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android-x86/external-mesa.git
2010-05-08
Marek Olšák
r300g: follow pipe_rasterizer_state::point_size_per_vertex
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2010-05-08
Marek Olšák
r300g: move GA_POINT_MINMAX back to rs_state
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2010-05-08
Marek Olšák
r300g: fix glean/pointSprite using lodbias correction
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2010-05-08
Marek Olšák
r300g: pass depth texture swizzle to the compiler if...
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2010-05-08
Marek Olšák
r300g: respect compare mode regardless of sampler type
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2010-05-08
Marek Olšák
r300/compiler: fake equal/notequal for shadow samplers
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2010-05-08
Marek Olšák
r300/compiler: use perspective division only for TXP...
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2010-05-08
Marek Olšák
r300/compiler: make shadow sampler codegen more readabl...
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2010-05-08
Marek Olšák
r300/compiler: shorten RC_*SWIZZLE* expressions
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2010-05-08
Marek Olšák
r300/compiler: generalize depth texture mode to support...
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2010-05-08
Marek Olšák
r300/compiler: fix LIT instruction case 0^0 = 1
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2010-05-08
Marek Olšák
r300g: consolidate common render code into one function
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2010-05-08
José Fonseca
gallivm: The the JIT engine to use our sinf()/cosf...
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2010-05-08
José Fonseca
gallivm: Fix BREAK/CONT translation.
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2010-05-08
José Fonseca
llvmpipe: Cover more formats in unit test.
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2010-05-08
José Fonseca
gallivm: Fix segfaul when inserting allocas in an empty...
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2010-05-08
José Fonseca
gallivm: Centralize SoA swizzling into a single place.
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2010-05-08
José Fonseca
gallivm: Support predicates.
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2010-05-08
José Fonseca
llvmpipe: Match p_screen.h's function prototype.
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2010-05-08
Chia-I Wu
Update file list for the tarballs.
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2010-05-08
Vinson Lee
llvmpipe: Remove unnecessary header.
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2010-05-08
Chia-I Wu
docs: Update EGL and OpenGL ES docs.
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2010-05-08
Chia-I Wu
egl: Build drivers in $(TOP)/$(LIB_DIR)/egl.
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2010-05-08
Chia-I Wu
gallium: Add egl-apis target.
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2010-05-08
Chia-I Wu
mapi: Add install rules for OpenGL ES.
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2010-05-08
Chia-I Wu
mapi: Install .pc file for OpenVG.
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2010-05-08
Chia-I Wu
mapi: Update vgapi to build libOpenVG.so.
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2010-05-08
Chia-I Wu
mapi: Merge src/gles/.
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2010-05-08
Chia-I Wu
Define OpenGL ES and OpenVG library names.
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2010-05-08
Chia-I Wu
egl_g3d: Check external modules for client APIs first.
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2010-05-08
Chia-I Wu
egl: Add _eglSearchPathForEach.
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2010-05-07
Brian Paul
gallium/draw: additional comments in the clipping code
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2010-05-07
Brian Paul
mesa: remove driver hooks for GetFloat/Integer/Doublev...
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2010-05-07
Kristian Høgsberg
glx: Get GLX_SCREEN first in __glXQueryContextInfo()
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2010-05-07
Jon TURNEY
mesa: fpclassify dummy definition is not needed on...
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2010-05-07
Brian Paul
tgis: fix SOA aliasing for MUL instruction in SSE codegen
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2010-05-07
Vinson Lee
apple: Move glapi to mapi.
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2010-05-07
José Fonseca
mapi/glapi: Don't allocate a page for every function...
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2010-05-07
José Fonseca
mapi: Avoid Data Execution Prevention on windows.
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2010-05-07
José Fonseca
wgl: Add mapi to includes.
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2010-05-07
Chia-I Wu
mapi: Add x86-64 dispatcher.
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2010-05-07
Chia-I Wu
mapi: Add x86 dispatcher.
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2010-05-07
Chia-I Wu
st/vega: Use vgapi.
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2010-05-07
Chia-I Wu
mapi: Add vgapi.
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2010-05-07
Chia-I Wu
mapi: Add a generic C dispatcher.
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2010-05-07
Chia-I Wu
mapi: Add mapi and share the code with glapi.
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2010-05-07
Chia-I Wu
glapi: Move to src/mapi/.
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2010-05-07
Chia-I Wu
glapi: Move assembly dispatchers back into glapi/.
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2010-05-06
Török Edwin
gallivm: Require SSE2 for draw_llvm/llvmpipe due to...
