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android-x86/external-mesa.git
2014-02-06
Chad Versace
egl/glx: Remove egl_glx driver
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2014-02-06
Dave Airlie
docs: update 10.1 relnotes to note GL 3.3 on r600 and...
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2014-02-06
Zack Rusin
tgsi/ureg: increase the number of immediates
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2014-02-06
Zack Rusin
gallivm: make sure analysis works with large number...
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2014-02-06
Zack Rusin
gallivm: handle huge number of immediates
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2014-02-06
Zack Rusin
gallivm: allow large numbers of temporaries
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2014-02-05
Chris Forbes
i965/fs: Assume FBO rendering in precompile if MRT.
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2014-02-05
Chris Forbes
i965/fs: Guess nr_color_regions better in precompile
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2014-02-05
Chris Forbes
docs: Add relnotes for 10.2
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2014-02-05
Chris Forbes
mesa: Bump version to 10.2.0-devel
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2014-02-05
Kristian Høgsberg
i965: Move intel_prepare_render() above first buffer...
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2014-02-05
Brian Paul
st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_t...
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2014-02-05
Brian Paul
mesa: re-wrap, fix-up comment text in formats.h
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2014-02-05
Paul Berry
i965/cs: Allow ARB_compute_shader to be enabled via...
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2014-02-05
Paul Berry
i965/cs: Create the brw_compute_program struct, and...
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2014-02-05
Paul Berry
glsl/cs: Prohibit mixing of compute and non-compute...
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2014-02-05
Paul Berry
glsl/cs: Prohibit user-defined ins/outs in compute...
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2014-02-05
Paul Berry
main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.
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2014-02-05
Paul Berry
mesa/cs: Handle compute shader local size during linking.
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2014-02-05
Paul Berry
glsl/cs: Handle compute shader local_size_{x,y,z} decla...
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS...
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
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2014-02-05
Paul Berry
mesa/cs: Create the gl_compute_program struct, and...
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2014-02-05
Paul Berry
mesa/cs: Handle compute shaders in _mesa_use_program().
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2014-02-05
Paul Berry
glsl/cs: update main.cpp to use the ".comp" extension...
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2014-02-05
Paul Berry
glsl/cs: Populate default values for ctx->Const.Program...
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2014-02-05
Paul Berry
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update...
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2014-02-05
Paul Berry
glsl/cs: Change some linker loops to use MESA_SHADER_FR...
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2014-02-05
Paul Berry
mesa/cs: Add dispatch API stubs for ARB_compute_shader.
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2014-02-05
Paul Berry
mesa/cs: Add extension enable flags for ARB_compute_shader.
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2014-02-05
Roland Scheidegger
gallivm: fix F2U opcode
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2014-02-05
José Fonseca
tools/trace: Handle index buffer overflow gracefully.
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2014-02-05
Dave Airlie
docs/GL3.txt: update r600 status
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2014-02-05
Dave Airlie
r600g: add support for geom shaders to r600/r700 chipse...
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2014-02-05
Dave Airlie
r600g: enable GLSL 3.30 on evergreen GPUs
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2014-02-05
Dave Airlie
r600g: properly propogate clip dist write value
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2014-02-05
Dave Airlie
r600g: calculate a better value for array_size (v2)
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2014-02-05
Dave Airlie
r600g: fix CAYMAN geometry shader support
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2014-02-05
Dave Airlie
r600g: fix up shader out misc stuff for copy shader
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2014-02-05
Dave Airlie
r600g: port the layered surface rendering patch from...
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2014-02-05
Dave Airlie
r600g: initial VS output layer support
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2014-02-05
Dave Airlie
r600g: setup const texture buffers for geom shaders
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2014-02-05
Dave Airlie
r600g: calculate correct cut value
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2014-02-05
Dave Airlie
r600g: fix dynamic_input_array_index.shader_test
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2014-02-05
Dave Airlie
r600g: add support for indirect geom ring writes
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2014-02-05
Dave Airlie
r600g: write proper output prim type
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2014-02-05
Dave Airlie
r600g: enable instance cnt register with new enough...
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2014-02-05
Dave Airlie
r600g: add primitive input support for gs
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2014-02-05
Dave Airlie
r600g: emit streamout from dma copy shader
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2014-02-05
Dave Airlie
r600g/gs: fix cases where number of gs inputs != number...
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2014-02-05
Dave Airlie
r600g: increase array base for exported parameters
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2014-02-05
Dave Airlie
r600g: initialise the geom shader loop registers.
