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Changed the way we determine should an object be meshed or not.
2011-07-31
Latif Khalifa
Changed the way we determine should an object be meshed...
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2011-07-30
Latif Khalifa
Updated PrimMesher.dll to r62
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2011-07-30
Latif Khalifa
Experimental PrimMesher build by Dahlia Trimble
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2011-07-29
Latif Khalifa
Added strife movement control (shift + left or right...
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2011-07-29
Latif Khalifa
Added keyboard motion control
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2011-07-29
Latif Khalifa
Move camera tracking code to the main render loop and...
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2011-07-29
Latif Khalifa
Backout interpolation change. Don't end move to let...
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2011-07-29
Latif Khalifa
Updated about box
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2011-07-29
Latif Khalifa
Make calculating object positions less convoluted and...
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2011-07-29
Latif Khalifa
Move avatar skeleton animation before position of child...
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2011-07-29
Latif Khalifa
Fix previous commit. Note to self: save files before...
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2011-07-29
Latif Khalifa
Started breaking out graphics capabilities settings...
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2011-07-28
Latif Khalifa
Update prebuild not to freak out on files with no extensions
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2011-07-28
Latif Khalifa
Remesh and recalculate UVs when texture params change.
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2011-07-28
Latif Khalifa
Updated static snapshot builder project file
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2011-07-28
Latif Khalifa
Move static assets to openmetaverse_data/static_assets
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2011-07-28
Latif Khalifa
[INTERFACE CHANGE] Implement transforming for Planar...
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2011-07-27
Latif Khalifa
Use hash code for mesh to determine if we need to recreate...
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2011-07-27
Latif Khalifa
Don't create new mesh on each object update.
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2011-07-27
Latif Khalifa
* Implemented loadStuffReallyFast() :P
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2011-07-27
Latif Khalifa
Only decode textures that we know will be on the screen.
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2011-07-27
Latif Khalifa
* Implemented occlusion culling (TODO: check if graphics...
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2011-07-26
Latif Khalifa
Silence couple of stupid compiler warnings
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2011-07-25
Latif Khalifa
Experimental decoded texture caching
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2011-07-25
Latif Khalifa
Improved teleport with Scene Window open.
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2011-07-25
Latif Khalifa
Limit frame rate to max 15 if we're not active window.
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2011-07-25
Latif Khalifa
Register tab events. Hide debug panel when docked.
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2011-07-25
Latif Khalifa
Made right click context menu dynamic
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2011-07-25
Latif Khalifa
Made SceneWindow into a detachable tab
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2011-07-22
Latif Khalifa
Document the demo tab implementation and fix a couple...
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2011-07-22
Latif Khalifa
Added sample plugin that demonstrates how to add GUI...
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2011-07-21
Latif Khalifa
Fixed non vbo rendering.
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2011-07-21
Latif Khalifa
More correct linear interpolation.
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2011-07-21
Latif Khalifa
Use notion of Interpolated position and rotation instead...
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2011-07-21
Latif Khalifa
Use float for lastFrameTime
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2011-07-20
Latif Khalifa
* Fixed picking.
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2011-07-20
Latif Khalifa
* Hookup our own appearance changes
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2011-07-20
Latif Khalifa
Allow detached tabs to be floater like.
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2011-07-20
Latif Khalifa
RAD-277: Added ability not to save username and password
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2011-07-17
Latif Khalifa
Sculpt UV map seems to come out vertically flipped...
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2011-07-17
Latif Khalifa
Don't ask OpenGL if we switched the lighting off. Remember...
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2011-07-14
Latif Khalifa
If we get a child prim update before root, we would...
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2011-07-13
Latif Khalifa
Made sound initialization on Linux more resiliant
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2011-07-13
Latif Khalifa
Optimize:
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2011-07-12
Latif Khalifa
Use rendering position when drawing stuff for interpolation...
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2011-07-12
Latif Khalifa
Alpha masking and blending correct phases of the rendering...
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2011-07-12
Latif Khalifa
Implement angular velocity interpolation (target omega).
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2011-07-12
Latif Khalifa
Simple interpolation of object position.
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2011-07-12
Latif Khalifa
Use sim draw distance.
