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hengband/hengband.git
2020-07-01
Hourier
[Refactor] #40521 player-inventory.c において1行ごとに挟まれていたコメン...
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2020-07-01
Hourier
[Refactor] #40521 Reshaped player-inventory.c automatically
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2020-07-01
Hourier
[Refactor] #40466 Changed macro function hex_spelling_a...
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2020-07-01
Hourier
[Refactor] #40466 Renamed player-effects.c/h to action...
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2020-07-01
Hourier
[Refactor] #40466 Changed kabe to wall
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2020-07-01
Hourier
[Refactor] #40466 Separated shape-changer.c/h from...
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2020-07-01
Hourier
[Refactor] #40466 Separated mspell-dispel.c/h from...
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2020-07-01
Hourier
[Refactor] #40466 Moved hp_player() from player-effects...
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2020-07-01
Hourier
[Refactor] #40466 Separated body-improvement.c/h from...
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2020-06-30
Hourier
[Refactor] #40466 Separated base-status.c/h from player...
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2020-06-30
Hourier
[Refactor] #40466 Moved set_tim_pain_packer()...no...
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2020-06-30
Hourier
[Refactor] #40466 Separated mind-magic-resistance.c...
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2020-06-30
Hourier
[Refactor] #40466 Moved set_tim_sh_holy() from player...
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2020-06-30
Hourier
[Refactor] #40466 Separated spells-demon.c/h from playe...
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2020-06-30
Hourier
[Refactor] Moved calc_android_exp() from player-effects...
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2020-06-30
Hourier
[Refactor] #40466 Separated experience.c/h from player...
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2020-06-30
Hourier
[Refactor] #40466 Separated form-changer.c/h from playe...
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2020-06-30
Hourier
[Refactpr] #40466 Moved set_tim_sh_force() from player...
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2020-06-30
Hourier
[Refactpr] #40466 Separated temporary-resistance.c...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_tim_stealth() from player...
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2020-06-29
Hourier
[Refactor] #40466 Separated element-resistance.c/h...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_food() from player-effects...
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2020-06-29
Hourier
[Refactor] #40466 Separated spells-craft.c/h from playe...
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2020-06-29
Hourier
[Refactor] #38997 Added player_type * argument to uid...
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2020-06-29
Hourier
[Refactor] #38997 Added player_type * argument to wizar...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_multishadow() and set_dustr...
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2020-06-29
Hourier
[Refactor] #40512 Separated wizard-messages.c/h from...
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2020-06-28
Hourier
[Refactor] #40466 Moved drop_weapons() from player...
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2020-06-28
Hourier
[Refactor] #40466 Moved set_superstealth() from player...
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2020-06-28
Hourier
[Refactor] #40466 Moved bad-status-setter.c/h and buff...
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2020-06-28
Hourier
[Refactor] #40466 Separated sight-setter.c/h from playe...
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2020-06-28
Hourier
[Refactor] #40466 Separated buff-setter.c/h from player...
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2020-06-28
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
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2020-06-28
Hourier
[Fix] Resolved typo
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to monste...
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2020-06-28
Hourier
[Fix] Resolved typo
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2020-06-28
Hourier
[Refactor]
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2020-06-28
Hourier
[Refactor] #38997 Separated player-realm.c/h from playe...
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2020-06-28
Hourier
[Refactor] #38997 Replaced p_ptr into player_ptr in...
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2020-06-28
Hourier
[Fix] #37353 Resolved the issue that player couldn...
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2020-06-28
Hourier
[Refactor] #37353 Renamed object-hook.c/h to item-teste...
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2020-06-28
Hourier
[Refactor] #37353 Separated mind-weaponsmith.c/h from...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-enchant.c/h from objec...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-quest.c/h from object...
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2020-06-28
Hourier
[Refactor] #37353 Moved item_tester_hook_weapon_except_...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-magic.c/h from object...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-expendable.c/h from...
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2020-06-28
Hourier
[Refactor] #37353 Moved some functions from object...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-checker.c/h from objec...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-armor.c/h from object...
