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SurfaceTexture: fix a memory leak
2012-05-02
Jamie Gennis
SurfaceTexture: fix a memory leak
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2012-04-17
Jamie Gennis
SurfaceTexture: fix a memory leak
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2012-04-17
Jamie Gennis
BufferQueue: check before tracing buffer index
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2012-04-17
Jamie Gennis
SurfaceTexture: shrink all sides when cropping
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2012-04-12
Jamie Gennis
SurfaceTexture: work around a compiler bug
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2012-04-12
Jamie Gennis
SurfaceTexture: add a test for user sizes & prerotation
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2012-04-12
Michael I. Gold
SurfaceTextureClient: support for application buffer...
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2012-04-06
Jamie Gennis
EGL: add GPU frame completion tracing
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2012-03-30
Jamie Gennis
SurfaceTexture: add context attach & detach
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2012-03-20
Jamie Gennis
libgui: have ST::updateTexImage check the GL ctx
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2012-03-19
Jamie Gennis
libgui: add BQ consumer buffer free notifications
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2012-02-28
Jamie Gennis
Add tracing to various graphics components.
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2012-02-27
Jamie Gennis
libutils: add a system-wide tracing utility
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2012-01-13
Michael I. Gold
SurfaceFlinger: set wrap mode on screenshot texture
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2011-12-09
Jamie Gennis
SurfaceTexture: fix a verbose-log compile error
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2011-11-30
Jamie Gennis
SurfaceTexture: add EGL_KHR_fence_sync option
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2011-11-29
Jamie Gennis
SurfaceTexture: add a blit-to-FBO test
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2011-11-22
Jamie Gennis
SurfaceMediaSource: use the vid enc usage bit
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2011-11-21
Jamie Gennis
SurfaceTexture: fix a couple tests
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2011-11-21
Jamie Gennis
EGL: default to swap interval 1
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2011-11-21
Jamie Gennis
SurfaceTexture: clean up some tests
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2011-11-21
Jamie Gennis
EGL: Use cache sizes defined in the BoardConfig
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2011-11-18
Jamie Gennis
SurfaceTexture: fix a bug with buffer reallocation
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2011-11-17
Jamie Gennis
EGL: fix blob cache extension detection
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2011-11-15
Sunita Nadampalli
SurfaceTexture: Fix to return the oldest of free buffers...
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2011-11-15
Jamie Gennis
GLES: add image external enums
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2011-11-11
Jamie Gennis
EGL: add the ANDROID suffix to the blob cache ext
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2011-11-09
Jamie Gennis
EGL: add deferred saving of the cache
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2011-11-08
Jamie Gennis
EGL: implement loading and saving the cache
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2011-11-07
Jamie Gennis
EGL: use an in-memory the blob cache
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2011-11-04
Jamie Gennis
EGL: Add stubs for EGL_ANDROID_blob_cache
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2011-11-01
Jamie Gennis
SurfaceTexture: various logging improvements
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2011-11-01
Jamie Gennis
BlobCache: implement cache serialization
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2011-11-01
Jamie Gennis
BlobCache: remove the mutex locking
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2011-10-19
Jamie Gennis
SurfaceTexture: add tests for buffer leaks
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2011-10-19
Jamie Gennis
SurfaceTexture: free buffers when disconnect fails
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2011-10-14
Jamie Gennis
SurfaceFlinger: Remove display freezing code
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2011-10-14
Jamie Gennis
SurfaceFlinger: add some layer update tests
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2011-10-14
Jamie Gennis
SurfaceFlinger: make sync transactions explicit
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2011-10-14
Jamie Gennis
SurfaceTexture: report binder transaction failures
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2011-10-13
Jamie Gennis
Surface: fix a protected buffer test
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2011-10-11
Jamie Gennis
SurfaceFlinger: update orientation via transactions
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2011-10-08
Jamie Gennis
SurfaceFlinger: screenshots w/ protected buffers
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2011-09-30
Jamie Gennis
SurfaceTexture: parameterize the texture target
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2011-09-27
Jamie Gennis
SurfaceFlinger: fix setting default buffer size
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2011-09-24
Jamie Gennis
SurfaceFlinger: fix the transform hint
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2011-09-23
Jamie Gennis
SurfaceFlinger: set layer names on SurfaceTextures
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2011-09-23
Jamie Gennis
SurfaceTexture: add name support
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2011-09-16
Jamie Gennis
(DO NOT MERGE) SurfaceFlinger: fix isOpaque check in...
