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hengband/hengband.git
2020-06-27 Hourier[Refactor] #40482 Separated spells-perception.c/h from...
2020-06-27 Hourier[Refactor] #40482 Separated spells-curse-removal.c/h
2020-06-27 Hourier[Refactor] #40482 Separated spells-chaos.c/h from spell...
2020-06-27 Hourier[Refactor] #40482 Separated spells-recall.c/h from...
2020-06-27 Hourier[Refactor] #40482 Reshaped spells3.c automatically
2020-06-27 Hourier[Refactor] #40512 Separated wizard-spells.c/h from...
2020-06-27 Hourier[Refactor] #40512 Changed return type in wiz_dimension_...
2020-06-27 Hourier[Refactor] #40466 Moved set_lightspeed() from player...
2020-06-27 Hourier[Refactor] #40512 Separated spoiler-table.c/h from...
2020-06-27 Hourier[Refactor] #40512 Reshaped wizard-spoiler.c
2020-06-27 Hourier[Refactor] #40512 Reshaped wizard-spoiler.c automatically
2020-06-27 Hourier[Refactor] #40512 Unified spells-world.c/h into wizard...
2020-06-27 Hourier[Refactor] #40512 Separated tval-descriptions-table...
2020-06-27 Hourier[Refactor] #40512 Reshaped wizard-special-process.c...
2020-06-27 Hourier[Refactor] #37353 wizard-special-process.c において1行ごとに挟まれ...
2020-06-27 Hourier[Refactor] #37353 Fixed typo: from realm-daemon to...
2020-06-27 Hourier[Refactor] #40466 Separated racial-kutar.c/h from playe...
2020-06-27 Hourier[Refactor] #40466 Separated status-reseter.c/h from...
2020-06-27 Hourier[Refactor] #40466 Moved set_stun() and set_cut() from...
2020-06-27 Hourier[Refactor] #40466 Separated bad-status-setter.c/h from...
2020-06-27 Hourier[Refactor] #40498 Separated special-defense-types.h...
2020-06-27 Hourier[Refactor] #40466 Separated stances-table.c/h from...
2020-06-27 Hourier[Refactor] #40466 Unified English and Japanese resource...
2020-06-27 Hourier[Refactor] #40466 Reshaped player-effects.c automatically
2020-06-27 Hourier[Refactor] #40483 Renamed display-main-window.c/h to...
2020-06-27 Hourier[Refactor] #40483 Separated cursor.c/h from display...
2020-06-27 Hourier[Refactor] #40483 Moved print_time() from display-main...
2020-06-27 Hourier[Refactor] #40483 Moved apply_default_feat_lighting...
2020-06-27 Hourier[Refactor] #40483 Separated lighting-colors-table.c...
2020-06-27 Hourier[Refactor] #40483 Moved *_track() from display-main...
2020-06-27 Hourier[Refactor] #40483 Separated floor-util.c/h from display...
2020-06-27 Hourier[Refactor] #40483 Moved update_playtime() from display...
2020-06-27 Hourier[Refactor] #40483 Moved cmd-draw.c/h and cmd-visuals...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-27 Hourier[Refactor] #37353 Adjusted inclusion relationship in...
2020-06-26 Hourier[Refactor] #40483 Adjusted inclusion relationship
2020-06-26 Hourier[Refactor] #38997 Added/Removed comment for p_ptr
2020-06-26 Hourier[Refactor] #40483 Moved redraw_window() from display...
2020-06-26 Hourier[Refactor] #40483 Separated display-map.c/h from displa...
2020-06-26 Hourier[Refactor] #40483 Separated window-redrawer.c/h from...
2020-06-26 Hourier[Refactor] #40483 Separated display-sub-windows.c/h...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-left-frame.c/h
2020-06-26 Hourier[Refactor] #40483 Removed unused headers in display...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-stat-poster...
2020-06-26 Hourier[Refactor] #40483 Reshaped floor-generate.h
2020-06-26 Hourier[Refactor] #40483 Moved print_map(), display_map()...
