OSDN Git Service
(root)
/
hengbandforosx
/
hengbandosx.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
Merge remote-tracking branch 'remotes/origin/For3.0.0-Change-Weird-Telepathy-Spec...
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
commit
|
commitdiff
|
tree
2020-10-04
deskull
[Fix] #40514 calc_nuke_damage_rate() のリファクタリングミス修正...
commit
|
commitdiff
|
tree
2020-10-04
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
commit
|
commitdiff
|
tree
2020-09-21
deskull
[Refactor] #40756 blind_spell_effect_messages を仮定義...
commit
|
commitdiff
|
tree
2020-09-21
deskull
[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
commit
|
commitdiff
|
tree
2020-09-21
deskull
[Refactor] #40514 不要インクルード削除. / Delete unused include.
commit
|
commitdiff
|
tree
2020-09-21
deskull
[Refactor] #40514 effect_player_*() 関数を全て effect-player...
commit
|
commitdiff
|
tree
2020-09-21
deskull
[Refactor] #40514 calc_deathray_damage_rate() を実装し...
commit
|
commitdiff
|
tree
2020-09-20
deskull
[Feature] #3250 hdns氏のjdefend.txt加筆反映。 / Add description...
commit
|
commitdiff
|
tree
2020-09-18
deskull
[Refactor] #40514 calc_gravity_damage_rate() 実装. /...
commit
|
commitdiff
|
tree
2020-09-17
deskull
[Fix] #40514 calc_rocket_damage_rate() 修正. / Fix calc_time_d...
commit
|
commitdiff
|
tree
2020-09-15
deskull
[Feature] #3250 hdns氏のjattack.txt加筆反映。 / Add description...
commit
|
commitdiff
|
tree
2020-09-15
deskull
[Feature] #3250 hdns氏のjbirth.txt加筆反映。 / Add description...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Feature] #3250 hdns氏のjdungeon.txt加筆反映。 / Add description...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_time_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
Merge remote-tracking branch 'remotes/origin/For3.0...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_rocket_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_nexus_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_disenchant_damage_rate() 実装...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_chaos_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_conf_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_sound_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_shards_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_nether_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_hell_fire_damage_rate() 実装....
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_holy_fire_damage_rate() 実装....
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_acid_damage_rate() に免疫処理反映....
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Fix] #40662 INVULN_ARROW の判定と記述を修正. / Fix INVLUN_ARROW...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 #40652 has_invlun_arrow() を判定に反映...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_nuke_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40662 NO_AC の記述を screen_object() に追加. ...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40662 INVULN_ARROW の記述を screen_object(...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 #40652 has_invlun_arrow() を BIT_FLAGS...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40662 INVULN_ARROW をアイテムフラグに追加. / Add INVULN_ARR...
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Fix] #40514 毒耐性計算ミス修正. / Fix poison resistance calculation.
commit
|
commitdiff
|
tree
2020-09-13
deskull
[Refactor] #40514 calc_elec_damage_rate() に免疫処理反映....
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_dark_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_pois_damage_rate() 実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_vuln_lite_rate() を calc_lite_damage_r...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 randrate() と rate_calc_type_mode...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_vuln_cold_rate() を calc_cold_damage_r...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Fix] #40514 閃光耐性計算ミス修正. / Fix lite resistance calculation.
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_vuln_fire_rate() を calc_fire_damage_r...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_vuln_elec_rate() を calc_elec_damage_r...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Refactor] #40514 calc_vuln_acid_rate() を calc_acid_damage_r...
commit
|
commitdiff
|
tree
2020-09-12
deskull
[Feature] #3250 hdns氏にペット周りの仕様について1.0.1から変更されている部分を加筆していただいた...
commit
|
commitdiff
|
tree
2020-09-09
deskull
[Refactor] #40514 player-status-flags.c/h から player...
commit
|
commitdiff
|
tree
2020-09-09
deskull
[Fix] term_putstr_v() を z-term.c に移動. / Move term_putstr_v...
commit
|
commitdiff
|
tree
2020-09-09
deskull
[Fix] #40514 calc_vuln_*_rate() の参照ミス修正. / Fix reference...
