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Removed extra / from DEPS file
2017-02-01
Alexis Hetu
Removed extra / from DEPS file
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2017-01-30
Alexis Hetu
MacOS build fix
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2017-01-27
Alexis Hetu
Adding Subzero in Chromium
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2017-01-19
Alexis Hetu
Fixed warnings in Reactor
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2017-01-12
Alexis Hetu
Adding OWNERS file for Chromium
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2017-01-10
Alexis Hetu
Adding swiftshader unittests to chromium
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-16
Alexis Hetu
Fixed attribute location
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-14
Alexis Hetu
Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-13
Alexis Hetu
Fixed using default attributes
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-13
Alexis Hetu
Imported a few ES3 fixes from Angle
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-07
Alexis Hetu
Build fix
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-06
Alexis Hetu
Renamed libEGL/Surface.* to libEGL/EGLSurface.*
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-06
Alexis Hetu
Removing Code::Blocks build files
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-06
Alexis Hetu
GLSL const arrays are allowed in OpenGL ES 3.0
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-12-05
Alexis Hetu
Fixed sys/time.h vs time.h issue on Linux
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-30
Alexis Hetu
More blitFramebuffer fixes
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-30
Alexis Hetu
Fixed blitFramebuffer issue with Depth/Stencil
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-22
Alexis Hetu
Fixed some quad layout computation related warnings
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-22
Alexis Hetu
Fixed official chromium build on Linux
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-17
Alexis Hetu
glBlitFramebuffer support for depth/stencil formats
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-16
Alexis Hetu
Added compilation test for SwiftShader
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-11-15
Alexis Hetu
Fixed clang warnings and unmuted these warnings
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-10-06
Alexis Hetu
Removed Subzero compilation from SwiftShader solution
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-10-06
Alexis Hetu
Adding functionality to stencils
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-29
Alexis Hetu
No longer ignoring filter option in glBlitFramebuffer
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-29
Alexis Hetu
Fixed flipX in Device::copyBuffer
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-29
Alexis Hetu
Sampler object fix
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-28
Alexis Hetu
Android build fix
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-28
Alexis Hetu
Fixed array constructors
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-28
Alexis Hetu
Fixing Linux build
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-28
Alexis Hetu
Fixed Float4 -> UInt4 conversion
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-28
Alexis Hetu
Added missing types to PixelProgram::clampColor
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-26
Alexis Hetu
Fix for the remaining vertex array issues
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-23
Alexis Hetu
Give SwiftShader libraries a unique name on Mac
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-22
Meng-Lin Wu
Added constructor Int4(RValue<Byte4>) and Int4(RValue...
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-21
Alexis Hetu
Keeping only the data_deps change to BUILD.gn files
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-21
Alexis Hetu
Fixed a uniform buffer regression
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-21
Alexis Hetu
Fixed how SwiftShader is compiled on different platforms
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-16
Alexis Hetu
Added RG8 fragment output format
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-16
Alexis Hetu
Fixed R8I and R8UI fragment output formats
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-15
Alexis Hetu
Fixed default alpha value for integer types
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-15
Alexis Hetu
Upgrade to Visual Studio 2015 project files
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2016-09-15
Alexis Hetu
Allow all output to be written to in the vertex shader
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-13
Alexis Hetu
Made SwiftShader compile on Mac in Chromium
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-09
Alexis Hetu
Re-enabling SwiftShader/Reactor warnings
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2016-09-09
Alexis Hetu
Fixed alignment warnings
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-09
Alexis Hetu
Fixed libGLESv2 conversion warnings
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-09-01
Alexis Hetu
Fixing intrinsics for Windows clang
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-09-01
Alexis Hetu
Renaming functions named after operator names
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-08-31
Alexis Hetu
Fixed build files for Windows clang
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-08-04
Alexis Hetu
Shader cleanup
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-08-02
Alexis Hetu
Removing unused file
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-07-20
Alexis Hetu
Changed SwiftShader output
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-07-15
Alexis Hetu
Fixed building SwiftShader libraries within Chromium...
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-07-07
Alexis Hetu
Update to BUILD.gn files
Tested-by: Alexis Hétu <
sugoi@google.com
>
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-28
Alexis Hetu
Turning on warnings as error in Visual Studio
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-28
Alexis Hetu
Short4 warnings fixed
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-27
Alexis Hetu
Re fixed minor warning
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-24
Alexis Hetu
Fixed more windows warnings
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-23
Alexis Hetu
Fixed Windows warnings
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-23
Alexis Hetu
Update to gn files for Windows
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-17
Alexis Hetu
Enabled pixel unpack buffers
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-15
Alexis Hetu
Fixed writing to FORMAT_A8 and FORMAT_R8
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-13
Alexis Hetu
Minor constant cleanup
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-13
Alexis Hetu
R8 fragment output format
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-09
Alexis Hetu
Fixed warnings casting int to void*
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-09
Alexis Hetu
GN files, initial check in
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-06-08
Alexis Hetu
Silence unused private member warning
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-08
Alexis Hetu
Moved or removed unused variables
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-08
Alexis Hetu
Minor cleanups
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-08
Alexis Hetu
Min LOD and Max LOD sampler parameters
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-06
Alexis Hetu
LOD Base level and Max level to sampler state
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-06
Alexis Hetu
Texture size fix
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-06
Alexis Hetu
Removed unused classes Vector4i and Vector4u
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-02
Alexis Hetu
Added missing include
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-06-02
Alexis Hetu
New fragment output types
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-20
Alexis Hetu
Enabling Transform Feedback
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-20
Alexis Hetu
VertexRoutine code for Transform Feedback
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-20
Alexis Hetu
Loop count crash fixed
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-20
Alexis Hetu
Implemented the EGL_KHR_create_context extension
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2016-05-16
Alexis Hetu
Switch implementation
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-16
Alexis Hetu
Added vertex attribute types
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-11
Alexis Hetu
Fixed expected state when using different images for...
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-04
Alexis Hetu
modf implementation
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-05-02
Alexis Hetu
Importing log2f fix for JB-MR1
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-29
Alexis Hetu
Transform feedback buffer assignment
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-28
Alexis Hetu
Fixed not equal folding
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-28
Alexis Hetu
SRGB implementation
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-27
Alexis Hetu
Texture projection constant folding
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-27
Alexis Hetu
More constant folding
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-26
Alexis Hetu
Struct equality comparison fixed
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-22
Alexis Hetu
Making proper use of size_t
Reviewed-by: Alexis Hétu <
sugoi@google.com
>
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-21
Alexis Hetu
Transform feedback varying validation code
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-19
Alexis Hetu
Fixed a couple of regressions from namespace refactoring
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-18
Alexis Hetu
RGB32F texture sampling fix
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-18
Alexis Hetu
Fixed bad assert
Tested-by: Alexis Hétu <
sugoi@google.com
>
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2016-04-18
Alexis Hetu
Allowed BGRA textures to be copied
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-04-18
Alexis Hetu
Fixed loading UInt textures
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-04-14
Alexis Hetu
Adding task data for transform feedback
Tested-by: Alexis Hétu <
sugoi@google.com
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2016-04-14
Alexis Hetu
Added FORMAT_X32B32G32R32F as a renderable format
Tested-by: Alexis Hétu <
sugoi@google.com
>
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