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[Fix] #2535 武器を構えた手が誤って表示されることがある
2022-03-23
Hourier
[Refactor] #2425 剣・鈍器・長柄/斧の共通処理をMeleeWeaponEnchanterへ移した
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2022-03-23
Hourier
[Refactor] #2425 Deifined AbstractMeleeWeaponEnchanter
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2022-03-18
Hourier
Merge pull request #2404 from Hourier/Divide-WeaponEnchanter
Merge pull request #2404 from
Hourier
/Divide-WeaponEnchanter
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2022-03-13
Hourier
[Refactor] #2403 Renamed WeaponEnchanter to BowEnchanter
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2022-03-13
Hourier
[Refactor] #2403 Separated apply-magic-arrow.cpp/h...
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2022-03-13
Hourier
[Refactor] #2403 Separated apply-magic-digging.cpp...
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2022-03-13
Hourier
[Refactor] #2403 Separated strengthen() from apply_magic()
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2022-03-13
Hourier
[Refactor] #2403 Reshaped SwordEnchanter
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2022-03-13
Hourier
[Refactor] #2403 Separated give_cursed() from apply_magic()
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2022-03-13
Hourier
[Refactor] #2403 Separated give_ego_index() from apply_magic()
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2022-03-13
Hourier
[Refactor] #2403 WeaponEnchanter::apply_magic() にあった剣...
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2022-03-13
Hourier
[Refactor] #2403 Defined SwordEnchanter class
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2022-03-13
Hourier
Merge pull request #2408 from Hourier/Change-Factory...
Merge pull request #2408 from
Hourier
/Change-Factory-Unique
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2022-03-13
Hourier
Merge pull request #2411 from Hourier/Divide-ArmorEnchanter
Merge pull request #2411 from
Hourier
/Divide-ArmorEnchanter
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2022-03-12
Hourier
[Refactor] #2405 Doxygenコメントを現状に合わせて変更した
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2022-03-12
Hourier
[Refactor] #2405 Moved give_high_ego_index() from ArmorEncha...
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2022-03-12
Hourier
[Refactor] #2405 Separated sval_enchant() from apply_magic...
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2022-03-12
Hourier
[Refactor] #2405 Separated SoftArmorEnchanter from...
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2022-03-12
Hourier
[Refactor] #2405 Separated HardArmorEnchanter from...
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2022-03-12
Hourier
[Refactor] #2405 Separated DragonArmorEnchanter from...
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2022-03-12
Hourier
[Refactor] #2405 Removed unnecessary header from apply...
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2022-03-12
Hourier
[Refactor] #2407 ファクトリクラスにおいてshared_ptr を返している箇所をunique_ptr...
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2022-03-12
Hourier
Merge pull request #2394 from Hourier/Divide-Quaff...
Merge pull request #2394 from
Hourier
/Divide-Quaff-Execution
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2022-03-11
Hourier
[Refactor] #1642 Removed unnecessary headers from quaff...
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2022-03-11
Hourier
[Refactor] #1642 Separated new_life() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated speed() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated blindness() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated poison() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Removed variable ident
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2022-03-11
Hourier
[Refactor] #1642 Separated death() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated resistance() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated tsuyoshi() and neo_tsuyoshi...
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2022-03-11
Hourier
[Refactor] #1642 Separated ruination() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated experience() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated star_enlightenment() from...
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2022-03-11
Hourier
[Refactor] #1642 Separated enlightenment() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated lose_memories() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated augmentation() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated polymorph() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated sleep() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated salt_water() from influence()
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2022-03-11
Hourier
[Refactor] #1642 Separated can_influence() from execute()
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2022-03-11
Hourier
[Refactor] #1642 Separated change_virtue_as_quaff(...
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2022-03-11
Hourier
[Refactor] #1642 Separated moisten() from execute()
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2022-03-11
Hourier
[Refactor] #1642 Separated influence() from QuaffExecution...
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2022-03-11
Hourier
[Refactor] #1642 Moved booze() and detonation() from...
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2022-03-11
Hourier
[Refactor] #1642 Separated copy_object() from execute()
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2022-03-11
Hourier
[Refactor] #1642 Defined QuaffEffects class
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2022-03-11
Hourier
[Refactor] #1642 Renamed check_can_quaff() to can_quaff()
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2022-03-11
Hourier
[Refactor] #1642 Renamed q_ptr to o_ptr
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2022-03-11
Hourier
[Refactor] #1642 Reshaped ObjectQuaffEntity
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2022-03-11
Hourier
[Refactor] #1642 Moved quaff-execution.* from object...
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2022-03-08
Hourier
Merge pull request #2383 from Hourier/Make-Spell-Mirror...
Merge pull request #2383 from
Hourier
/Make-Spell-Mirror-Master-Class
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2022-03-08
Hourier
[Refactor] #2355 飛竜氏のコメントに従い、ビット演算をset_bits()、reset_bits...
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2022-03-07
Hourier
[Refactor] #2355 Added Doxygen comments
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2022-03-07
Hourier
[Refactor] #2355 Moved seal_of_mirror() from mind-mirror...
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2022-03-07
Hourier
[Refactor] #2355 Moved mirror_concentration() from...
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2022-03-07
Hourier
[Refactor] #2355 Moved place_mirror() from mind-mirror...
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2022-03-07
Hourier
[Refactor] #2355 Moved mirror_tunnel() from mind-mirror...