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2011-09-15
Jamie Gennis
SurfaceFlinger: fix isOpaque check in lockPageFlip
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2011-08-31
Jamie Gennis
SurfaceTexture: fix a test deadlock
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2011-08-24
Jamie Gennis
EGL: move disconnect to surface dtor
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2011-08-22
Jamie Gennis
SurfaceFlinger: use the HWC gralloc usage bit
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2011-08-18
Jamie Gennis
SurfaceTexture: fix queues-to-composer
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2011-07-30
Jamie Gennis
SurfaceFlinger: use async mode for video & cam
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2011-07-30
Jamie Gennis
SurfaceTexture: allow set_buffer_count(2)
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2011-07-30
Jamie Gennis
SurfaceFlinger: abandon Layer SurfaceTextures
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2011-07-28
Jamie Gennis
SurfaceFlinger: fix a layer occlusion bug
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2011-07-22
Jamie Gennis
SurfaceTexture: enable RGB external textures
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2011-07-22
Jamie Gennis
SurfaceTexture: add the abandon method.
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2011-07-22
Jamie Gennis
SurfaceTexture: add a deadlock scenario test
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2011-07-21
Jamie Gennis
SurfaceTexture: fix a comment
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2011-07-21
Jamie Gennis
SurfaceTexture: remove getAllocator
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2011-07-18
Jamie Gennis
EGL: update EGL_ANDROID_recordable extension.
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2011-07-15
Jamie Gennis
SurfaceTexture: make (dis)connect into an IPC
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2011-07-15
Jamie Gennis
SurfaceTexture: fix SurfaceTextureGLToGLTest
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2011-07-14
Jamie Gennis
SurfaceTexture: add support for new connect values
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2011-07-12
Jamie Gennis
SurfaceTexture: add a multi-SurfaceTexture test
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2011-07-12
Jamie Gennis
Add the EGL_ANDROID_recordable spec.
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2011-07-11
Jamie Gennis
EGL: fix the ANativeWindow size/fmt override
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2011-07-11
Jamie Gennis
Add the spec for EGL_ANDROID_blob_cache.
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commitdiff
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2011-07-06
Jamie Gennis
SurfaceTexture: enable newly passing tests.
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2011-06-28
Jamie Gennis
SurfaceTexture: add a CPU -> GL sync test.
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2011-06-27
Jamie Gennis
SurfaceTexture: consume buffers after err checks
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2011-06-27
Jamie Gennis
SurfaceTexture: change onFrameAvailable behavior
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2011-06-20
Jamie Gennis
SurfaceTexture: make tests use a large framebuffer.
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2011-06-20
Jamie Gennis
SurfaceTexture: fix a NULL ptr dereference.
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2011-06-15
Jamie Gennis
SurfaceTexture: enable a test that now passes.
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2011-06-15
Jamie Gennis
SurfaceTexture: enable a test that is now passing.
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2011-06-14
Jamie Gennis
SurfaceTexture: increase the test's Surface layer.
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2011-06-14
Jamie Gennis
SurfaceTexture: add some RGBA_8888 tests.
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2011-06-14
Jamie Gennis
SurfaceTextureClient: minor test refactoring.
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2011-06-13
Jamie Gennis
SurfaceTexture: add a format querying test.
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2011-06-13
Jamie Gennis
SurfaceTexture: disable a deadlocking test.
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2011-06-13
Jamie Gennis
SurfaceTexture: add a pixel tolerance to the tests.
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commitdiff
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2011-06-13
Jamie Gennis
SurfaceTexture: add some GL->GL tests.
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2011-06-13
Jamie Gennis
SurfaceTexture: fix up a comment.
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2011-06-13
Jamie Gennis
SurfaceTexture: add getTransformMatrix tests.
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2011-06-13
Jamie Gennis
SurfaceTexture: fix a getTransformMatrix crash.
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2011-05-25
Jamie Gennis
SurfaceTexture: disable a failing test.
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2011-05-25
Jamie Gennis
SurfaceTexture: fix an error check in dequeueBuffer.
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2011-05-25
Jamie Gennis
SurfaceTexture: clean up some comments, tests, etc.
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2011-05-17
Jamie Gennis
libutils: add a binary blob cache implementation.
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2011-05-16
Jamie Gennis
SurfaceFlinger: unfreeze windows for fixed size buffers.
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2011-04-27
Jamie Gennis
libgui: enable tests in the 'tests' build.
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2011-04-25
Jamie Gennis
EGL: Allow creating a SurfaceTexture EGLSurface.
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2011-04-25
Jamie Gennis
libgui: Fix the tests so they build.
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2011-03-29
Michael I. Gold
egl: fixes for object refcounts
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commitdiff
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2011-03-18
Jamie Gennis
SurfaceFlinger: Fix a typo.
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2011-03-15
Jamie Gennis
SurfaceTexture: disallow unsupported uses.
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