commit
|
commitdiff
|
tree
2020-09-07
Eric Branlund
Corrected typo in the English desription of Rhan-Tegoth...
commit
|
commitdiff
|
tree
2020-09-07
Eric Branlund
For clarity, reworded the second sentence of the English...
commit
|
commitdiff
|
tree
2020-09-07
Eric Branlund
Corrected typo in the English description of the Hatchet...
commit
|
commitdiff
|
tree
2020-09-07
deskull
Merge remote-tracking branch 'remotes/hengband-osx...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を適用. / Apply...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_lite_rate() を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_immune_dark()を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Fix] #40514 is_vuln_lite()を修正. / Fix is_vuln_lite().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_cold_rate() を適用. / Apply...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_cold_rate() を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_fire_rate() を適用. / Apply...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_fire_rate() を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_elec_rate() を適用. / Apply...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_elec_rate() を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_acid_rate() を適用. / Apply...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 calc_vuln_acid_rate を実装. / Implement...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Fix] #40514 player-status-flags.c の計算ミスを修正. / Fix...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 reset_tim_flags()内の不要二重耐性処理を削除. ...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_vuln_lite()を実装. / Implement is_vuln_lite().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_vuln_cold()を実装. / Implement is_vuln_cold().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_vuln_fire()を実装. / Implement is_vuln_fire().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_vuln_elec()を実装. / Implement is_vuln_elec().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 is_vuln_acid()を実装. / Implement is_vuln_acid().
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40709 Merge status-reseter.c/h into status...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40709 Move set_mimic(), set_shero(), set_wraith_...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 cheat_death() を wizard/wizard-special...
commit
|
commitdiff
|
tree
2020-09-06
deskull
[Refactor] #40514 has_good_luck()を修正. / Fix has_good_luck().
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 is_oppose_fire() に悪魔変化とバルログの常時二重耐性判定を反映...
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 is_oppose_pois() に忍者の常時二重耐性判定を反映...
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero...
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 is_shero()を実装. / implement is_shero().
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Renamed...
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
commit
|
commitdiff
|
tree
2020-09-02
deskull
[Refactor] #40514 immune_acid, immune_elec は has_immune_acid...
commit
|
commitdiff
|
tree
2020-09-01
deskull
[Refactor] #40514 has_warning() を BIT_FLAGS 返り値持ちに仕様変更...
commit
|
commitdiff
|
tree
2020-09-01
deskull
[Refactor] #40514 has_lite() を BIT_FLAGS 返り値持ちに仕様変更...
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Fix] #40514 has_resist_elec() 内修正. / Fix has_resist_elec().
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Fix] #40514 has_resist_acid() 内修正. / Fix has_resist_acid().
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Fix] #40514 ドラコニアンの耐性判定修正 / Fix resist judge of Draconian.
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Fix] #40514 has_see_inv() 内修正. / Fix has_see_inv().
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Refactor] #40514 cheat_death() を core/status-reseter...
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Refactor] #40514 cheat_death() 内の現実変容リセット処理を reserve_alter_...
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Refactor] #40514 reserve_alter_reality() に所要ターン数を引数として追加...
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Refactor] #40514 recall_player() 内の帰還リセット処理条件を修正....
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Refactor] #40514 cheat_death() 内の帰還リセット処理を recall_player...
commit
|
commitdiff
|
tree
2020-08-31
deskull
[Fix] #40514 重複した赤外線視力pval修正を削除. / Removed duplicate...
commit
|
commitdiff
|
tree
2020-08-30
deskull
[Refactor] #40514 has_slow_digest() を BIT_FLAGS 返り値持ちに仕様変更...
commit
|
commitdiff
|
tree
2020-08-30
deskull
[Refactor] #40514 has_resist_fear() を BIT_FLAGS 返り値持ちに仕様変更...
commit
|
commitdiff
|
tree
2020-08-30
deskull
[Refactor] #40662 RES_WATER をアイテムフラグに追加. / Add RES_WATER...
commit
|
commitdiff
|
tree
2020-08-30
deskull
[Refactor] #40514 has_resist_water() を BIT_FLAGS 返り値持ちに仕様変更...
commit
|
commitdiff
|
tree
next