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2022-03-07
Hourier
[Refactor] #2355 Moved remove_mirror() remove_all_mirros...
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2022-03-07
Hourier
[Refactor] #2355 spells-mirror-master.cpp/h を作成した
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2022-03-06
Hourier
Merge pull request #2375 from Hourier/Remove-Ask-Capital
Merge pull request #2375 from
Hourier
/Remove-Ask-Capital
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2022-03-06
Hourier
[Refactor] #2353 小文字しか入力範囲のないコマンドで大文字を入力した際の確認機能、及び大文字から小文字へ...
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2022-03-05
Hourier
Merge pull request #2354 from Hourier/Change-ProcessResult...
Merge pull request #2354 from
Hourier
/Change-ProcessResult-EnumClass
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2022-03-05
Hourier
[Refactor] #2352 ProcessResult をboolへキャストしているコードをProcessResu...
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2022-03-05
Hourier
[Refactor] #2352 enum process_resultをenum class ProcessResul...
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2022-03-05
Hourier
Merge pull request #2373 from Hourier/Fix-Int-EnumClass...
Merge pull request #2373 from
Hourier
/Fix-Int-EnumClass-Comparison
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2022-03-05
Hourier
[Fix] 代入演算子と移動代入演算子が未定義である旨のコンパイル警告を修正した
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2022-03-05
Hourier
[Fix] MSVCにおいて、monster_key_at() がintとenum classの比較をしておりコンパイル...
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2022-03-03
Hourier
Merge pull request #2330 from Hourier/Refactor-Player...
Merge pull request #2330 from
Hourier
/Refactor-Player-Status
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2022-03-03
Hourier
[Refactor] #2322 dis-氏のコメントに従い、仮コードでヘッダのインクルード位置が前後していたのをファイ...
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2022-03-03
Hourier
[Refactor] #2322 dis-氏のコメントに従い、player-status-base.h...
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2022-03-02
Hourier
[Refactor] #2322 player-basic-statistics.h に定義された*_value...
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2022-03-02
Hourier
[Refactor] #2322 resultが最終的な速度なのか補正値なのか分からないので補正値であると理解できるbo...
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2022-03-02
Hourier
[Refactor] #2322 空行調整
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2022-03-01
Hourier
Merge pull request #2294 from Hourier/Divide-Read-Execution
Merge pull request #2294 from
Hourier
/Divide-Read-Execution
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2022-03-01
Hourier
[Refactor] #1636 Habu氏のコメントに従い、check_can_read() をcan_read...
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2022-03-01
Hourier
[Refactor] #1636 使われていないヘッダを削除した
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2022-03-01
Hourier
[Refactor] #1636 Separated gain_exp_from_item_use(...
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2022-03-01
Hourier
[Refactor #1636 Separated change_virtue_as_read() from...
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2022-03-01
Hourier
[Refactor] #1636 アイテムを読んだ時の処理を巻物その他個別のクラスに分離した
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2022-03-01
Hourier
[Refactor] #1636 ReadExecutorクラス群のコンストラクタとフィールド変数を整備した
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2022-03-01
Hourier
[Refactor] #1636 Reshaped ObjectReadEntity::execute()
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2022-03-01
Hourier
[Refactor] #1636 アイテムのread処理をファクトリパターンで分岐させるために必要なファイル群を追加した
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2022-03-01
Hourier
[Refactor] #1636 Moved read-execution.cpp/h from object...
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2022-03-01
Hourier
Merge pull request #2336 from Hourier/Make-Fear-Class
Merge pull request #2336 from
Hourier
/Make-Fear-Class
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2022-02-28
Hourier
[Refactor] #2299 Renamed afraidness to fear
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2022-02-28
Hourier
[Refactor] #2299 PlayerType::fearful を削除し、TimedEffects...
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2022-02-28
Hourier
[Refactor] #2299 PlayerFearクラスを定義した
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2022-02-28
Hourier
[Refactor] #2299 リソースも含め、恐怖を意味する単語をafraidからfearfulに変えた...
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2022-02-28
Hourier
Merge pull request #2332 from Hourier/Fix-Change-Player...
Merge pull request #2332 from
Hourier
/Fix-Change-Player-Symbol
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2022-02-28
Hourier
[Fix] #2331 自分のキャラ表示が @ ではなく別の文字に変わってしまう事象を解決した
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2022-02-28
Hourier
Merge pull request #2329 from Hourier/Fix-Compilation...
Merge pull request #2329 from
Hourier
/Fix-Compilation-Error
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2022-02-28
Hourier
[Fix] #2328 Windowsでコンパイルエラーが出る事象を修正した
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2022-02-28
Hourier
Merge pull request #2327 from Hourier/Fix-Speed-Result
Merge pull request #2327 from
Hourier
/Fix-Speed-Result
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2022-02-28
Hourier
[Fix] #2322 速度調整がマイナスにならない不具合を解消した
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2022-02-27
Hourier
Merge pull request #2317 from Hourier/Make-Paralysis...
Merge pull request #2317 from
Hourier
/Make-Paralysis-Class
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2022-02-27
Hourier
[Refactor] #2298 死因部分がsprintf() が使われていた上に日英で大きく分かれていたので...
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2022-02-27
Hourier
[Refactor] #2298 PlayerType::paralyzed を削除し、TimedEffects...
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2022-02-27
Hourier
[Refactor] #2298 PlayerParalysisクラスを定義した
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