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Merge pull request #1879 from dis-/feature/add-heavy-curse-effect
2021-10-16
Hourier
[Refactor] #1437 Moved lbtokg() from macro function...
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2021-10-16
Hourier
[Refactor] #1437 Moved lbtokg() from h-define.h to...
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2021-10-16
Hourier
[Refactor] #1437 Changed JVERB_* from definition to...
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2021-10-16
Hourier
Merge pull request #1791 from Hourier/Separate-Monster...
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2021-10-16
Hourier
[Fix] #1787 免疫フラグを正常に取得できない潜在バグを解消した
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2021-10-16
Hourier
[Refactor] #1787 Habu氏の指摘に従い、dam_funcをtypedefからusingに差し替えた
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2021-10-16
Hourier
[Refactor] #1787 Reshaped load_lore()
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2021-10-16
Hourier
[Refactor] #1787 Separated rd_r_ability_flags() from...
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2021-10-16
Hourier
[Fix] #1787 オーラフラグのマイグレーションコードがデータ読み込み前に行われていた不具合を修正した
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2021-10-16
Hourier
[Refactor] #1787 Habu氏の指摘に従い、race-flags2/3.h で定義されたenum値ではなく...
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2021-10-16
Hourier
[Fix/Refactor] #1787 以下の事象群を解消した
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2021-10-16
Hourier
[Refactor] #1787 モンスターの思い出読み込み処理を現行のオーラフラグに合わせた (WIP解消)
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2021-10-16
Hourier
[WIP] [Refactor] #1787 電撃オーラフラグをmonster_type/lore_type...
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2021-10-16
Hourier
[WIP] [Refactor] #1787 火炎オーラフラグをmonster_type/lore_type...
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2021-10-16
Hourier
[WIP] [Refactor] #1787 オーラフラグをガワだけmonster_type/lore_type...
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2021-10-16
Hourier
[Refactor/Implement] #1787 予約領域も含めてモンスターのオーラフラグを再定義した
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2021-10-16
Deskull
Merge pull request #1779 from sikabane-works/feature...
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2021-10-16
Deskull
[Implement] get_value()が参照代入値ポインタの入力前値をデフォルト値にするよう仕様追加。
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2021-10-16
Hourier
Merge pull request #1780 from Hourier/Remove-Unnecessary...
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2021-10-15
Habu
[Refactor] 乗馬スキルの上昇処理を PlayerSkill クラスに移設
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2021-10-15
Habu
[Refactor] 武器熟練度経験値のしきい値の定義を隠蔽する
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2021-10-15
Habu
[Refactor] 攻撃技能経験値増加処理を PlayerSkill クラスに移設
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2021-10-15
Habu
[Refactor] PlayerSkill クラスを新設
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2021-10-15
Habu
Merge pull request #1783 from habu1010/feature/refactor...
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2021-10-15
Hourier
Merge pull request #1786 from Hourier/Remove-MIN-Macro...
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2021-10-14
Hourier
[Refactor] #1434 GCCのコンパイルエラーに対応した (short かつ 3文字以内はバッファオーバーフ...
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2021-10-14
Hourier
[Refactor] #1434 Resolved all compilation warnings
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2021-10-14
Hourier
[Refactor] #1432 Reshaped dump-util.cpp automatically
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2021-10-14
Hourier
[Refactor] #1432 MIN() のマクロ関数をstd::min() に差し替えた / Replaced...
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2021-10-14
Hourier
[Refactor] 重複していたプリプロを整理・統合した
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2021-10-14
Thujopsis
[Fix] 3、4回目の打撃をSUPERHURTに。 経験値を下げて耐性を追加。
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2021-10-14
Hourier
Merge pull request #1785 from Hourier/Remove-ABS-Macro...
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2021-10-14
Hourier
[Fix] #1433 MAX() の置換漏れを修正した
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2021-10-14
Hourier
[Refactor] #1434 ABS() のマクロ関数をstd::abs() に差し替えた / Replaced...
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2021-10-14
Hourier
Merge pull request #1784 from Hourier/Remove-MAX-Macro...
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2021-10-14
Hourier
[Refactor] #1433 MAX() のマクロ関数をstd::max() に差し替えた / Replaced...
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2021-10-14
Hourier
[Refactor] building-initializer.cpp の変数宣言をautoにし、コメントをDoxyge...
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2021-10-14
Hourier
[Refactor] init_towns() とinit_buildings() の返り値が使われていないので削除した
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2021-10-13
Habu
[Refactor] セーブファイルから整数値を読み込む関数のインターフェース
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2021-10-13
Habu
Merge pull request #1774 from habu1010/feature/refactor...
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2021-10-13
Habu
[Refactor] 武器熟練度のテーブルを std::map にする
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2021-10-13
Hourier
Merge pull request #1777 from Hourier/Fix-Building...
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2021-10-13
Hourier
[Fix] #1776 店主のクラス・種族リストが未初期化のまま追加されようとしてソフトウェアが落ちていた不具合を解消した
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2021-10-13
Hourier
Merge pull request #1754 from Hourier/Change-Player...
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2021-10-13
Hourier
[Refactor] #1754 Habu氏の指摘に対応した
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2021-10-12
Hourier
[Refactor] #1752 GCCのコンパイルエラーを解消した
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2021-10-12
Hourier
[Refactor] #1752 PlayerClassTypeをenumからenum classへ変更した
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2021-10-12
Hourier
[Refactor] #1752 Replaced arrays in building-type-definition...
