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Merge pull request #3719 from Hourier/Prepare-Make-GetTerrain-6
2023-11-06
Hourier
Merge pull request #3719 from Hourier/Prepare-Make...
Merge pull request #3719 from
Hourier
/Prepare-Make-GetTerrain-6
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
Merge pull request #3716 from Hourier/Prepare-Make...
Merge pull request #3716 from
Hourier
/Prepare-Make-GetTerrain-5
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2023-11-03
Hourier
[Refactor] #3715 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3715 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
Merge pull request #3714 from Hourier/Prepare-Make...
Merge pull request #3714 from
Hourier
/Prepare-Make-GetTerrain-4
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
Merge pull request #3712 from Hourier/Prepare-Make...
Merge pull request #3712 from
Hourier
/Prepare-Make-GetTerrain-3
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2023-11-03
Hourier
[Refactor] #3711 Separated erase_walls() from vanish_dungeon()
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2023-11-03
Hourier
[Refactor] #3711 Separated erase_wall() from vanish_dungeon()
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた...
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2023-11-02
Hourier
Merge pull request #3691 from Hourier/Prepare-Make...
Merge pull request #3691 from
Hourier
/Prepare-Make-GetTerrain-2
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その9
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その8
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その7
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その6
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その5
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その4
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その3
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その2
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形にまとめた その1
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2023-10-31
Hourier
Merge pull request #3690 from Hourier/Prepare-Make...
Merge pull request #3690 from
Hourier
/Prepare-Make-GetTerrain-1
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2023-10-31
Hourier
[Refactor] #3677 player_bold() を廃止してPlayerType::is_located_a...
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2023-10-31
Hourier
[Refactor] #3677 PlayerType に現在地を返すメソッドを追加した
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2023-10-31
Hourier
[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
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2023-10-31
Hourier
[Refactor] #3677 object_tried() をItemEntity のオブジェクトメソッドに繰り込んだ
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2023-10-31
Hourier
[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッドに繰り込んだ
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2023-10-29
Hourier
Merge pull request #3666 from Hourier/Make-AngbandSystem
Merge pull request #3666 from
Hourier
/Make-AngbandSystem
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2023-10-29
Hourier
[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
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2023-10-29
Hourier
[Refactor] #2666 decide_lite_breath() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 is_teleport_level_ineffective() をFloorType...
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2023-10-29
Hourier
[Refactor] #2666 is_in_special_floor() をFloorType のオブジェクトメソッ...
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2023-10-29
Hourier
[Refactor] #2666 spell_special() からPlayerType への依存性をなくした
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2023-10-29
Hourier
[Refactor] #2666 check_mspell_arena() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 check_unique_placeable() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 initialize_monster_death_type() メソッドを廃止してMo...
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2023-10-29
Hourier
[Refactor] #2666 decide_drop_numbers() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 set_hostile() をMonsterEntity のオブジェクトメソッドに繰り込んだ
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2023-10-29
Hourier
[Refactor] #2666 are_enemies() とcheck_hostile_align...
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2023-10-29
Hourier
[Refactor] #2666 check_arena() からPlayerType への依存をなくした
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2023-10-29
Hourier
[Refactor] #2666 player_has_los_bold() をFloorType のオブジェクトメソッ...
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2023-10-28
Hourier
[Refactor] #2666 PlayerType への依存が消えたことでupdate_player_type...
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2023-10-28
Hourier
[Refactor] #2666 phase_out の切り出しによってPlayerType への依存がなくなった関数群...
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2023-10-28
Hourier
[Refactor] #2666 get_max_range() をグローバル関数からAngbandSystem...
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2023-10-28
Hourier
[Refactor] #2666 get_max_range() が使われている近辺の横に長過ぎる処理を分割した
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2023-10-28
Hourier
[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
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2023-10-28
Hourier
[Refactor] #2666 phase_out が使われている近辺の横に長すぎる処理を分割した
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2023-10-28
Hourier
[Refactor] #2666 フェーズアウト (段階的廃止)では意味が分からないので、観戦中という意味のis_wat...
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2023-10-28
Hourier
[Refactor] #2666 AngbandSystem クラスを作成した
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2023-10-28
Hourier
Merge pull request #3688 from Hourier/Fix-Compilation...
Merge pull request #3688 from
Hourier
/Fix-Compilation-Warnings-Beta
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2023-10-28
Hourier
[Refactor] 不要な警告抑制を削除した
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2023-10-28
Hourier
[Refactor] main-win.cpp のコンパイル警告を解消した
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2023-10-27
Hourier
Merge pull request #3683 from Hourier/Fix-New-Unique...
Merge pull request #3683 from
Hourier
/Fix-New-Unique-Defeated
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2023-10-25
Hourier
Merge pull request #3670 from Hourier/Fix-Smart-Stupid...