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2011-07-11
Latif Khalifa
Move back loading of the avatar_lad to constructor.
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2011-07-11
Latif Khalifa
Show window, then do heavy stuff for better user experience.
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2011-07-11
Latif Khalifa
Use precalculated sim position and rotation as the...
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2011-07-11
Latif Khalifa
Now that we have calculate sim position and rotation...
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2011-07-11
Latif Khalifa
* Add avatars to general sorted list of stuff to render
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2011-07-11
Latif Khalifa
Calculate position of all prims accurately
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2011-07-11
Latif Khalifa
Implemented prim sorting.
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2011-07-11
Latif Khalifa
Determine more info about image alpha channel. Don...
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2011-07-11
Latif Khalifa
* Rename BoundingSphere -> BoundingVolume
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2011-07-10
Latif Khalifa
Remove redundant data copying.
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2011-07-10
Latif Khalifa
Added RenderPrimite to replace faceted mesh.
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2011-07-10
Latif Khalifa
Detect if we have VBO support.
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2011-07-10
Latif Khalifa
A bit less camera smoothing.
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2011-07-10
Latif Khalifa
Avoid holding locks and prims and avi dictionaries...
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2011-07-10
Latif Khalifa
* Implemented camera smoothing thanks to Moon Metty
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2011-07-09
Latif Khalifa
Lock list of Avatars during skeleton rendering
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2011-07-09
Latif Khalifa
Merged avatar rendering code.
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2011-07-09
Latif Khalifa
Speed up texture downloading:
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2011-07-06
Latif Khalifa
* Remove unnecessary glFlush() calls
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2011-07-05
Latif Khalifa
Implemented "FullBright" attribute for textures
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2011-07-05
Latif Khalifa
Diable connecting to multiple sims for now
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2011-07-05
Latif Khalifa
* Implemented texture animations
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2011-07-04
Latif Khalifa
Implement smooth camera focus when picking (alt+mouse...
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2011-07-04
Latif Khalifa
Don't zcrew up other rendering elements by leaving...
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2011-07-04
Latif Khalifa
Don't fetch all 4 terran textures in parallel as it...
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2011-07-04
Latif Khalifa
* Added simple LOD factor calculation (many thanks...
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2011-07-04
Latif Khalifa
Do texture download enqueueing from a single function...
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2011-07-04
Latif Khalifa
Added temporary controls for light testing.
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2011-07-03
Latif Khalifa
Do a real mipmap test, as the fake one crashes some...
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2011-07-03
Latif Khalifa
Avoid terrain flicker as the patches come in.
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2011-07-03
Latif Khalifa
Revert r932 except for the PrimPos() part
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2011-07-02
Latif Khalifa
Fix the crash when map button was clicked too soon
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2011-07-02
Latif Khalifa
Implement high precision render timer.
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2011-07-02
Latif Khalifa
* Don't send the whole big data object for the texture...
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2011-07-02
Latif Khalifa
* Split UpdatePrimBlocking in two functions, one for...
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2011-07-02
Latif Khalifa
Added simple water.
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2011-07-02
Latif Khalifa
Remove departing avatars
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2011-07-02
Latif Khalifa
Added display of avatar tags
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2011-07-02
Latif Khalifa
Added ability to pick avatars.
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2011-07-02
Latif Khalifa
Fixed VBO for terrain.
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2011-07-01
Latif Khalifa
Made each rendering section responsible for setting...
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2011-07-01
Latif Khalifa
Update manual build files.
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2011-07-01
Latif Khalifa
Implemented terrain. High res mesh, low res texture.
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2011-07-01
Latif Khalifa
Remove not needed call in the render loop.
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2011-06-30
Latif Khalifa
Implement VBOs
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2011-06-29
Latif Khalifa
Implemented frustrum culling.
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2011-06-29
Latif Khalifa
Make hovertext work better.
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2011-06-29
Latif Khalifa
Couple of mono performance tweaks.
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2011-06-28
Latif Khalifa
Double check if we have mipmap ability
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2011-06-28
Latif Khalifa
Guard against prims that we cannot decode texture info.
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2011-06-28
Latif Khalifa
Might be useful to have ModeView and Projection matrices...
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