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2010-11-07 badlogicgames[changed] exposing setAutoBind() now. Could come in...
2010-11-07 badlogicgames[fixed] warnings in scene2d package, added javadoc...
2010-11-07 badlogicgames[fixed] complete graphics package. all done. MD5 classe...
2010-11-07 badlogicgames[fixed] graphics.glutils package javadoc
2010-11-07 badlogicgames[fixed] javadoc of graphics root package
2010-11-07 badlogicgames[fixed] utils package javadoc
2010-11-07 badlogicgames[fixed] physics package
2010-11-07 badlogicgames[fixed] math package javadoc
2010-11-07 badlogicgames[fixed] javadoc of files package
2010-11-07 badlogicgames[fixed] javadoc in audio package.
2010-11-07 badlogicgames[Fixed] javadoc of all top level interfaces and classes...
2010-11-07 badlogicgames[added] gdx2d Android.mk. doesn't add anything to the...
2010-11-07 badlogicgames[removed] Sprite2.x crap
2010-11-06 badlogicgames[fixed] Nate's bugs...
2010-11-06 badlogicgames[ignored] bin/gen
2010-11-05 badlogicgames[fixed] issue 55
2010-11-05 badlogicgames[added] JoglAnimator, stolen and modified from Jogl...
2010-11-05 badlogicgames[added] JoglAnimator, stolen and modified from Jogl...
2010-11-05 badlogicgames[Changed] loading of awt
2010-11-05 badlogicgames[changed] Animator doesn't run as fast as possible...
2010-11-05 badlogicgames[fixed] fucking CDT doesn't pick up env vars in include...
2010-11-05 badlogicgames[fixed] nightly build file to include linux 64-bit...
2010-11-05 badlogicgames(no commit message)
2010-11-05 badlogicgames(no commit message)
2010-11-05 badlogicgames[fixed] null pointer exception due to font not being...
2010-11-05 badlogicgames[fixed] everything gets loaded in the EDT now, swing...
2010-11-05 badlogicgames[removed] bullshit in gdx/linux64
2010-11-05 badlogicgames(no commit message)
2010-11-05 badlogicgames[removed] bullshit in gdx/linux64
2010-11-05 badlogicgames[added] 64-bit linux binary.
2010-11-05 badlogicgamesya, this sucks. fixing
2010-11-05 badlogicgames[added] Linux64 configuration, outputs libgdx-64.so
2010-11-05 badlogicgames[removed] gdx-invaders applet. will add that back in...
2010-11-05 badlogicgames[added] image-packer/bin to ignore
2010-11-05 badlogicgames[changed] back to jar dependencies.
2010-11-05 badlogicgames[added] new dependencies
2010-11-05 badlogicgames[changed] rtm updated to latest nightly
2010-11-04 nathan.sweet[fixed] Input bug with synchronization.
2010-11-04 nathan.sweet[removed] Text blending from SpriteBatch.
2010-11-04 nathan.sweet[fixed] Bugs with loading sound and music from classpat...
2010-11-04 nathan.sweet[fixed] If aids.
2010-11-04 nathan.sweetFixed desktop Files using internal FileHandles with...
2010-11-04 nathan.sweet[fixed] Accidentally checked in garbage.
2010-11-04 badlogicgames[fixed] invaders with updated jars
2010-11-04 badlogicgames[fixed] Helloworld with updated jars.
2010-11-04 badlogicgames[fixed] Helloworld
2010-11-04 badlogicgames(no commit message)
2010-11-04 badlogicgames[moved] native lib loading to static block in JoglAppli...
2010-11-03 badlogicgames[fixed] issue 53
2010-11-03 nathan.sweet[added] Javadocs.
2010-11-03 nathan.sweet[added] InputMultiplexer.
2010-11-03 badlogicgames(no commit message)
2010-11-03 badlogicgames[added] rtm android project, just for fun...
2010-11-03 badlogicgames[added] return to marchfeld fps :p
2010-11-02 nathan.sweetRenamed lwjgl backend package from desktop to lwjgl.
2010-11-02 nathan.sweetRenamed lwjgl backend package from desktop to lwjgl.
2010-11-02 nathan.sweet[changed] Most of LWJGL backend to pkg private.
2010-11-02 nathan.sweet[changed] Improved LwjglTexture somewhat. At least...
2010-11-02 nathan.sweet[changed] Decided EDT crap should not be used for applets.
2010-11-02 nathan.sweet[changed] Fixed up LwjglCanvas.
2010-11-02 nathan.sweet[fixed] gdx-twl aids.
2010-11-02 nathan.sweet[fixed] gdx-twl.
2010-11-02 nathan.sweet[changed] Internal files check classpath first on desktop.
2010-11-02 nathan.sweet[fixed] Bug where first lwjgl delta is large.
2010-11-02 nathan.sweet[changed] Minor cleanup.
2010-11-02 nathan.sweet[changed] ApplicationListener destroy => dispose.
2010-11-02 nathan.sweet[fixed] LwjglCanvas, Hiero, particle editor.
2010-11-02 badlogicgamesi give up for today, Nate you take over. Shit doesn...
2010-11-02 badlogicgames[fixed] build files.
2010-11-02 badlogicgames[fixed] helloworld example
2010-11-02 badlogicgames[removed] gdx-backend-desktop from gdx invaders
2010-11-02 badlogicgames[fixed] gdx invaders, need to add hiero fonts after...
2010-11-02 badlogicgames[fixed] hello world android example
2010-11-02 badlogicgames[fixed] hello world example
2010-11-02 badlogicgames["fixed"] resize stuff. not really working as expected...
2010-11-02 badlogicgames[added] resize event to lwjglapp
2010-11-02 badlogicgames[added] resize output to LifeCycleTest
2010-11-02 badlogicgames[added] resize events to backends
2010-11-02 badlogicgames[added] ApplicationListener.resize() to anything that...
2010-11-02 badlogicgames[added] ApplicationListener.resize()
2010-11-01 badlogicgames[changed] LwjglApplicationNew to LwjglApplication
2010-11-01 badlogicgames[fixed] warning
2010-11-01 badlogicgames[added] LwjglNativesLoader
2010-11-01 badlogicgames[added] lwjgl debug starter, for faster starting of...
2010-11-01 badlogicgames["fixed"] twl, particle editor, hiero. Not really :p
2010-11-01 badlogicgames[removed] box2d package from lwjgl tests. what did...
2010-11-01 badlogicgames[added] bin to ignore set
2010-11-01 badlogicgames[added] bin to ignore
2010-11-01 badlogicgames[fixed] removed debug output from AndroidApplication...
2010-11-01 badlogicgamesNOTE: extensions and lwjgl backend won't compile with...
2010-11-01 nathan.sweet[fixed] LwjglApplication had large first delta.
2010-11-01 nathan.sweet[added] Can save PNG files with Hiero now.
2010-11-01 badlogicgames[added] ManualBindTest. borked on Hero cause Qualcomm...
2010-11-01 badlogicgames[fixed] static GL stuff initialization was borked in...
2010-11-01 badlogicgames[removed] redundnat null glBufferData. silly me
2010-11-01 badlogicgames[changed] SpriteBatch does not use manual bind as that...
2010-11-01 nathan.sweet[added] Native font rendering to Hiero.
2010-10-31 nathan.sweet[changed] SVN ignore binaries.
2010-10-31 nathan.sweet[added] Hiero tool for creating bitmap fonts.
2010-10-31 badlogicgames[changed] disabled platformaddress fix in VertexBUfferO...
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