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2014-02-05
Dave Airlie
r600g: emit NOPs at end of shaders in more cases
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2014-02-05
Dave Airlie
r600g: don't enable SB for geom shaders
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2014-02-05
Dave Airlie
r600g/sb: add MEM_RING support
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2014-02-05
Dave Airlie
r600g: don't fail if we can't map VS->GS ring entries
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2014-02-05
Vadim Girlin
r600g: initial support for geometry shaders on evergree...
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2014-02-05
Vadim Girlin
r600g: add hw register definitions for GS block setup
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2014-02-05
Vadim Girlin
r600g: defer shader variant selection and depending...
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2014-02-05
Dave Airlie
r600g/bc: add support for indexed memory writes.
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2014-02-05
Vadim Girlin
r600g: move barrier and end_of_program bits from output...
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2014-02-05
Dave Airlie
r600g: split streamout emit code into a separate function
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2014-02-04
Marek Olšák
r600g,radeonsi: skip unnecessary buffer_is_busy call...
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2014-02-04
Marek Olšák
r600g,radeonsi: skip busy-checking for DISCARD_RANGE...
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2014-02-04
Marek Olšák
r600g,radeonsi: treat DYNAMIC and STREAM usage as STAGING
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2014-02-04
Marek Olšák
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
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2014-02-04
Brian Paul
mesa: remove stray bits of GL_EXT_cull_vertex
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2014-02-04
Paul Berry
glsl: Fix continue statements in do-while loops.
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2014-02-04
Paul Berry
glsl: Make condition_to_hir() callable from outside...
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2014-02-04
Topi Pohjolainen
i965/blorp: do not use unnecessary hw-blending support
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2014-02-04
Christian König
radeon/uvd: fix feedback buffer handling v2
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2014-02-04
Kenneth Graunke
i965: Use brw_bo_map[_gtt]() in intel_miptree_map_raw().
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2014-02-04
Kenneth Graunke
i965: Use brw_bo_map() in intel_texsubimage_tiled_memcpy().
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2014-02-04
Kenneth Graunke
i965: Create drm_intel_bo_map wrappers with performance...
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2014-02-03
Rob Clark
freedreno: enabling binning and opt by default
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2014-02-03
Rob Clark
freedreno/a3xx/compiler: new compiler
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2014-02-03
Rob Clark
freedreno/a3xx/compiler: split out old compiler
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2014-02-03
Rob Clark
freedreno/a3xx/compiler: prepare for new compiler
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2014-02-03
Rob Clark
freedreno/a3xx: remove useless reg tracking in disasm...
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2014-02-03
Carl Worth
docs: Add release notes for 10.0.3
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2014-02-03
Brian Paul
draw: fix incorrect color of flat-shaded clipped lines
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2014-02-03
Brian Paul
mesa: change GL_ALL_ATTRIB_BITS to 0xFFFFFFFF
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2014-02-03
Brian Paul
gallium/auxiliary/indices: replace free() with FREE()
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2014-02-03
Brian Paul
svga: check shader size against max command buffer...
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2014-02-03
Brian Paul
svga: refactor some shader code
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2014-02-03
Zack Rusin
gallivm: fix opcode and function nesting
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2014-02-03
Kenneth Graunke
mesa: Drop unnecessary (void) ctx from VAO code.
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2014-02-03
Kenneth Graunke
mesa: Remove "APPLE" from some VAO error messages.
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2014-02-03
Kenneth Graunke
mesa: Update some comments relating to VAOs.
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2014-02-03
Kenneth Graunke
mesa: Rename ElementArrayBufferObj to IndexBufferObj.
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2014-02-03
Kenneth Graunke
mesa: Rename _mesa_lookup_arrayobj to _mesa_lookup_vao.
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2014-02-03
Kenneth Graunke
mesa: Rename _mesa_..._array_obj functions to _mesa_...
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2014-02-03
Kenneth Graunke
mesa: Rename "struct gl_array_object" to gl_vertex_arra...
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2014-02-03
Kenneth Graunke
mesa: Rename "arrayObj" local variables to "vao".
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2014-02-03
Kenneth Graunke
mesa: Rename ArrayObj to VAO and DefaultArrayObj to...
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2014-02-02
Ian Romanick
meta: Silence several 'unused parameter' warnings
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2014-02-02
Ian Romanick
meta: Don't use fixed-function to decompress array...
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2014-02-02
Ian Romanick
meta: Use NDC in decompress_texture_image
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2014-02-02
Ian Romanick
meta: Consistenly use non-Apple VAO functions
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