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hengbandforosx/hengbandosx.git
2024-01-17
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha5-09a9b2d9f
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2024-01-17
火炎の飛竜
Merge pull request #3821 from Slimebreath6078/feature...
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2024-01-17
Eric Branlund
Mac: update minimum OS version needed for compiling...
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2024-01-16
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha5-e1698d7d9
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2024-01-16
dis-
Merge pull request #3827 from dis-/fix-WrathOfGod
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2024-01-16
dis
[Fix] 破邪領域の神の怒りがランダムに着弾しない
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2024-01-14
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha5-5c781bc31
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2024-01-14
火炎の飛竜
Merge pull request #3824 from Slimebreath6078/feature...
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2024-01-13
Slimebreath6078
[Fix] ナズグル及びUNIQUE2によるクローン・モンスターの魔法棒の耐性判定が真偽反転しているバグを修正
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2024-01-09
Slimebreath6078
[Feature] 赤チォコヴォLv99のドロップ数を引き上げ
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2024-01-09
Slimebreath6078
[Feature] メテオ・スウォームの平均ダメージを上方修正
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2024-01-09
Eric Branlund
Merge branch 'develop' into macos-develop
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2024-01-09
Eric Branlund
Workflows: use standard autoconf rather than 2.69
vauto3.0.1-alpha5-54bf047ba
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2024-01-09
Deskull
Merge pull request #3818 from whitehara/update-spec
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2024-01-09
Shiro Hara
Update hengband.spec version to 3.0.1.5
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2024-01-08
Eric Branlund
Merge branch 'develop' into macos-develop
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2024-01-08
Deskull
Merge pull request #3816 from hengband/release/3.0...
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2024-01-08
Deskull
Merge pull request #3817 from hengband/release/3.0...
3.0.1.5-Beta
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2024-01-08
Deskull
[Release] 3.0.1.5-Beta
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2024-01-08
火炎の飛竜
Merge pull request #3810 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3812 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3809 from Slimebreath6078/feature...
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2024-01-08
Slimebreath6078
[Implement] 即死耐性が思い出に表示されるようにした
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2024-01-08
Slimebreath6078
[Refactor] UNIQUE2分離で定義したものを実装した
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2024-01-08
Slimebreath6078
[Refactor] UNIQUE2を分離した
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2024-01-08
Slimebreath6078
深層の天使達にスターライトアローを配布
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2024-01-08
Slimebreath6078
敵魔法「スターライトアロー」を実装
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2024-01-08
火炎の飛竜
Merge pull request #3807 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3806 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3803 from Slimebreath6078/feature...
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2024-01-07
Slimebreath6078
[Refactor] 性別で出現モンスターを絞れるようにした
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2024-01-07
Slimebreath6078
[Refactor] 性別フラグ関連処理とモンスター種族の設定テキストを再定義に合わせた
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2024-01-07
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha4-7f2d28562
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2024-01-06
Slimebreath6078
[MISC] MonsterRaceDefinitions.txtのWパラメータ説明文を現行仕様に修正
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2024-01-05
Deskull
Merge pull request #3811 from rurero2/feature/two_hand_...
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2024-01-05
rurero
[Fix]両手がふさがっていてもふらつかないバグを修正
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2023-12-29
Slimebreath6078
[Refactor] project()のgm_radのスコープを狭めた
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2023-12-29
Slimebreath6078
[Implement] カオス効果(混沌を呼び起こす)の打撃を追加した
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2023-12-28
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha4-de0f54f91
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2023-12-28
Slimebreath6078
[Refactor] テキストデータから性別のデータを読み込むようにした
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2023-12-28
Slimebreath6078
[Refactor] 性別フラグを再定義
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2023-12-27
Deskull
Merge pull request #3802 from whitehara/update-spec
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2023-12-27
Shiro Hara
Update hengband.spec version
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2023-12-26
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha4-c5633dd55
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2023-12-25
Deskull
Merge pull request #3800 from hengband/release/3.0...
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2023-12-24
Deskull
Merge pull request #3801 from hengband/release/3.0...
3.0.1.4-Beta
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2023-12-24
Deskull
[Release] 3.0.1.4-Beta
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2023-12-24
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha3-b9423a247
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2023-12-24
Deskull
Merge pull request #3796 from rurero2/feature/arena_exi...
