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libbinder: Add int64_t/uint64_t to SafeInterface
2017-04-10
Dan Stoza
libbinder: Add int64_t/uint64_t to SafeInterface
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2017-04-10
Dan Stoza
libgui: Normalize IGraphicBufferConsumer methods
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2017-04-10
Dan Stoza
libgui: Format IGraphicBufferConsumer
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2017-04-04
Dan Stoza
libgui: Make IConsumerListener a SafeInterface
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2017-04-04
Dan Stoza
libgui: Format IConsumerListener
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2017-04-04
Dan Stoza
libbinder: Support Flattenable in SafeInterface
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2017-04-04
Dan Stoza
libgui: Add missing FenceTime header to GLConsumer
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2017-04-04
Dan Stoza
libgui: Fix naming/enums in ISurfaceComposerClient
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2017-03-22
Dan Stoza
BQ: Resend queued buffer handles after disconnect
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2017-02-17
Dan Stoza
Move FloatRect from libgfx to libui
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2017-02-16
Dan Stoza
libui: Remove STL from Fence
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2017-02-14
Dan Stoza
libgfx: Remove SafeLog
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2017-01-06
Naseer Ahmed
HWC2: Initialize retire fence to -1
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2017-01-06
Dan Stoza
libgfx: Add SafeLog
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2016-12-29
Dan Stoza
Create libgfx, starting with FloatRect
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2016-11-03
Dan Stoza
SF: Request SF wakeup for pending transactions
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2016-11-02
Dan Stoza
SF: Request SF wakeup for pending transactions
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2016-10-13
Dan Stoza
libui: Change hasSignaled to return optional<bool>
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2016-09-29
Dan Stoza
SF: Fix a couple of Layer ref count issues
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2016-09-29
Dan Stoza
Build SF executable with USE_HWC2 when needed
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2016-09-29
Dan Stoza
HWC2: Clear transform for SolidColor layers
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2016-09-29
Dan Stoza
HWC2: Use SolidColor composition for DimLayer
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2016-09-29
Dan Stoza
HWC2: Kill logspam for non-HWC virtual displays
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2016-09-29
Dan Stoza
HWC2: Fix virtual displays
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2016-09-29
Dan Stoza
HWC2: Don't set null handle for client layers
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2016-09-29
Dan Stoza
HWC2: Hook up to BoardConfig variable
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2016-09-29
Dan Stoza
HWC2: Skip validate/present if display is off
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2016-09-15
Dan Stoza
HWC2On1: Fall back to GLES for SolidColor
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2016-09-14
Season Li
SF: Call makeCurrent after presenting each display
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2016-09-12
Dan Stoza
Squashed: gralloc1/binder/requestor
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2016-09-12
Dan Stoza
libui: Add Gralloc1On0Adapter and C++ shim
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2016-09-09
Dan Stoza
Update default DispSync offsets
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2016-09-09
Dan Stoza
libagl: Switch from gralloc to GraphicBufferMapper
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2016-08-25
Dan Stoza
Add requestor name to GraphicBuffer alloc metadata
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2016-08-24
Dan Stoza
Add requestor name to GraphicBuffer alloc metadata
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2016-08-24
Dan Stoza
Add requestor name to GraphicBuffer alloc metadata
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2016-08-10
Dan Stoza
DO NOT MERGE SF: Add property to disable HWC virtual...
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2016-08-10
Dan Stoza
SF: Add property to disable HWC virtual displays
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2016-08-09
Dan Stoza
Revert "SF: Fix a couple of Layer ref count issues"
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2016-08-09
Dan Stoza
SF: Fix a couple of Layer ref count issues
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2016-08-01
Dan Stoza
SF/HWC2: Add a layer minidump
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2016-07-28
Dan Stoza
SF: Prime shader cache before boot animation
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2016-07-27
Dan Stoza
Build SF executable with USE_HWC2 when needed
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2016-07-27
Dan Stoza
HWC2: Clear transform for SolidColor layers
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2016-07-25
Dan Stoza
HWC2: Use SolidColor composition for DimLayer
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2016-07-21
Dan Stoza
HWC2: Check all displays for client composition
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2016-07-21
Dan Stoza
HWC2: Kill logspam for non-HWC virtual displays
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2016-07-15
Dan Stoza
SF/HWC2: Add support for color transforms
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2016-07-14
Dan Stoza
HWC2: Fix virtual displays
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2016-07-08
Dan Stoza
HWC2: Backpressure on transactions as well
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2016-07-06
Dan Stoza
Surface: Add LAST_[DE]QUEUE_DURATION queries
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2016-07-06
Dan Stoza
HWC2: Backpressure missed vsyncs into apps
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2016-07-06
Dan Stoza
SF: Only latch buffers after fence signals
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2016-06-21
Dan Stoza
gralloc1: Add mutexes
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2016-06-21
Dan Stoza
HWC2: Don't set null handle for client layers
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2016-06-21
Dan Stoza
HWC2: Hook up to BoardConfig variable
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2016-06-17
Dan Stoza
HWC2: Skip validate/present if display is off
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2016-06-15
Fred Fettinger
HWC2On1Adapter: populateCapabilities: fix virtual display...