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2021-10-12
Hourier
[Refactor] #1752 クラス称号が日英で分かれていたのを統一し、更にstring_viewに差し替えた
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2021-10-12
Hourier
[Refactor] #1752 Replaced arrays in class-info.h to...
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2021-10-12
Hourier
[Refactor] #1752 Replaced arrays in initial-equipments...
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2021-10-12
Hourier
[Refactor] #1752 Replaced arrays in birth-explanations...
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2021-10-12
Hourier
[Refactor] #1752 Changed the name of player_class_type...
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2021-10-12
Habu
Merge pull request #1771 from habu1010/feature/enum...
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2021-10-12
Hourier
Merge pull request #1773 from Hourier/Fix-Wounds
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2021-10-12
Habu
[Refactor] tval2realm の呼び出しから enum2i の変換を削除
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2021-10-12
Habu
[Refactor] 列挙値間の差の計算部からenum2iを取り除く
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2021-10-12
Hourier
[Fix] #1772 元素使いで切り傷を直すと却って傷が深くなる不具合を修正した
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2021-10-12
火炎の飛竜
Merge pull request #1522 from Slimebreath6078/feature...
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2021-10-12
Habu
[Feature] 列挙型の値の加減算
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2021-10-12
Hourier
Merge pull request #1767 from Hourier/Change-Tval-Type...
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2021-10-12
Hourier
[Refactor] #1766 Habu氏の指摘に従いItemKindTypeに改名し、接頭辞の「TV_...
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2021-10-12
Habu
Merge pull request #1768 from habu1010/feature/english...
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2021-10-12
Habu
Merge pull request #1770 from habu1010/feature/enum...
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2021-10-11
Habu
[Feature] 英語版のフレーバーテキストを良い感じに連結する
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2021-10-11
Habu
[Refactor] StoreSaleType の範囲に対する処理
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2021-10-11
Habu
[Feature] 列挙値の範囲を扱うクラス
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2021-10-11
Hourier
[Refactor] #1766 Changed ItemPrimaryType from enum...
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2021-10-11
Deskull
Merge pull request #1760 from sikabane-works/feature...
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2021-10-11
Deskull
[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
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2021-10-11
Hourier
Merge pull request #1764 from Hourier/Move-Arena-Type
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2021-10-11
Hourier
[Refactor] Moved the struct arena-type from building...
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2021-10-10
Hourier
Merge pull request #1762 from Hourier/Reshape-Patron...
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2021-10-10
Hourier
[Refactor] Patronクラスのコンストラクタからp_ptrを外した
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2021-10-10
Habu
Merge pull request #1759 from habu1010/feature/refactor-rng
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2021-10-10
Habu
[Refactor] STL の正規分布アルゴリズムを使用する
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2021-10-10
Habu
[Refactor] next_bool() を削除
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2021-10-10
Habu
[Refactor] 一様分布乱数の生成を STL で行う
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2021-10-08
Deskull
Merge pull request #1757 from sikabane-works/feature...
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2021-10-08
Hourier
Merge pull request #1745 from Hourier/Make-SaveDataFlags...
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2021-10-08
Deskull
[Fix] 機能的に無意味と判断されたexe_reading_savefile()中のrd_unique_info...
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2021-10-08
Hourier
[Refactor] #1744 重複しているenum列挙子を削除した
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2021-10-08
Hourier
[Refactor] #1744 savedata_item_flag_type とsavedata_monster_f...
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2021-10-08
Thujopsis
[Fix] HPを増やして40Fへ変更、レビュー指摘への対応。
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2021-10-08
Thujopsis
[Implement]ファイルに無駄な空白が入っていたので削除。
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2021-10-08
Thujopsis
[Add] 『カルバノグの殺人兎』/ The Killer Rabbit of Caerbannog
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2021-10-08
Hourier
Merge pull request #1751 from Hourier/Change-Player...
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2021-10-08
Habu
Merge pull request #1742 from habu1010/feature/show...
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2021-10-06
Hourier
[Refactor] Changed player_race_type to Pascal case...
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2021-10-05
Hourier
Merge pull request #1749 from Hourier/Improve-Boolean...
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2021-10-04
Hourier
[Refactor] #1523 '? true : false' 形式の判定を適切に差し替えた
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2021-10-04
Hourier
Merge pull request #1741 from Hourier/Improve-Random...
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2021-10-04
Hourier
[Refactor] #1737 Habu氏の指摘に対応した+微修正
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2021-10-04
Habu
[Fix] 発動を付与した鍛冶アイテムのフラグをキャラクタ情報に表示する
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2021-10-04
Hourier
[Refactor] #1737 make_object() の引数rq_level をデフォルト引数にし...
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2021-10-03
Deskull
Merge pull request #1738 from sikabane-works/release...
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2021-10-03
Deskull
[Release] 3.0.0Alpha40
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2021-10-03
Hourier
Merge pull request #1736 from Hourier/Improve-Random...
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2021-10-03
Hourier
[Refactor] #1413 Added check_quality() into make_reward()
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2021-10-03
Hourier
[Feature] #1413 Separated set_ammo_quantity() from...
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