas Roard
Fix for Bug:2579468
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2010-04-07
Nicolas Roard
Only allow animations computed on the UI if we have...
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2010-04-07
Nicolas Roard
Revert "Mark positioned elements as needing a relayout...
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2010-03-31
Nicolas Roard
resolved conflicts for merge of 541a0a9a to master
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2010-03-30
Nicolas Roard
Only allows composited layers if not in iframes
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2010-03-29
Nicolas Roard
Remove ANDROID_FIXED_ELEMENTS
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2010-03-26
Nicolas Roard
Add checks to consider a fixed layer for compositing...
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2010-03-24
Nicolas Roard
Mark positioned elements as needing a relayout when...
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2010-03-24
Nicolas Roard
Renders fixed layers with the root canvas matrix. Fix...
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2010-03-22
Nicolas Roard
Only enable composited fixed elements for mobile sites.
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2010-03-19
Nicolas Roard
Add back a missing ifdef
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2010-03-18
Nicolas Roard
Implement margin for fixed elements.
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2010-03-18
Nicolas Roard
Fix click issues when using fixed elements. This CL...
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2010-03-17
Nicolas Roard
Refactor how we set up the layers hierarchy when using...
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2010-03-17
Nicolas Roard
Compute the position of the fixed elements to be relative...
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2010-03-09
Nicolas Roard
Fix bug 'Children of fixed elements do not always remain...
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2010-02-25
Nicolas Roard
Fix the gap when using the IME (Bug:2453748)
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2010-02-24
Nicolas Roard
Simplify the layer code:
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2010-02-24
Nicolas Roard
Re-enable the layers
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2010-02-22
Nicolas Roard
Fix for busy loop
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2010-02-19
Nicolas Roard
Set the fixed position values when changed via setPosition()
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2010-02-12
Nicolas Roard
Add indent for writeLength
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2010-02-12
Nicolas Roard
Add dump layers capability (triggered the same way...
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2010-02-12
Nicolas Roard
Refactor the layers to use calcPosition().
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2010-02-12
Nicolas Roard
Put back the animations in the UI thread
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2010-02-11
Nicolas Roard
Layers refactoring
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2010-02-11
Nicolas Roard
cleanup
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2010-01-26
Nicolas Roard
Fix memory leak with layers.
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2010-01-26
Nicolas Roard
Fix potential crash with layers enabled.
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2010-01-26
Nicolas Roard
translate3d() wasn't handled as we only have a 2D backend...
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2010-01-15
Nicolas Roard
Fix for setting layers opacity through CSS (bug http...
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2010-01-14
Nicolas Roard
Add proper support for fixed position elements
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2010-01-14
Nicolas Roard
Fix 'disappearing layers' bug (see http://b/2371053)
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2010-01-04
Nicolas Roard
resolved conflicts for merge of 870689c8
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2010-01-04
Nicolas Roard
Revert to ENABLE_ORIENTATION_EVENTS=1
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2010-01-04
Nicolas Roard
webkit layers support
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2009-11-14
Nicolas Roard
Add a guard on InspectorTimelineAgent, and remove unnecessar...
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2009-11-12
Nicolas Roard
Remove android-specific plugin exception mechanism
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2009-08-12
Nicolas Roard
Fix typo
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2009-08-12
Nicolas Roard
Fix merges and add #if PLATFORM(ANDROID)
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