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hengbandforosx/hengbandosx.git
2022-02-27
火炎の飛竜
Merge pull request #2304 from Slimebreath6078/feature...
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2022-02-27
Hourier
Merge pull request #2309 from Hourier/Fix-Pet-Attack
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2022-02-27
Hourier
[Refactor] #2308 ペットを押し退けようとすると攻撃動作に入ってしまう事象を修正した
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2022-02-27
Hourier
Merge pull request #2296 from Hourier/Rename-Monster...
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2022-02-27
Habu
Merge pull request #2307 from habu1010/feature/pr-statu...
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2022-02-26
Habu
[Feature] PR ステータスチェックのワークフロー再構成
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2022-02-26
Hourier
[Refactor] #2291 「配列等のテーブル類はファイル名の末尾をtableにする」という命名規則を外...
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2022-02-26
Slimebreath6078
[Refactor] 連想配列 quest を quest_map に改名
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2022-02-26
Slimebreath6078
[Fix] #2273 で発生した警告を直した
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2022-02-26
Hourier
Merge pull request #2303 from Hourier/Fix-Windows-Heade...
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2022-02-26
Hourier
[Fix] ヘッダ整形の結果、MSVCでコンパイルできなくなった事象を解消した
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2022-02-26
Habu
Merge pull request #2301 from habu1010/feature/check...
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2022-02-26
Habu
[Style] clang-format をすべてのヘッダファイルにも適用する
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2022-02-26
Habu
[Feature] ビルドテスト時にソースコードが正しく整形済みかチェックする
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2022-02-26
Habu
Merge pull request #2293 from habu1010/feature/fix...
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2022-02-26
火炎の飛竜
Merge pull request #2273 from Slimebreath6078/feature...
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2022-02-26
Slimebreath6078
[Refactor] decide_target_floor のクエスト番号を変数で受ける
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2022-02-26
Slimebreath6078
[Refactor] do_cmd_go_up 内の quest_numberを変数で受けた
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2022-02-26
Slimebreath6078
[Refactor] 一部変数の型を適切なものにした
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2022-02-26
Slimebreath6078
[Refactor] 一行が長い条件式を変数で受けた
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2022-02-26
Slimebreath6078
[Fix] ビルドテストエラーを修正
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2022-02-26
Slimebreath6078
[Refactor] 整形
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2022-02-26
Slimebreath6078
[Fix] エンバグを修正
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2022-02-26
Slimebreath6078
[Refactor] 初期化を合わせる
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2022-02-26
Slimebreath6078
[Refactor] i2enumをいくつか追加
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2022-02-26
Slimebreath6078
[Refactor] 切り出したものを適用させる
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2022-02-26
Slimebreath6078
[Refactor] exe_write_diaryからクエストに関連する処理を切り出す
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2022-02-26
Slimebreath6078
[Refactor] for文をイテレータに置き換えた
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2022-02-26
Slimebreath6078
[Refactor] std::vector<quest_type>からstd::map<QuestId...
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2022-02-26
Hourier
Merge pull request #2274 from Hourier/Make-Confusion...
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2022-02-26
Hourier
[Refactor] # PlayerType::mimic_form に付いていたtodoを削除した
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2022-02-26
Hourier
[Refactor] #2122 PlayerType::confused を削除し、TimedEffects...
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2022-02-26
Habu
[Fix] アイテム未確定名のシャッフルに偏りがある
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2022-02-26
Hourier
[Refactor] #2212 やたら長いif文をPlayerTypeのメソッドとしてまとめた
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2022-02-26
Hourier
[Refactor] #2212 PlayerType::confused を置換する前段作業として...
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2022-02-26
Hourier
[Refactor] #2212 変更範囲の1行制御構文に{}を付けた
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2022-02-26
Hourier
[Refactor] #2212 Defined the class PlayerConfusion...
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2022-02-26
Habu
Merge pull request #2290 from habu1010/feature/clang...
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2022-02-26
Habu
[Fix] 不足しているヘッダのインクルードを追加
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2022-02-26
Habu
[Style] Apply clang-format to all *.cpp files
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2022-02-25
Habu
Merge pull request #2288 from habu1010/feature/improve...
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2022-02-25
Habu
[Fix] gcc-wrap の改良に合わせた Makefile.am の変更
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2022-02-25
Habu
[Feature] gcc-wrap によりビルド用ディレクトリでコンパイルを行う
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2022-02-25
Habu
[Fix] サブディレクトリが記述されていないインクルードヘッダ
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2022-02-25
Deskull
Merge pull request #2287 from sikabane-works/feature...
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2022-02-25
Hourier
Merge pull request #2284 from Hourier/Delete-SYMBOL_CODE
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2022-02-25
Deskull
[Refactor] monster_blow 構造体を MonsterBlow クラスにリファクタリング。
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2022-02-25
Hourier
[Refactor] #2201 SYMBOL_CODE をchar型に変えた
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2022-02-25
Hourier
Merge pull request #2279 from Hourier/Make-Mimic-Kind...
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2022-02-25
Hourier
[Refactor] #2217 TODO を削除し、目に付いたDoxygenコメントのないファイルにコメント...
