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Updated so at least the build will work. Packaging probably still does not.
2008-06-21
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Updated so at least the build will work. Packaging...
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2008-06-17
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Updated maven and pom files. (Thanks to Steve Vaughan)
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2008-06-17
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Repackaged libs by project. Upgraded to lwjgl 2.0rc1...
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2008-06-17
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Add clone of userData instead of original
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2008-06-17
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Update to how lightstate sorting works, allowing for...
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2008-06-17
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New test from the forums showing how to create and...
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2008-06-17
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Updated to split up jme and jmex (new jogl still needs...
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2008-06-17
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updated to be more explicit when loading Identity
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2008-06-17
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Improvements to the skin/bones classes by MrCoder
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2008-06-17
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First alpha pass at a JOGL implementation for jME 2...
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2008-06-17
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First alpha pass at a JOGL implementation for jME 2...
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2008-06-13
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texture for pong demo
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2008-06-12
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Rikard's fix for the Quaternion fromAngles bug.
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2008-06-11
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Patch applied in response to issue 279 from Blaine...
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2008-06-10
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Added accessors to animation properties
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2008-06-10
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Simply removed an extra import statement.
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2008-06-10
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Fixed NPE in construction of line particles.
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2008-06-10
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Copy across texture key during clone. This fixes issues...
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2008-06-10
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Removed unneeded fields
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2008-06-10
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Demonstration code from the JavaOne 2008 tech session...
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2008-06-08
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updated to not overwrite translation with scale.
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2008-06-08
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Quick patch to show key input. Will be cleaning up...
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2008-05-30
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Fixed long-standing lightstate bug that prevented proper...
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2008-05-29
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- Added license to several classes that were missing it.
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2008-05-28
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removed from svn
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2008-05-28
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New files from the previous GameSettings patch
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2008-05-28
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Fix to particle location
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2008-05-28
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update from patch provided by Blaine Simpson on May...
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2008-05-28
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git-svn-id: http://jmonkeyengine.googlecode.com/svn...
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2008-05-27
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Node now uses a synchronized List<Spatial> of children...
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2008-05-27
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Ensure player has correct volume before playing
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2008-05-27
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Added new method to allow for lookup of ancestor
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2008-05-27
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Fixed bug in MFRL
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2008-05-27
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Added ability to set particles not to update when not...
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2008-05-27
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Removed some of the various cvsignore files still laying...
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2008-05-27
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Added some basic accessors for x and y
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2008-05-26
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One more change for allowing particles to stay in local...
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2008-05-26
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First crack at making it possible to place particles...
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2008-05-21
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Bug fix from forum user momoko_fan: rename of transpose...
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2008-05-19
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Documentation cleanup of BoneAnimation from forum user...
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2008-05-19
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corrected commenting
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2008-05-19
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submission from blaine for enabling debug line numbers...
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2008-04-30
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Fixed unintended reuse of Quad width and height fields...
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2008-04-29
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Unify null handling when referencing named children.
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2008-04-29
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Removed the forced buffer tracking and setup the test...
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2008-04-29
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Removed accidentally commited jar.
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2008-04-28
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This is the first commit of jME 2.0. It is NOT "jME...
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2007-11-05
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TexRenderer update - don't initialize mipmaps for the...
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2007-10-28
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Use file to access raw instead. Seems to work better...
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2007-10-28
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Change to bloom to skip rerending a texture we already...
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2007-10-27
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minor: copy-paste bug
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2007-10-27
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Issue 261: LensFlare had incorrect type check. It...
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2007-10-07
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Removed tracking of current color as there are too...
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2007-10-06
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Correction... check for last char in string should...
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2007-10-06
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cleaned author tag
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2007-10-06
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Simple format, docs, and array bounds check added.
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2007-10-06
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Handle nulls properly.
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2007-09-20
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Issue 257:
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2007-09-16
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Fix... previous fix was not complete.
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2007-09-16
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Respect ignoreVBO flag.
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2007-09-01
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Added two sided material
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2007-08-30
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Another bug fix, this time for finding the correct...
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2007-08-30
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Set some defaults for use with visible super constructor
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2007-08-27
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Fallback for cards that do not support non-pow2 textures...
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2007-08-27
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Allow path information to be read from collada so it...
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2007-08-27
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fix for cleanup - remove resident audio system to allow...
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2007-08-23
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Added access to mirrored wrap mode for textures, plus...
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2007-08-18
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Simple example of using the jmex.audio music queue...
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2007-08-18
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Reset as Applet.
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2007-08-18
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Fix for reference distance. Set the default to 1.0...
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2007-08-18
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Cap range for anisoLevel to [0, 1]
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2007-08-17
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Capped to prevent system lockup
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2007-08-17
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Small cleanup... Added logger, updated license
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2007-08-09
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Minor change... Removed numFixedTexUnits limitation...
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2007-08-03
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updated build.xml file. Thanks doug!
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2007-08-02
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logging cleanup
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2007-03-17
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Alterations to not create 0 sized color and texture...
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2007-03-14
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Issue: Minor bug fixes.
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2007-03-13
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Issue: Clear out default batch in trimesh to prevent...
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2007-03-12
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Issue: Pitch addition to sound system from forum user...
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2007-02-28
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Issue: Depth sorting that works for more cases when...
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2007-02-26
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minor doc spelling correction
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2007-02-26
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Issue minor: cleanup and slight correction on this...
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2007-02-26
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Issue minor: corrected unsetting of ortho mode for...
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2007-02-25
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Issue: minor change to allow mouse cursor visibility...
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2007-02-25
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Issue: minor - improvement to determinant method of...
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2007-01-01
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Issue 234: Possible NPE patched.
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2006-12-06
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Issue: minor bug in bone application. Fixed matrix...
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2006-12-03
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Issue: required up vector has no default value, so...
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2006-12-03
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Issue: minor - greatly simplified and cleaned up the...
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2006-11-27
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Issue: Minor - GC problems with LightState are corrected...
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2006-11-26
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Issue: minor - added pre and post draw callback support...
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2006-11-19
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Minor: reverted a debug change.
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2006-11-19
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Issue 230: Reverting normal generation for now to older...
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2006-11-19
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Issue 231: OutlinePass has been trimmed down to make...
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2006-11-19
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Issue 231: CullState has a static boolean flag that...
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2006-11-18
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Issue 230: Corrected.
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2006-11-18
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Issue 230: terrain normals generation had a swapped...
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2006-11-18
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Minor: normalized directional light vector
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2006-11-18
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Minor: Moved size calculation into inner block where...
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