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2021-10-11 Habu[Feature] 列挙値の範囲を扱うクラス
2021-10-11 DeskullMerge pull request #1760 from sikabane-works/feature...
2021-10-11 Deskull[Refactor] 店舗の種類を enum class StoreSaleType 型に変更しリファクタリング。
2021-10-11 HourierMerge pull request #1764 from Hourier/Move-Arena-Type
2021-10-11 Hourier[Refactor] Moved the struct arena-type from building...
2021-10-10 HourierMerge pull request #1762 from Hourier/Reshape-Patron...
2021-10-10 Hourier[Refactor] Patronクラスのコンストラクタからp_ptrを外した
2021-10-10 HabuMerge pull request #1759 from habu1010/feature/refactor-rng
2021-10-10 Habu[Refactor] STL の正規分布アルゴリズムを使用する
2021-10-10 Habu[Refactor] next_bool() を削除
2021-10-10 Habu[Refactor] 一様分布乱数の生成を STL で行う
2021-10-08 DeskullMerge pull request #1757 from sikabane-works/feature...
2021-10-08 HourierMerge pull request #1745 from Hourier/Make-SaveDataFlag...
2021-10-08 Deskull[Fix] 機能的に無意味と判断されたexe_reading_savefile()中のrd_unique_in...
2021-10-08 Hourier[Refactor] #1744 重複しているenum列挙子を削除した
2021-10-08 Hourier[Refactor] #1744 savedata_item_flag_type とsavedata_mons...
2021-10-08 HourierMerge pull request #1751 from Hourier/Change-Player...
2021-10-08 HabuMerge pull request #1742 from habu1010/feature/show...
2021-10-06 Hourier[Refactor] Changed player_race_type to Pascal case...
2021-10-05 HourierMerge pull request #1749 from Hourier/Improve-Boolean...
2021-10-04 Hourier[Refactor] #1523 '? true : false' 形式の判定を適切に差し替えた
2021-10-04 HourierMerge pull request #1741 from Hourier/Improve-Random...
2021-10-04 Hourier[Refactor] #1737 Habu氏の指摘に対応した+微修正
2021-10-04 Habu[Fix] 発動を付与した鍛冶アイテムのフラグをキャラクタ情報に表示する
2021-10-04 Hourier[Refactor] #1737 make_object() の引数rq_level をデフォルト引数にし...
2021-10-03 DeskullMerge pull request #1738 from sikabane-works/release...
2021-10-03 Deskull[Release] 3.0.0Alpha40
2021-10-03 HourierMerge pull request #1736 from Hourier/Improve-Random...
2021-10-03 Hourier[Refactor] #1413 Added check_quality() into make_reward()
2021-10-03 Hourier[Feature] #1413 Separated set_ammo_quantity() from...
2021-10-03 Hourier[Feature] #1413 Added get_base_floor() into make_object()
2021-10-03 HourierMerge pull request #1725 from Hourier/Divide-QuestCompl...
2021-10-03 Hourier[Refactor] #1717 Divided switch_completion()
2021-10-03 Hourier[Refactor] #1717 Reshaped switch_completion()
2021-10-03 Hourier[Refactor] #1717 Separated make_reward() from complete()
2021-10-03 Hourier[Refactor] #1717 Separated make_stairs() from complete()
2021-10-03 Hourier[Refactor] #1717 Separated switch_quest_process() from...
2021-10-03 Hourier[Refactor] #1717 Defined q_ptr as private variable
2021-10-03 Hourier[Refactor] #1717 Separated set_quest_idx() from complete()
2021-10-03 HourierMerge pull request #1735 from Hourier/Fix-Tower-Untaken
2021-10-03 Hourier[Fix] 塔のクエストがクリア状態にならない不具合を解消した
2021-10-03 HourierMerge pull request #1734 from Hourier/Fix-Ninja-Kawarimi
2021-10-03 HabuMerge pull request #1732 from habu1010/feature/fix...
2021-10-03 DeskullMerge pull request #1733 from sikabane-works/feature...
2021-10-03 Hourier[Fix] #1727 忍者の変わり身が意図せず発動する事象を修正した / Resolved the...
2021-10-03 HabuMerge pull request #1726 from habu1010/feature/ninja...
2021-10-03 Deskull[Modify] Windows版アイコンを斑多氏案に変更。
2021-10-03 Habu[Fix] 呪術の中断時に不要なメッセージが出る
2021-10-03 Habu[Fix] 呪術の全復活で詠唱中断後に詠唱中の表示が残る
2021-10-03 HabuMerge pull request #1730 from habu1010/feature/smith...
