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Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our stage.
2011-06-29
Stéphane Marchesin
Gallium:draw:aaline and aapoint: Restore the old hooks...
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2011-06-29
Stéphane Marchesin
i915g: Fix unimplemented Abs comment.
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2011-06-29
Stéphane Marchesin
i915g: If we have a program, that means the other fields...
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2011-06-29
Stéphane Marchesin
i915g: Don't overflow the program buffer.
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2011-06-29
Stéphane Marchesin
i915g: Update the TODO with another idea.
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2011-06-28
Stéphane Marchesin
i915g: Fix comment about sin/cos constants.
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2011-06-28
Stéphane Marchesin
i915g: Fix staging texture uploads a bit.
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2011-06-28
Stéphane Marchesin
i915g: Add a debug_printf when we get the Abs flag.
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2011-06-28
Stéphane Marchesin
i915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.
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2011-06-28
Stéphane Marchesin
i915g: Improve SIN/COS a bit.
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2011-06-28
Stéphane Marchesin
i915g: When emulating LUMINANCE8 and INTENSITY8 texutres...
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2011-06-28
Stéphane Marchesin
i915g: fix shadow compare.
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2011-06-28
Stéphane Marchesin
i915g: Enable GL_ARB_instanced_arrays.
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2011-06-28
Stéphane Marchesin
i915g: Fix a bug in facing.
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2011-06-27
Stéphane Marchesin
i915g: Remove unused cbuf_dirty.
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2011-06-27
Stéphane Marchesin
i915g: Add a comment about a bug.
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2011-06-27
Stéphane Marchesin
i915g: initial support for SEMANTIC_FACE.
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2011-06-27
Stéphane Marchesin
i915g: update TODO.
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2011-06-27
Stéphane Marchesin
i915g: Return the max result for the fake occlusion...
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2011-06-27
Stéphane Marchesin
i915g: Fix depth texture formats.
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2011-06-27
Stéphane Marchesin
i915g: Fix u_blitter comment.
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2011-06-27
Stéphane Marchesin
i915g: Implement fake DDX/DDY.
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2011-06-27
Stéphane Marchesin
i915g: Fix gl_FragCoord.
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2011-06-25
Stéphane Marchesin
i915g: always upload the vs constants.
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2011-06-25
Stéphane Marchesin
i915g: add fake occlusion queries.
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2011-06-24
Stéphane Marchesin
i915g: Don't do shader fixup if no surface is bound.
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2011-06-24
Stéphane Marchesin
i915g: Fix point sprites.
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2011-06-24
Stéphane Marchesin
st/mesa: add PIPE_FORMAT_R8G8B8A8_UNORM as the first...
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2011-06-24
Stéphane Marchesin
dri/r200: properly spell current_atom.
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2011-06-24
Stéphane Marchesin
dri/r200: rename __atom to current_atom.
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2011-06-23
Stéphane Marchesin
st/mesa: prefer native texture formats when possible.
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2011-06-22
Stéphane Marchesin
i915g: Add draw point sprites.
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2011-06-22
Stéphane Marchesin
i915g: Fix comment.
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2011-06-22
Stéphane Marchesin
i915g: Support more texture and render target formats.
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2011-06-21
Stéphane Marchesin
glx: Fix compile.
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2011-06-17
Stéphane Marchesin
glx: implement drawable refcounting.
Signed-off-by: Stéphane Marchesin <
marcheu@chromium.org
>
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2011-06-07
Stéphane Marchesin
Merge branch 'master' of ssh://git.freedesktop.org...
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2011-06-07
Stéphane Marchesin
i915g: Do generic remapping.
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2011-06-06
Stéphane Marchesin
i915g: implement more opcodes.
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2011-06-06
Stéphane Marchesin
i915g: implement TGSI_OPCODE_SEQ.
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2011-06-06
Stéphane Marchesin
i915g: handle varyings properly.
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2011-06-06
Stéphane Marchesin
i915g: add missing and unsupported PIPE_CAPs to avoid...
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2011-06-06
Stéphane Marchesin
dri2: protect dri2FlushFrontBuffer against NULL buffers.
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2011-06-06
Stéphane Marchesin
Gallium: fix indentation in u_blitter.c
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2011-06-06
Stéphane Marchesin
i915g: don't destroy a texture buffer if it's NULL.
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2011-06-06
Stéphane Marchesin
llvmpipe: use $(CXX) instead of g++ for linking.
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