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2022-02-25
Hourier
[Refactor] #2217 mimic_kind_typeをMimicKindTypeに変更した
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2022-02-24
Habu
Merge pull request #2283 from habu1010/feature/fix...
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2022-02-24
Habu
[Fix] 店に売り出される矢の決定時に誤った矢が選択される
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2022-02-24
Habu
Merge pull request #2280 from habu1010/feature/workflow...
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2022-02-24
Habu
[Feature] ビルドテストに ccache を使用する
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2022-02-24
Hourier
Merge pull request #2275 from Hourier/Correct-Name1...
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2022-02-24
Hourier
[Refactor] #2233 コメントとリソース部のname1/name2をそれぞれ置換した
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2022-02-24
Hourier
[Refactor] #2233 コメント修正
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2022-02-24
Hourier
[Refactor] #2233 name2をego_idxに改名した
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2022-02-24
Hourier
[Refactor] #2233 name1をfixed_artifact_idxに改名した
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2022-02-23
Hourier
Merge pull request #2272 from Hourier/Include-Swimsuit...
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2022-02-23
Hourier
[Refactor] #2271 黒装束とあぶない水着のpval強化処理を一箇所にまとめた
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2022-02-23
Hourier
Merge pull request #2266 from Hourier/Make-Apply-Magic...
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2022-02-23
火炎の飛竜
Merge pull request #2174 from Slimebreath6078/feature...
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2022-02-23
Slimebreath6078
[Refactor] #2172 整形
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2022-02-23
Slimebreath6078
[Fix] #2172 重力属性で一つの効果が効かなければ全て効かなかったことになる不具合を修正
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2022-02-23
Hourier
[Refactor] #2205 generate_figurine() のポインタを参照に変えた
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2022-02-23
Hourier
[Refactor] #2205 enchant_hoge() がふさわしくないメソッド名をgenerate_...
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2022-02-23
Hourier
[Refactor] #2205 Separated enchant_chest() from OtherIt...
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2022-02-23
Hourier
[Refactor] #2205 Separated enchant_statue() from OtherI...
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2022-02-23
Hourier
[Refactor] #2205 Separated enchant_corpse() from OtherI...
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2022-02-23
Hourier
[Refactor] #2205 Separated enchant_figurine() from...
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2022-02-23
Hourier
[Refactor] #2205 Separated enchant_staff() from OtherIt...
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2022-02-23
Hourier
[Refactor] #2205 apply-magic-others.cpp/h をOtherItemsEn...
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2022-02-23
Hourier
Merge pull request #2249 from Hourier/Unite-Abstract...
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2022-02-23
Hourier
[Refactor] #2267 powerが0ならばearly returnすることとし、武器種別に基づくス...
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2022-02-23
Hourier
[Refactor] #2267 Reshaped apply-magic-weapon.cpp
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2022-02-23
Hourier
[Refactor] #2267 AbstractEnchanterのコンストラクタで、強化/弱化に値する武器...
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2022-02-23
Hourier
Merge pull request #2269 from Hourier/Fix-Special-Menu...
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2022-02-23
Hourier
[Refactor] #2127 special_menu_infoのスイープ部分をrange-based...
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2022-02-23
Hourier
[Refactor] #2127 class_conditionからwild_modeを分離した
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2022-02-22
Hourier
[Refactor] #2127 条件内容部分をjouken_naiyouからclass_conditionに修正した
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2022-02-22
Hourier
[Refactor] #2127 条件部分をjoukenからmenu_conditionに修正した
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2022-02-22
Hourier
[Refactor] #2127 条件部分をenum classで再定義した
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2022-02-22
Hourier
[Refactor] #2127 Made special_menu_content class
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2022-02-22
Habu
Merge pull request #2251 from habu1010/feature/e-info...
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2022-02-22
Deskull
Merge pull request #2265 from sikabane-works/feature...
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2022-02-22
Deskull
[Refactor] 変数型1箇所auto、{}追加して整形。
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2022-02-22
火炎の飛竜
Merge pull request #2263 from Slimebreath6078/feature...
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2022-02-22
Habu
[Document] is_vector_v の Doxygen コメントを追加
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2022-02-22
Slimebreath6078
[Refactor] #2262 置き換えたもの以外をローカル化した
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2022-02-22
Slimebreath6078
[Refactor] #2262 グローバル化してるx, yをtemp_*に変えた
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2022-02-22
Deskull
[Fix] wiz_restore_monster_max_num()の範囲指定を修正しつつn/Nコマンドと同...
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2022-02-22
火炎の飛竜
Merge pull request #2261 from Slimebreath6078/feature...
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2022-02-22
Slimebreath6078
[Fix] #2260 一部の思い出フラグをモンスター情報変更に対応させた
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2022-02-22
火炎の飛竜
Merge pull request #2259 from Slimebreath6078/feature...
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2022-02-22
Slimebreath6078
[Refactor] ブレスのルールを「radが負の値である」ことからフラグ式に変更
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2022-02-22
Slimebreath6078
[Refactor] プロジェクトのフラグ定義にPROJECT_BREATHを追加
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2022-02-22
火炎の飛竜
Merge pull request #2244 from Slimebreath6078/feature...
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2022-02-22
Hourier
Merge pull request #2222 from Hourier/Make-Input-Key...
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