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2020-06-28
Hourier
[Refactor] #37353 Changed macro functions to normal...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-bow.c/h from object...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-weapon.c/h from object...
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2020-06-28
Hourier
[Refactor] #37353 Separated hook-perception.c/h from...
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2020-06-28
Hourier
[Refactor] #38997 Removed unused comments in object...
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to object...
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to item_t...
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2020-06-28
Hourier
[Refactor] #38997 Reshaped object-hook.c automatically
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to sort.c/h
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2020-06-28
Hourier
[Refactor] #38997 Prepared to include player_type as...
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2020-06-27
Hourier
[Refactor] #38997 Changed macro function MAX_RANGE...
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2020-06-27
Hourier
[Refactor] #40482 Separated spell-info.c/h from spells3...
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2020-06-27
Hourier
[Refactor] #37353 Changed macro function 'object_char...
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2020-06-27
Hourier
[Refactor] #40482 Separated mind-mage.c/h from spells3.c/h
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2020-06-27
Hourier
[Refactor] #40482 Separated spells-perception.c/h from...
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2020-06-27
Hourier
[Refactor] #40482 Separated spells-curse-removal.c/h
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2020-06-27
Hourier
[Refactor] #40482 Separated spells-chaos.c/h from spell...
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2020-06-27
Hourier
[Refactor] #40482 Separated spells-recall.c/h from...
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2020-06-27
Hourier
[Refactor] #40482 Reshaped spells3.c automatically
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2020-06-27
Hourier
[Refactor] #40512 Separated wizard-spells.c/h from...
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2020-06-27
Hourier
[Refactor] #40512 Changed return type in wiz_dimension_...
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2020-06-27
Hourier
[Refactor] #40466 Moved set_lightspeed() from player...
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2020-06-27
Hourier
[Refactor] #40512 Separated spoiler-table.c/h from...
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-spoiler.c
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-spoiler.c automatically
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2020-06-27
Hourier
[Refactor] #40512 Unified spells-world.c/h into wizard...
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2020-06-27
Hourier
[Refactor] #40512 Separated tval-descriptions-table...
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2020-06-27
Hourier
[Refactor] #40512 Reshaped wizard-special-process.c...
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2020-06-27
Hourier
[Refactor] #37353 wizard-special-process.c において1行ごとに挟まれ...
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2020-06-27
Hourier
[Refactor] #37353 Fixed typo: from realm-daemon to...
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2020-06-27
Hourier
[Refactor] #40466 Separated racial-kutar.c/h from playe...
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2020-06-27
Hourier
[Refactor] #40466 Separated status-reseter.c/h from...
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2020-06-27
Hourier
[Refactor] #40466 Moved set_stun() and set_cut() from...
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2020-06-27
Hourier
[Refactor] #40466 Separated bad-status-setter.c/h from...
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2020-06-27
Hourier
[Refactor] #40498 Separated special-defense-types.h...
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2020-06-27
Hourier
[Refactor] #40466 Separated stances-table.c/h from...
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2020-06-27
Hourier
[Refactor] #40466 Unified English and Japanese resource...
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2020-06-27
Hourier
[Refactor] #40466 Reshaped player-effects.c automatically
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2020-06-27
Hourier
[Refactor] #40483 Renamed display-main-window.c/h to...
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2020-06-27
Hourier
[Refactor] #40483 Separated cursor.c/h from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved print_time() from display-main...
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2020-06-27
Hourier
[Refactor] #40483 Moved apply_default_feat_lighting...
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2020-06-27
Hourier
[Refactor] #40483 Separated lighting-colors-table.c...
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2020-06-27
Hourier
[Refactor] #40483 Moved *_track() from display-main...
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2020-06-27
Hourier
[Refactor] #40483 Separated floor-util.c/h from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved update_playtime() from display...
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2020-06-27
Hourier
[Refactor] #40483 Moved cmd-draw.c/h and cmd-visuals...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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2020-06-27
Hourier
[Refactor] #37353 Adjusted inclusion relationship in...
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