2021-10-03 HabuMerge pull request #1728 from habu1010/feature/fix...
2021-10-03 Habu[Fix] 詐欺オプションでカーソルが動かない
2021-10-03 Habu[Feature] 鍛冶で岩石溶解の発動付加のエッセンス消費量を増やす
2021-10-03 Habu[Refactor] 忍者のデータを職業固有データに移動する
2021-10-03 HourierMerge pull request #1712 from Hourier/Make-Quest-Comple...
2021-10-02 HourierMerge pull request #1720 from backwardsEric/distcheck...
2021-10-02 Eric BranlundInclude player-info/monk-data-type.h in the result...
2021-10-02 Hourier[Refactor] #1710 Changed macro definition values to...
2021-10-02 Hourier[Refactor] #1710 Reshaped quest.h
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 Hourier[Refactor] #1710 Definitions QUEST_STATUS_* to enum...
2021-10-02 Hourier[Refactor] #1710 コンパイル警告を除去した (本件と無関係のものも含む。全て変数のナローイング警告)
2021-10-02 Hourier[Refactor] #1710 Reshaped write-diary.cpp automatically
2021-10-02 Hourier[Refactor] #1710 Included macro function is_fixed_quest...
2021-10-02 Hourier[Refactor] #1710 Reshaped QuestCompletionChecker
2021-10-02 Hourier[Refacotor] #1710 Made QuestCompletionChecker class
2021-10-02 HourierMerge pull request #1709 from Hourier/Replace-RandomArt...
2021-10-02 Hourier[Fix] #1700 不要なメッセージを削除し、MAXの取り扱いを修正した
2021-10-02 Hourier[Refactor] #1700 Habu氏の指摘に従って一部修正した
2021-10-02 Hourier[Refactor] info-reader-util.h に定義されていたusing sviewはここでしか...
2021-10-02 Hourier[Refactor] #1700 RandomArtActTypeのACT_* を*に変更した
2021-10-02 Hourier[Refactor] #1700 Made RandomArtActType enum class
2021-10-02 HabuMerge pull request #1718 from habu1010/feature/monk...
2021-10-02 Habu[Refactor] 侍の型に関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えに関するソースコード上の名称を統一
2021-10-02 Habu[Refactor] 修行僧の構えを職業固有データに移動する
2021-10-02 HourierMerge pull request #1715 from Hourier/Delete-Alloc...
2021-10-02 Hourier[Refactor] #1714 Unified alloc-entry-definition.h into...
2021-10-02 HabuMerge pull request #1707 from habu1010/feature/samurai...
2021-10-02 HourierMerge pull request #1698 from Hourier/Change-Activation...
2021-10-02 Hourier[Fix] GCC環境でのコンパイルエラーを解消した
2021-10-02 Hourier[Refactor] Habu氏の指摘に対応した
2021-10-02 Hourier[Refactor] activation_infoが見つからなかった時にnullptrではなくnullopt...
2021-10-02 Hourier[Refactor] activation_info を配列からvectorに差し替えた
2021-10-02 Habu[Refactor] 現在の剣術家の型を判定する関数
2021-10-02 Habu[Refactor] 剣術家の型を職業固有データに移動する
2021-10-02 HabuMerge pull request #1705 from habu1010/feature/wiz...
2021-10-02 DeskullMerge pull request #1706 from sikabane-works/feature...
2021-10-02 Deskull[Feature] #83 ウェイト値をmsecで0から1000へ選択可能に。セーブデータ含めて型をbyteか...
2021-10-02 Habu[Feature] デバッグコマンドの固定アーティファクト生成をリストで選択する
2021-10-02 HourierMerge pull request #1699 from Hourier/Fix-Kawarimi
2021-10-02 HabuMerge pull request #1703 from habu1010/feature/refactor...
2021-10-02 HabuMerge pull request #1697 from habu1010/feature/refactor...
2021-10-02 Habu[Refactor] スポイラー出力に使用するアイテムのカテゴリ分けテーブル
2021-10-02 Hourier[Fix] 忍者以外でも変わり身で攻撃を回避する場合がある不具合を解消した / Resolved the...
2021-10-01 Habu[Refactor] ASCII文字↔整数の変換マクロ群を関数化する
2021-10-01 HourierMerge pull request #1691 from Hourier/Remove-Unnecessar...
2021-10-01 Hourier[Refactor] Habu氏の指摘に対応した
2021-10-01 Hourier[Refactor] Reshaped affect_player()
2021-10-01 Hourier[Refactor] Reshaped check_continue_player_effect()
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