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libgui: enable tests in the 'tests' build.
2011-04-27
Jamie Gennis
libgui: enable tests in the 'tests' build.
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2011-04-25
Jamie Gennis
EGL: Allow creating a SurfaceTexture EGLSurface.
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2011-04-25
Jamie Gennis
libgui: Fix the tests so they build.
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2011-03-29
Michael I. Gold
egl: fixes for object refcounts
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2011-03-18
Jamie Gennis
SurfaceFlinger: Fix a typo.
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2011-03-15
Jamie Gennis
SurfaceTexture: disallow unsupported uses.
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2011-03-15
Jamie Gennis
SurfaceTextureClient: Add ISurfaceTexture getter.
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2011-03-15
Jamie Gennis
ANativeWindow: add query for the concrete type.
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2011-03-14
Jamie Gennis
SurfaceTexture: fix transform matrix computation.
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2011-03-14
Jamie Gennis
gl2_yuvtex: use the gralloc-provided stride.
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2011-03-11
Jamie Gennis
SurfaceFlinger: Respect the PROTECTED gralloc bit.
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2011-03-09
Jamie Gennis
ANativeWindow: add queues-to-window-composer check.
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2011-02-28
Jamie Gennis
Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
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2011-02-28
Jamie Gennis
surfaceflinger_client: Don't dereference NULL ptrs.
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2011-02-23
Michael I. Gold
egl: fixes for object refcounts
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2011-02-11
Jamie Gennis
Prevent SurfaceFlinger from using layer token 31.
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2011-02-04
Jamie Gennis
Initialize the SurfaceTexture transform fields.
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2011-02-02
Jamie Gennis
Pass the IGraphicBufferAlloc to SurfaceTextureClient.
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2011-01-31
Jamie Gennis
Clear GL errors before updating a SurfaceTexture.
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2011-01-31
Jamie Gennis
Clear all EGL errors when entering EGL funcs.
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2011-01-30
Jamie Gennis
Fix a multithreading bug in libagl's EGL.
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2011-01-29
Jamie Gennis
Reset ANativeWindow crop on buffer geometry changes.
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2011-01-28
Jamie Gennis
Quiet the SurfaceFlingerClient dequeueBuffer error.
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2011-01-17
Jamie Gennis
Implement SurfaceTexture frame-available callback.
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2011-01-17
Jamie Gennis
Fix SurfaceTexture transform matrix.
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2011-01-16
Jamie Gennis
Compare GraphicBuffers using handles.
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2011-01-13
Jamie Gennis
Fix remote GraphicBuffer allocation in SurfaceFlinger.
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2011-01-13
Jamie Gennis
Add logging to SurfaceTextureClient.
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2011-01-12
Jamie Gennis
Fix a bug in SurfaceTexture::dequeueBuffer.
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2011-01-12
Jamie Gennis
Implement crop & transform for SurfaceTexture.
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2011-01-10
Jamie Gennis
Fix a bug in SurfaceTexture::setBufferCount.
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2011-01-10
Jamie Gennis
Add method logging to the SurfaceTexture C++ class.
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2011-01-10
Jamie Gennis
Initialize the SurfaceTexture buffer slots.
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2011-01-06
Jamie Gennis
Add the SurfaceTexture C++ implementation.
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2011-01-06
Jamie Gennis
Add the ISurfaceComposer::createGraphicBuffer IPC.
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2010-12-24
Michael I. Gold
egl: fixes for object refcounts
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2010-12-20
Jamie Gennis
Fix the ISurfaceComposer onTransact switch.
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2010-11-11
Jamie Gennis
Implement reducing the buffer count of a Surface.
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2010-11-11
Jamie Gennis
Fix a compile warning in the Surface class.
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2010-11-10
Jamie Gennis
Remove a problematic empty update optimization.
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2010-10-27
Nuno Subtil
OpenGL ES 1 YUV texturing test
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2010-10-27
Michael I. Gold
YUV texturing test.
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2010-10-10
Jamie Gennis
Move binder magic from the Surface class to GraphicBuffer.
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2010-09-17
Jamie Gennis
Fix a SurfaceFlinger bug.
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2010-08-23
Jamie Gennis
Change the framework to use the new camera preview...
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2010-07-19
Jamie Gennis
Remove some debug logging that I accidentally committed.
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2010-07-16
Jamie Gennis
Re-use existing Surface objects when reading them from...
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2010-07-02
Jamie Gennis
Fix a bug that prevented the creation of EGL shared...
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2010-05-11
Jamie Gennis
Add incStrong and decStrong methods to android_native_...
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