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2016-06-13
Dan Stoza
libui: Convert Allocator and Mapper to gralloc1
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2016-06-13
Dan Stoza
libui: Adds C++ shim for gralloc1
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2016-06-13
Dan Stoza
libui: Add Gralloc1On0Adapter
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2016-05-24
Robert Carr
SF: Force empty sync transactions to apply anyway
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2016-05-20
Dan Stoza
HWC2: Fix breakage from header change
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2016-05-17
Dan Stoza
libagl: Switch from gralloc to GraphicBufferMapper
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2016-05-17
Dan Stoza
HWC2: Set composition type before setting buffer
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2016-05-16
Dan Stoza
SF: Remove forced transaction on screenshot
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2016-05-13
Dan Stoza
BufferQueue/SF: Add OccupancyTracker
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2016-05-10
Dan Stoza
SF: Apply translations to transparent region
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2016-05-04
Dan Stoza
HWC2: Add support for color modes
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2016-05-04
Dan Stoza
HWC2: Hook up setColorTransform/setLayerDataspace
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2016-04-28
Dan Stoza
SF: Clear local sync points on hide and destroy
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2016-04-19
Dan Stoza
libgui: Add getLastQueuedBuffer to BufferQueue
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2016-04-19
Dan Stoza
DispSync: Don't resync if HW vsync is unavailable
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2016-04-19
Dan Stoza
DispSync: Actually wait forever
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2016-04-14
Dan Stoza
HWC2: Change version detection scheme
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2016-04-14
Dan Stoza
HWC2: Check SidebandStream capability on load
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2016-04-14
Dan Stoza
Revert "DispSync: Always resync after inactivity"
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2016-04-08
Dan Stoza
Plumb HDR capabilities up to SurfaceComposerClient
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2016-04-08
Dan Stoza
HWC2: Add getHdrCapabilities to C++ shim
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2016-04-07
Dan Stoza
HWC2: Add getHdrCapabilities stub to adapter
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2016-04-07
Dan Stoza
DispSync: Always resync after inactivity
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2016-04-06
Dan Stoza
SF/HWC2: Reorder makeCurrent to avoid deadlock
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2016-03-10
Dan Stoza
Revert "DispSync: workaround HH hardware vsync issue"
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2016-03-10
Dan Stoza
HWC2: Track move of transform into Geometry
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2016-03-03
Dan Stoza
resolve merge conflicts of 7dbaaf19eb to nyc-dev-plus...
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2016-02-29
Dan Stoza
Switch SurfaceFlinger to HWC 2.0
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2016-02-29
Dan Stoza
HWC2On1Adapter: Initialize variables and fix mutex
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2016-02-23
Dan Stoza
libgui: Allow for pending releases in GLConsumer
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2016-02-23
Dan Stoza
SF: HWC2 C++ shim
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2016-02-23
Dan Stoza
SF: HWC2On1Adapter
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2016-02-11
Dan Stoza
SF: Prevent non-sync transactions from syncing
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2016-01-28
Dan Stoza
SF: Modify transaction/buffer sync logic
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2016-01-12
Dan Stoza
libagl: Switch from gralloc to GraphicBufferMapper
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2016-01-11
Dan Stoza
Revert "libgui: Remove custom BufferQueue allocators"
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2016-01-08
Dan Stoza
libui: Make Rect constructor 32/64-bit friendly
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2016-01-08
Dan Stoza
libui: Remove FramebufferNativeWindow
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2016-01-08
Dan Stoza
libgui: Remove custom BufferQueue allocators
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2016-01-06
Dan Stoza
libgui: Remove custom allocator from tests
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2016-01-05
Dan Stoza
libgui: Fix attaching buffers without allocation
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2016-01-05
Dan Stoza
libgui: Add dequeue/attach timeout
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