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Merge pull request #3848 from Slimebreath6078/feature/Add_Damage_Cap
2024-01-31
火炎の飛竜
Merge pull request #3848 from Slimebreath6078/feature...
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2024-01-30
dis-
Merge pull request #3845 from dis-/feature/refactor...
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2024-01-27
Deskull
Merge pull request #3840 from whitehara/update-spec
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2024-01-25
火炎の飛竜
Merge pull request #3842 from Slimebreath6078/feature...
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2024-01-22
Deskull
Merge pull request #3838 from hengband/release/3.0...
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2024-01-22
Deskull
Merge pull request #3837 from hengband/release/3.0...
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2024-01-22
Deskull
[Release] 3.0.1.6-Beta
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2024-01-21
dis-
Merge pull request #3828 from dis-/fix-INI-relativeSavePath
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2024-01-21
dis-
Merge pull request #3829 from dis-/fix-LevelTeleport...
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2024-01-21
dis-
Merge pull request #3832 from dis-/feature/fix-heavy...
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2024-01-21
dis-
Merge pull request #3830 from dis-/fix-mystic-exp
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2024-01-21
火炎の飛竜
Merge pull request #3813 from Slimebreath6078/feature...
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2024-01-21
火炎の飛竜
Merge pull request #3833 from Slimebreath6078/feature...
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2024-01-17
火炎の飛竜
Merge pull request #3821 from Slimebreath6078/feature...
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2024-01-16
dis-
Merge pull request #3827 from dis-/fix-WrathOfGod
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2024-01-14
火炎の飛竜
Merge pull request #3824 from Slimebreath6078/feature...
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2024-01-09
Deskull
Merge pull request #3818 from whitehara/update-spec
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2024-01-08
Deskull
Merge pull request #3816 from hengband/release/3.0...
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2024-01-08
Deskull
Merge pull request #3817 from hengband/release/3.0...
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2024-01-08
Deskull
[Release] 3.0.1.5-Beta
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2024-01-08
火炎の飛竜
Merge pull request #3810 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3812 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3809 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3807 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3806 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3803 from Slimebreath6078/feature...
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2024-01-05
Deskull
Merge pull request #3811 from rurero2/feature/two_hand_ridin...
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2024-01-05
rurero
[Fix]両手がふさがっていてもふらつかないバグを修正
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2023-12-27
Deskull
Merge pull request #3802 from whitehara/update-spec
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2023-12-25
Deskull
Merge pull request #3800 from hengband/release/3.0...
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2023-12-24
Deskull
Merge pull request #3801 from hengband/release/3.0...
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2023-12-24
Deskull
[Release] 3.0.1.4-Beta
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2023-12-24
Deskull
Merge pull request #3796 from rurero2/feature/arena_exit_fix
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2023-12-20
Habu
Merge pull request #3798 from habu1010/feature/fix...
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2023-12-20
Habu
[Chore] clangでのccache用のキャッシュ生成にlibc++を使用する
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2023-12-11
Deskull
Merge pull request #3790 from whitehara/update-spec
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2023-12-10
Deskull
Merge pull request #3789 from hengband/release/3.0...
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2023-12-10
Deskull
Merge pull request #3788 from hengband/release/3.0...
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2023-12-10
Deskull
[Release] 3.0.1.3-Beta
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2023-12-09
Hourier
Merge pull request #3780 from Hourier/Change-World...
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2023-12-09
Hourier
[Refactor] #3779 birth_class_color() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 is_retired_class() をAngbandWorld のオブジェクトメソッ...
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2023-12-09
Hourier
[Refactor] #3779 is_winner_class() をAngbandWorld のオブジェクトメソッド...
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2023-12-09
Hourier
[Refactor] #3779 add_retired_class() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 add_winner_class() をAngbandWorld のオブジェクトメソッ...
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2023-12-09
Hourier
[Refactor] #3779 update_playtime() をAngbandWorld のオブジェクトメソッド...
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2023-12-09
Hourier
[Refactor] #3779 is_daytime() をAngbandWorld のオブジェクトメソッドへ繰り込んだ
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2023-12-09
Hourier
[Refactor] #3779 extract_day_hour_min() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをAngbandWorld クラスに導入した
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2023-12-09
Hourier
[Refactor] #3779 world_type をAngbandWorld に改名した
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2023-12-07
Hourier
Merge pull request #3776 from Hourier/Reshape-Rooms...
