2021-08-08 |
Hourier | [Refactor] #929 Separated increase_kill_numbers() from...
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2021-08-08 |
Hourier | [Refactor] #929 Reshaped death_unique_monster() from...
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2021-08-08 |
Hourier | [Refactor] #929 分裂/合体を行う特殊ユニークの死亡処理を拡張な形に修正した / Refined...
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2021-08-08 |
Hourier | [Refactor] #929 Separated split_unite_uniques() from...
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2021-08-08 |
Hourier | [Refactor] #929 Separated death_special_flag_monster...
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2021-08-08 |
Hourier | [Refactor] #929 Separated genocide_chaos_patron() from...
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2021-08-08 |
Hourier | [Refactor] #929 Replaced get_exp_from_mon() and mon_take_hit()
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2021-08-08 |
Hourier | [Refactor] #929 Separated summon_special_unique() from...
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2021-08-08 |
Hourier | [Refactor] #929 Removed unnecessary comments
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2021-08-08 |
Hourier | [Refactor] #929 Made monster-damage to class MonsterDamagePr...
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2021-08-08 |
Hourier | [Refactor] #929 Moved mon_take_hit() from monster-status...
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2021-08-08 |
Hourier | [Refactor] #929 Separated monster-damage.cpp/h from...
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2021-08-08 |
Hourier | [Refactor] #929 Reshaped monster-status.cpp
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2021-08-08 |
Hourier | [Refactor] #929 Reshaped monster-status.cpp automatically
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2021-08-08 |
Hourier | [Refactor] #919 Adjusted display-map.cpp in order not...
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2021-08-08 |
Hourier | [Refactor] #919 Separated feature-action-flags.cpp...
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2021-08-08 |
Hourier | [Refactor] #919 Moved add_cave_info() from grid.cpp...
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2021-08-08 |
Hourier | [Refactor] #919 Removed cave_los_grid() and moved cave_has_l...
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2021-08-08 |
Hourier | [Refactor] #919 Moved get_feat_mimic() from grid.cpp...
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2021-08-08 |
Hourier | [Refactor] #919 Moved grid_cost() and grid_dist() from...
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2021-08-08 |
Hourier | [Refactor] #919 Moved is_explosion() from grid.cpp...
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2021-08-08 |
Hourier | [Refactor] #919 Moved is_protection() from grid.cpp...
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2021-08-08 |
Hourier | [Refactor] #919 Moved is_mirror() from grid.cpp/h to...
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2021-08-08 |
Hourier | [Refactor] #919 Defined is_mark() to grid-type-definition.h
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2021-08-08 |
Hourier | [Refactor] #919 Defined is_object() to grid-type-definition.h
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2021-08-08 |
Hourier | [Refactor] #919 Removed is_known_trap() because it...
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2021-08-08 |
Hourier | [Refactor] #919 Moved place_bound_perm_wall() from...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced cave_view_hack() from macro...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced cave_redraw_later() and cave_note_a...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced cave_lite_hack() from macro...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced macro function is_solid_bold...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced macro function is_inner/outer_bold...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced macro function is_extra_bold...
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2021-08-08 |
Hourier | [Refactor] #919 Replaced macro function is_floor_bold...
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2021-08-08 |
Hourier | [Refactor] #919 Defined is_icky() into grid-type-definition...
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2021-08-08 |
Hourier | [Refactor] #919 Defined is_extra()/is_inner()/is_outer...
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2021-08-08 |
Hourier | [Refactor] #919 Defined is_room() into grid-type-definition...
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2021-08-08 |
Hourier | [Refactor] #919 Included is_floor_grid() into grid_type...
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2021-08-08 |
Hourier | [Refactor] #919 Moved place_rublle() from grid.h to...
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2021-08-08 |
Hourier | [Refactor] #919 Moved door_kind_type from grid.h to...
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2021-08-08 |
Hourier | [Refactor] #919 Moved CONVERT_* from grid.h to feature.cpp
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2021-08-08 |
Hourier | [Refactor] #919 Moved definitions CAVE_* from grid...
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2021-08-08 |
Hourier | [Refactor] #919 Separated grid_type from grid.h to...
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2021-08-08 |
Hourier | [Refactor] #1148 Reshaped monster-attack-status.cpp
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2021-08-08 |
Hourier | [Implement] #1148 @が骸骨の時、『ディオ・ブランドー』の目潰しを無効化した / Disabled...
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2021-08-08 |
Hourier | [Implement] #1148 『鼠小僧』のドロップを新規★に変更した / Added fixed...
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2021-08-08 |
Hourier | [Implement] #1148 『ヌル』に量子生物フラグを追加した / Added QUANTUM...
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2021-08-08 |
Hourier | [Refactor] #1148 Removed 'The ' from monster spoiler...
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2021-08-08 |
Hourier | [Refactor] #1148 『サウロンのロ』にFTを追加した / Added flavor text...