2020-06-26 Hourier[Refactor] #40483 Changed macro functions to normal...
2020-06-26 Hourier[Refactor] #40483 Separated main-window-util.c/h from...
2020-06-26 Hourier[Refactor] #40483 Reshaped quest.h
2020-06-24 deskull[Refactor] #37353 calc_class_status() を calc_bonuses...
2020-06-24 deskull[Refactor] #37353 calc_race_status(), calc_bonuses...
2020-06-23 deskull[Refactor] #37353 calc_race_status() を calc_bonuses...
2020-06-23 deskull[Refactor] #37353 clear_creature_bonuses() を calc_bonus...
2020-06-20 Hourier[Refactor] #40467 Reshaped load.c automatically
2020-06-20 Hourier[Refactor] #40483 Moved bar_definition_type from displa...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of grid.h from...
2020-06-20 Hourier[Refactor] #40483 Removed the inclusion of feature...
2020-06-20 Hourier[Refactor] #40483 Adjusted declerations in feature.h
2020-06-20 Hourier[Refactor] #40483 Changed panel_contains() from macro...
2020-06-20 Hourier[Refactor] #40483 Separated main-window-row-column...
2020-06-20 Hourier[Refactor] #40483 Separated status-bars-table.c/h from...
2020-06-20 Hourier[Refactor] #40483 Reshaped display-main-window.c automa...
2020-06-20 Hourier[Refactor] #40483 display-main-window.c において1行ごとに挟まれていた...
2020-06-20 Hourier[Refactor] #40478 Reshaped mspells*.c automatically
2020-06-20 Hourier[Refactor] #40478 mspells*.c において1行ごとに挟まれていたコメントを削除...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-20 Hourier[Refactor] #40478 Separated monster-power-table.c/h...
2020-06-20 Hourier[Refactor] #40478 Moved various definitions from monste...
2020-06-20 Eric BranlundInclude util/angband-files.h to pick up prototype for...
2020-06-20 Eric BranlundInclude core/asking-player.h to get prototype for pause...
2020-06-20 Eric BranlundInclude util/angband-files.h to get prototype for user_...
2020-06-20 Eric BranlundInclude util/string-processor.h to get prototype for...
2020-06-20 Eric BranlundPut prototypes inside include guard.
2020-06-20 Eric BranlundInclude util/string-processor.h to pick up prototype...
2020-06-20 Eric BranlundAdded missing semicolon to fix compiler error.
2020-06-20 Eric BranlundIncluded util/string-processor.h to pick up prototype...
2020-06-20 Eric BranlundIncluded util/angband-files.h to pick up prototypes...
2020-06-20 Eric BranlundAdded realm/realm-song-numbers.h to source list so...
2020-06-20 Eric BranlundCorrected typo for mind/drs-types.h so 'make DISTCHECK_...
2020-06-20 Eric BranlundRemoved repeated line in source list.
2020-06-20 Eric BranlundChanged type for init_flags to match what is in system...
2020-06-20 Eric BranlundIncluded term/screen-processor.h to pick up prototype...
2020-06-20 Eric BranlundIncluded view/display-messages.h to pick up declaration...
2020-06-20 Eric BranlundList of source files had mspell/mspell-summon-checker...
2020-06-20 Eric BranlundCorrected typo for game-option/auto-destruction-option...
2020-06-20 Eric BranlundAdapted to upstream change that moved vorpal-weapon...
2020-06-20 Hourier[Refactor] #40478 Separated mspell-mask-definitions...
2020-06-20 Hourier[Refactor] #40478 Moved spell_flag_type from monster...
2020-06-20 Hourier[Refactor] #40478 Separated mind-blue-mage.h from monst...
2020-06-20 Hourier[Refactor] #40478 Moved RF*_SPELL_SIZE from monster...
2020-06-20 Hourier[Refactor] #40478 Moved S_NUM_6 and S_NUM_4 from monste...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of cmd-building...
2020-06-15 Hourier[Refactor] #38844 Continued removing inclusion of monst...
2020-06-15 Hourier[Refactor] #38844 Removed inclusion of monster-race...
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