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2023-12-22
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha3-c688cf5e3
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2023-12-20
Habu
Merge pull request #3798 from habu1010/feature/fix...
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2023-12-20
Habu
[Chore] clangでのccache用のキャッシュ生成にlibc++を使用する
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2023-12-16
rurero2
[Fix]アリーナの出口が開く条件がおかしいのを修正
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2023-12-11
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha3-e95aea1db
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2023-12-11
Deskull
Merge pull request #3790 from whitehara/update-spec
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2023-12-11
whitehara
Update hengband.spec version to 3.0.1.3
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2023-12-10
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha3-f93ddc769
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2023-12-10
Deskull
Merge pull request #3789 from hengband/release/3.0...
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2023-12-10
Deskull
Merge pull request #3788 from hengband/release/3.0...
3.0.1.3-Beta
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2023-12-10
Deskull
[Release] 3.0.1.3-Beta
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2023-12-09
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha2-f37d572b4
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2023-12-09
Hourier
Merge pull request #3780 from Hourier/Change-World...
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2023-12-09
Hourier
[Refactor] #3779 birth_class_color() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 is_retired_class() をAngbandWorld のオブジェ...
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2023-12-09
Hourier
[Refactor] #3779 is_winner_class() をAngbandWorld のオブジェク...
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2023-12-09
Hourier
[Refactor] #3779 add_retired_class() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 add_winner_class() をAngbandWorld のオブジェ...
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2023-12-09
Hourier
[Refactor] #3779 update_playtime() をAngbandWorld のオブジェク...
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2023-12-09
Hourier
[Refactor] #3779 is_daytime() をAngbandWorld のオブジェクトメソッド...
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2023-12-09
Hourier
[Refactor] #3779 extract_day_hour_min() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをAngbandWorld クラスに導入した
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2023-12-09
Hourier
[Refactor] #3779 world_type をAngbandWorld に改名した
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2023-12-07
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha2-2660be31d
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2023-12-07
Hourier
Merge pull request #3776 from Hourier/Reshape-Rooms...
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2023-12-07
Hourier
Merge pull request #3777 from Hourier/Remove-Leave...
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2023-12-05
Hourier
[Refactor] #3778 PlayerType::leave_bldg を廃止した
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2023-12-05
Hourier
[Refactor] #3778 使われていない施設種別を削除した
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2023-12-05
Hourier
[Refactor] #3778 Reshaped bldg_process_command()
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2023-12-04
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha2-f8721d35f
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2023-12-04
Hourier
Merge pull request #3773 from Hourier/Shorten-ItemEntity-2
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2023-12-04
Hourier
[Refactor] #3772 refuse_enchant_weapon() では状態変更の意なのでsho...
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2023-12-04
Hourier
[Refactor] #3772 ItemEntity クラスにis_corpse() メソッドを実装した
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2023-12-04
Hourier
[Refactor] #3772 DragonBreaths クラスを定義してdragonbreath_inf...
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2023-12-04
Hourier
[Refactor] #3772 dragonbreath_info をvector に置き換えた
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2023-12-04
Hourier
[Refactor] #3772 ActivationType::build_timeout_descript...
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2023-12-04
Hourier
[Refactor] #3772 死体判定処理をBaseitemKey::is_corpse() に実装した
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type12)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type11)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type4)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type3)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type2)
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2023-12-04
Hourier
[Refactor] #3774 rooms-normal.cpp のコード調整 (build_type1)
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2023-12-02
Eric Branlund
Merge branch 'develop' into macos-develop
vauto3.0.1-alpha2-5b538f266
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2023-12-02
Hourier
[Refactor] #3772 ItemEntity::is_readable() の実体をBaseitem...
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2023-12-02
Hourier
[Refactor] #3772 ItemEntity::is_lance() の実体をBaseitemKey...
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2023-12-02
Hourier
Merge pull request #3771 from Hourier/Shorten-ItemEntity-1
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2023-12-02
Hourier
Merge pull request #3770 from Hourier/Fix-Compilation...
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2023-12-02
Hourier
[Refactor] VS2022 で出ているコンパイル警告を解消した
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2023-12-02
Hourier
[Refactor] #3756 activation_type 構造体をActivationType...
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