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2010-05-06
Brian Paul
softpipe: fix dangling references to shaders in the...
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2010-05-06
Brian Paul
tgsi: make SSE ADD instruction SOA-safe
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2010-05-06
Brian Paul
tgsi: code refactoring
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2010-05-06
Brian Paul
tgsi: added tgsi_get_processor_name()
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2010-05-06
Brian Paul
tgsi: fix tgsi_exec_machine_bind_shader() to handle...
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2010-05-06
Brian Paul
gallium/tgsi: remove unused tgsi_exec_labels code
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2010-05-06
José Fonseca
llvmpipe: Fix fence wait.
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2010-05-06
Brian Paul
st/mesa: fix compressed mipmap generation for small...
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2010-05-06
Brian Paul
st/mesa: fix bug in compute_num_levels()
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2010-05-06
Brian Paul
st/mesa: when copying mipmap levels between textures...
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2010-05-06
José Fonseca
scons: Disable graw-null on msvc until linkage works.
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2010-05-06
José Fonseca
graw-null: Try to fix MSVC linkage problems.
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2010-05-06
Jakob Bornecrantz
es: Ignores
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2010-05-06
Jakob Bornecrantz
svga: Fix scons build
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2010-05-06
Qicheng Christopher Li
llvmpipe: implement occlusion query
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2010-05-06
Jakob Bornecrantz
util: Recognize FALSE and F in debug_get_bool_option
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2010-05-06
José Fonseca
gallium: untrack u_indices_gen.c and u_indices_gen.c
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2010-05-06
José Fonseca
raw/clear: Make it portable.
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2010-05-06
José Fonseca
graw-null: New target to ensure we always have a graw...
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2010-05-06
José Fonseca
graw-xlib: Remove duplicate graw.h file.
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2010-05-06
José Fonseca
Revert "gallium: untrack u_indices_gen.c and u_indices_...
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2010-05-06
Xavier Chantry
gallium: untrack u_indices_gen.c and u_indices_gen.c
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2010-05-06
Xavier Chantry
gallium: untrack u_indices_gen.c and u_indices_gen.c
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2010-05-06
Jeremy Huddleston
darwin: Fix build
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2010-05-06
Brian Paul
gallium: still more provoking vertex fixes
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2010-05-06
Brian Paul
gallium: added edge flag print/debug code (disabled)
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2010-05-06
Brian Paul
gallium: rename draw() to draw_elements() in vbuf code
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2010-05-06
Brian Paul
llvmpipe: update driver's provoking vertex code
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2010-05-06
Brian Paul
gallium: rework provoking vertex code
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2010-05-05
Marek Olšák
tgsi: make dumping work on non-debug builds
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2010-05-05
Marek Olšák
st/mesa: fix per-vertex point size
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2010-05-05
Brian Paul
llvmpipe: added a new assertion as a hint to Coverity
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2010-05-05
Xavier Chantry
nouveau: only advertise PIPE_FORMAT_DXT* if s3tc available
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2010-05-05
José Fonseca
graw-xlib: Revert the output dir lib change.
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2010-05-05
Vinson Lee
st/mesa: Remove unnecessary headers.
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2010-05-05
Vinson Lee
mesa: fpclassify dummy definition not needed on Mac...
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2010-05-05
Vinson Lee
svga: Remove unnecessary header.
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2010-05-05
Vinson Lee
draw: Remove unnecessary header.
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2010-05-05
Vinson Lee
util: Remove unnecessary headers.
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2010-05-05
Vinson Lee
llvmpipe: Remove unnecessary headers.
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2010-05-05
Vinson Lee
r300g: Fix memory leak on error path.
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2010-05-05
Eric Anholt
i965: When an RB gets a new region, clear the old from...
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2010-05-05
Eric Anholt
intel: Don't tile textures so small that size is blown...
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2010-05-05
Chia-I Wu
progs/egl: Fix eglut with OpenGL ES 2.0.
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2010-05-05
Brian Paul
osmesa: remove unused var
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2010-05-05
Brian Paul
mesa: remove some color index code
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2010-05-05
Brian Paul
mesa: remove unused renderbuffer adaptor code
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2010-05-05
Brian Paul
mesa: remove renderbuffer adaptor calls
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2010-05-05
Brian Paul
osmesa: fix OSMesa for CHAN_BITS=32
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2010-05-05
Chia-I Wu
st/mesa: Fix texture-from-pixmap.
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2010-05-05
Chia-I Wu
mesa: Fix build of ES overlay.
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