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2021-08-08 |
Hourier | [Refactor] #1148 たこぶえのパラメータを調整した / Adjusted Takobue...
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2021-08-08 |
Hourier | [Refactor] #1148 火蜂のパラメータを調整した / Adjusted Hibachi's...
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2021-08-08 |
Hourier | [Implement] #1148 黙示録の乗り手を追加した / Added 3 riders of...
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2021-08-08 |
Hourier | [Implement] #1148 ミミック(ミミック(像)の像)のデッドアタック (ミミック(像)の召喚...
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2021-08-08 |
Hourier | [Refactor] #1148 ピンク・ホラーが分裂した時の効果音を追加した / Added sound...
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2021-08-08 |
Hourier | [Refactor] #1148 異常なモンスターが召喚される可能性を予防した / Prevented...
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2021-08-08 |
Hourier | [Implement] #1148 ミミック3種を実装した / Added 3 mimics
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2021-08-08 |
Hourier | [Implement] #1148 ギャグ漫画枠系ユニークを実装した / Added unique races...
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2021-08-08 |
Hourier | [Fix] #1153 ロケット発射のみ、または射撃のみのモンスターについても確率を表示するようにした...
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2021-08-08 |
Hourier | [Implement] #1148 『リー・ナス』の悲鳴を無効化する代わりに魔法使用率を上げた / Disabled...
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2021-08-08 |
Hourier | [Implement] #1148 ××クラゲを追加した / Added jellyfish
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2021-08-08 |
Hourier | [Refactor] #1148 ライオンの色を間違えていたので修正 / Resolved the issue...
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2021-08-07 |
Hourier | [Refactor] #939 Removed HIT_RELIABILITY alias
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2021-08-07 |
Hourier | [Refactor] #939 Removed ALIGNMENT and ARTIFACT_BIAS_IDX...
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2021-08-07 |
Hourier | [Refactor] #939 C言語ではコンパイル不可能な記述 (クラス等)があるのでC++かどうかを調べるマクロは削...
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2021-08-07 |
Hourier | [Refactor] #939 Removed unused types from h-type.h
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2021-08-07 |
Hourier | [Refactor] #939 Removed MAGIC_NUM1 and MAGIC_NUM2 aliases
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2021-08-06 |
Hourier | [Refactor] #1301 Reflected an indication; '!this->power...
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2021-08-01 |
Hourier | [Refactor] #1301 鎧がエゴ化されない不具合を修正した / Resolved the issue...
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2021-08-01 |
Hourier | [Fix] #1301 Fixed compilation errors by clang
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2021-08-01 |
Hourier | [Refactor] #1301 不要になったフィールド変数を削除した / Removed unused...
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2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply_magic_to_object()
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2021-08-01 |
Hourier | [Refactor] #1301 Renamed apply-magic-armors-base.cpp...
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2021-08-01 |
Hourier | [Refactor] #1301 Added comments to apply-magic-*.cpp...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated try_generate_twilight_robe...
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2021-08-01 |
Hourier | [Refactor] #1301 Defined give_ego_index() and give_cursed...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-gloves.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-boots.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply-magic-crown.cpp/h
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-crown.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1031 Reshaped apply-magic-helm.cpp/h
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-helm.cpp/h from...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-cloak.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Reshaped apply-magic.cpp and apply...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-shield.cpp/h...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated apply-magic-armors-base...
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2021-08-01 |
Hourier | [Refactor] #1301 Separated set_ac_bonus() from ArmorEnchante...
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2021-08-01 |
Hourier | [Refactor] #1301 Made apply-magic-armor.cpp/h to class
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2021-08-01 |
Hourier | [Refactor] #1301 コンストラクタ内の代入をオブジェクト初期化子リストに差し替えた /...
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2021-08-01 |
Hourier | [Refactor] #1245 Resolved warnings and errors output...
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2021-05-30 |
Hourier | Merge branch 'develop' into feature/Divide-World-Turn...
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2021-05-30 |
Hourier | [Refactpr] #1172 WinMain() の戻り値が1箇所FALSEだったので0に変更した...
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2021-05-30 |
Hourier | [Refactor] #1173 Windows APIを叩いている箇所はtrue/false からTRUE...
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2021-05-29 |
Hourier | [Refactor] #1172 Finally removed TRUE/FALSE in source...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed TRUE/FALSE to true/false for...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining FALSE to false
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2021-05-29 |
Hourier | [Refactor] #1172 Changed remaining TRUE to true
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2021-05-29 |
Hourier | [Refactor] #1172 Changed ', TRUE,' and ', FALSE,' to...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '{TRUE, ', ', TRUE}', '{FALSE...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed 'TRUE : FALSE' to small characters...
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2021-05-29 |
Hourier | [Refactor] #1172 Changed '(TRUE, ', '(FALSE, ', ',...
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