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2023-12-07
Hourier
Merge pull request #3777 from Hourier/Remove-Leave...
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2023-12-05
Hourier
[Refactor] #3778 PlayerType::leave_bldg を廃止した
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2023-12-05
Hourier
[Refactor] #3778 使われていない施設種別を削除した
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2023-12-05
Hourier
[Refactor] #3778 Reshaped bldg_process_command()
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2023-12-04
Hourier
Merge pull request #3773 from Hourier/Shorten-ItemEntity-2
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2023-12-04
Hourier
[Refactor] #3772 refuse_enchant_weapon() では状態変更の意なのでshould_r...
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2023-12-04
Hourier
[Refactor] #3772 ItemEntity クラスにis_corpse() メソッドを実装した
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2023-12-04
Hourier
[Refactor] #3772 DragonBreaths クラスを定義してdragonbreath_info...
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2023-12-04
Hourier
[Refactor] #3772 dragonbreath_info をvector に置き換えた
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2023-12-04
Hourier
[Refactor] #3772 ActivationType::build_timeout_description...
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2023-12-04
Hourier
[Refactor] #3772 死体判定処理をBaseitemKey::is_corpse() に実装した
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type12)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type11)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type4)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type3)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type2)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type1)
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2023-12-02
Hourier
[Refactor] #3772 ItemEntity::is_readable() の実体をBaseitemKey...
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2023-12-02
Hourier
[Refactor] #3772 ItemEntity::is_lance() の実体をBaseitemKey...
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2023-12-02
Hourier
Merge pull request #3771 from Hourier/Shorten-ItemEntity-1
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2023-12-02
Hourier
Merge pull request #3770 from Hourier/Fix-Compilation...
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2023-12-02
Hourier
[Refactor] VS2022 で出ているコンパイル警告を解消した
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2023-12-02
Hourier
[Refactor] #3756 activation_type 構造体をActivationType...
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2023-12-02
Hourier
[Refactor] #3756 activation_type の実効的に使われていない入れ子構造体を廃止した
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2023-12-02
Hourier
[Refactor] #3756 BaseitemKey::is_fuel() を定義し、ItemEntity...
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2023-12-02
Hourier
[Refactor] #3756 BaseitemKey::is_convertible() を定義し...
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2023-12-02
Hourier
[Refactor] #3756 MonraceList::calc_capture_value()...
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2023-12-02
Hourier
[Refactor] #3756 MonraceList::calc_figurine_value(...
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2023-12-02
Hourier
[Refactor] #3756 BaseitemKey::explain_activation()...
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2023-12-02
Hourier
[Refactor] #3756 ItemEntity::is() とBaseitemKey::is...
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2023-12-02
Hourier
[Refactor] #3756 BaseitemKey::refuse_enchant_weapon...
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2023-12-02
Hourier
[Refactor] #3756 item-entity.cpp のコメントを修正した
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2023-12-02
Hourier
[Refactor] #3756 冗長化していたBaseitemKey::is_equipment(...
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2023-11-30
Hourier
Merge pull request #3767 from Hourier/Unify-Activation...
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2023-11-30
Deskull
Merge pull request #3769 from backwardsEric/dist-THIRD...
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2023-11-30
Hourier
[Refactor] #3766 メソッドの呼び出し行目を上から下へ流れるように揃えた
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2023-11-30
Hourier
[Refactor] #3766 activation_explanation() をグローバル関数からItemEnti...
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2023-11-30
Hourier
[Refactor] #3766 build_activation_description() をグローバル関数からIt...
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2023-11-29
Hourier
[Refactor] #3766 Renamed item_activation_aux() to build_acti...
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2023-11-29
Hourier
[Refactor] #3766 build_timeout_description() をItemEntityのオブジ...
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2023-11-29
Hourier
[Refactor] #3766 build_activation_description() をItemEntity...
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2023-11-29
Hourier
[Refactor] #3766 item_activation_dragon_breath() をItemEntity...
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2023-11-29
Hourier
[Refactor] #3766 Separated build_timeout_description...
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2023-11-29
Hourier
[Refactor] #3766 Separated build_activation_description...
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2023-11-29
Hourier
Merge pull request #3754 from Hourier/Unify-Activation...
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2023-11-29
Hourier
Merge pull request #3752 from Hourier/Replace-Pos2D...
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2023-11-28
Deskull
Merge pull request #3764 from backwardsEric/d-colon...
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2023-11-28
Deskull
Merge pull request #3765 from whitehara/update-spec
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