Merge pull request #3670 from
Hourier
/Fix-Smart-Stupid-Flag-Update
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2023-10-22
Hourier
Merge pull request #3685 from whitehara/fix-graphics
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2023-10-22
Hourier
[Refactor] #3682 間違いを起こしにくいように最大生存数をコンパイル時定数にまとめた ...
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2023-10-22
Hourier
[Fix] #3682 古いバージョンのセーブファイルを読み込むと、非ユニークは出現せず、ユニーク&ナズグルは撃破済にな...
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2023-10-17
Hourier
[Fix] SMART/STUPID フラグの更新処理が無意味なものになっていたので修正した
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2023-10-16
Hourier
Merge pull request #3665 from Hourier/Replace-ChooseRandomTr...
Merge pull request #3665 from
Hourier
/Replace-ChooseRandomTrap-FloorType
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2023-10-16
Hourier
[Refactor] #3333 choose_random_trap() の引数をPlayerType...
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2023-10-16
Hourier
Merge pull request #3663 from Hourier/release/3.0.0...
Merge pull request #3663 from
Hourier
/release/3.0.0.90-Alpha
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2023-10-16
Hourier
[Release] 3.0.0.90-Alpha
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2023-10-15
Hourier
Merge pull request #3632 from Hourier/Make-MonraceList
Merge pull request #3632 from
Hourier
/Make-MonraceList
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2023-10-15
Hourier
[Refactor] #3627 何体に分かれるかそもそも生物とも限らないので英文の分裂メッセージからinto...
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2023-10-15
Hourier
[Refactor] #3627 spell_RF6_SPECIAL_UNIFICATION() のキー走査を1回に変更...
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2023-10-15
Hourier
[Refactor] #3627 MonraceList の[]演算子をオーバーロードし、MonsterRaceInfo...
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2023-10-15
Hourier
[Refactor] #3627 MonraceList::is_separated() とcan_select_sep...
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2023-10-15
Hourier
[Refactor] #3627 Reshaped choose_attack_spell()
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2023-10-15
Hourier
[Refactor] #3627 get_unified_uniques() とexists_separates...
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2023-10-15
Hourier
[Refactor] #3627 Reshaped spell_RF6_SPECIAL_UNIFICATION()
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2023-10-15
Hourier
[Refactor] #3627 MonraceList::is_unified() を定義し、合体ユニーク判定処理を追加した
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2023-10-15
Hourier
[Refactor] #3627 MonraceList::defeat_separated_uniques...
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2023-10-15
Hourier
[Refactor] #3627 MonsterList::is_selectable() を定義し...
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2023-10-15
Hourier
[Refactor] #3627 合体ユニークとして一般的な名前の特殊魔法名に差し替えた
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2023-10-15
Hourier
[Refactor] #3627 Controller的な処理 MonsterDamageProcessor...
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2023-10-15
Hourier
[Refactor] #3627 MonraceList を作り、合体ユニークの判定処理 can_unify_separ...
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2023-10-15
Hourier
Merge pull request #3651 from Hourier/Make-TerrainList
Merge pull request #3651 from
Hourier
/Make-TerrainList
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2023-10-15
Hourier
Merge pull request #3647 from Hourier/Replace-InventoryIndex...
Merge pull request #3647 from
Hourier
/Replace-InventoryIndex-Name
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2023-10-15
Hourier
[Refactor] #3152 choose_object() の引数がitem になっているものをi_idx...
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2023-10-15
Hourier
[Refactor] #3152 select_repairing_broken_weapon() の引数と戻り値を調整した
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2023-10-15
Hourier
[Refactor] #3152 INVENTORY_IDX 型 (実質short)の変数名でitem...
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2023-10-15
Hourier
[Refactor] #3649 terrains_info.size() をTerrainList...
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2023-10-15
Hourier
[Refactor] #3649 terrains_info[] へのアクセスをTerrainList...
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2023-10-15
Hourier
[Refactor] #3649 Reshaped is_revealed_wall()
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2023-10-15
Hourier
[Refactor] #3649 TerrainType::is_permanent_wall() を定義してグローバル...
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2023-10-15
Hourier
[Refactor] #3649 TerrainList クラスを作った
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2023-10-15
Hourier
Merge pull request #3644 from Hourier/Make-GetMonrace
Merge pull request #3644 from
Hourier
/Make-GetMonrace
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2023-10-15
Hourier
[Refactor] #3640 get_monrace() または get_real_monrace...
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2023-10-15
Hourier
[Refactor] #3640 get_monrace() または get_real_monrace...
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2023-10-15
Hourier
[Refactor] #3640 'monraces_info[monster.r_idx]' を厳密一致で...
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2023-10-15
Hourier
[Refactor] #3640 'monraces_info[m_ptr->r_idx]' を厳密一致で...
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