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mikumikustudio/libgdx-mikumikustudio.git
2010-11-18
nathan.sweet
[added] Sprite#rotate90.
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2010-11-18
nathan.sweet
[fixed] Removed input synchronization.
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2010-11-18
badlogicgames
[added] Mesh.forceVBO for benchmarking to force VBO...
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2010-11-18
badlogicgames
1000th COMMIT! FIRST! LOLZ! ROFLCOPTER!
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2010-11-18
badlogicgames
[added] "unnecessary" synchronize blocks in touch handlers.
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2010-11-18
badlogicgames
[added] SpriteBatch can do n-buffering now for low...
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2010-11-18
christoph.widulle
[fix] getScreenToWorldX and getScreenToWorldY return...
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2010-11-17
badlogicgames
[changed] added VBO SpriteBatch. Uses VA otherwise.
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2010-11-17
badlogicgames
[added] SpritePerformanceTest
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2010-11-17
nathan.sweet
Changed internal for the desktop to look in the classpa...
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2010-11-17
badlogicgames
[removed] ImageIO from PixmapBlendingTest
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2010-11-17
badlogicgames
[renamed] PixmapBlendingTest
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2010-11-17
badlogicgames
[fixed] JoglPixmap compositing now works like LwjglComp...
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2010-11-17
nathan.sweet
[added] FileHandle.FileType.Classpath so that Internal...
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2010-11-17
badlogicgames
[fixed] rtm file handling.
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2010-11-17
badlogicgames
[fixed] minor javadoc update.
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2010-11-17
nathan.sweet
[added] SpriteSheetPacker, SpriteSheet, and SpriteSheet...
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2010-11-17
nathan.sweet
[changed] Forgot to update JOGL with the files changes.
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2010-11-17
nathan.sweet
[changed] Everything about files!
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2010-11-16
badlogicgames
[fixed] AndroidFileHandle badlogicgames.com/forum/viewt...
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2010-11-16
nathan.sweet
[removed] Unnecessary synchronize blocks in touch handlers.
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2010-11-16
badlogicgames
[fixed] if InputProcessor sets Input.setInputProcessor...
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2010-11-16
badlogicgames
[applied] patch from issue 63, adds actor swapping...
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2010-11-16
nathan.sweet
[removed] Unnecessary synchronize blocks in touch handlers.
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2010-11-15
badlogicgames
[fixed] warning in Application.
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2010-11-15
badlogicgames
WARNING!!! Input and InputProcessor HAVE CHANGED! No...
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2010-11-15
christoph.widulle
[removed] removed empty folders
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2010-11-15
badlogicgames
[fixed] LwjglGL11.glBufferData would not reseve memory...
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2010-11-15
badlogicgames
[fixed] Group.toChildCoordinates, issue 62. Thanks...
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2010-11-15
badlogicgames
[reverted] changes in onresume behaviour.
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2010-11-15
badlogicgames
[experimental] resume in AndroidGraphics.surfaceCreated...
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2010-11-15
badlogicgames
[added] MyFirstTriangle test.
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2010-11-15
nathan.sweet
(no commit message)
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2010-11-15
nathan.sweet
[fixed] Getting num vertices/indices that I fucked up.
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2010-11-15
badlogicgames
[fixed] all glutils buffer objects now set byteBuffer...
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2010-11-15
nathan.sweet
[fixed] SpriteCache to not use autobind. Messes up...
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2010-11-15
badlogicgames
[added] lockless thread queue. Thanks lefthand!
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2010-11-15
nathan.sweet
[changed] SpriteCacheTest, made slightly more interesting.
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2010-11-15
nathan.sweet
[changed] Very slightly more efficient SpriteBatch.
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2010-11-15
badlogicgames
[added] Graphics.getPpiX()/getPpiY()/getPpcX()/getPpcY...
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2010-11-14
christoph.widulle
[changed] minor changes. making classes and member...
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2010-11-14
christoph.widulle
[changed] added final when usefull
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2010-11-14
christoph.widulle
[added] added other contructor options
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2010-11-14
christoph.widulle
[changed] made AndroidFiles suitable to be inherited
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2010-11-14
badlogicgames
[changed] VBOVATEst to also test indexed geometry. It
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2010-11-14
badlogicgames
[added] IndexBufferObjectSubData, same as VertexBufferO...
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2010-11-14
badlogicgames
[added] VBOVATest, testing static and dynamic VBOs...
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2010-11-14
badlogicgames
[added] VertexBufferObjectSubData class that uses glBuf...
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2010-11-14
badlogicgames
[fixed?] AndroidGraphics.drawFrame() had a synch on...
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2010-11-14
nathan.sweet
[changed] Minor stuff.
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2010-11-14
badlogicgames
[fixed] setVertices bound the VA. wtf?
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2010-11-14
badlogicgames
[fixed] issue 61. Thanks lefthand
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2010-11-14
badlogicgames
[fixed] nasty foreach in AndroidInput. Thanks lefthand
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2010-11-13
nathan.sweet
[fixed] Reloading TextureData on Android.
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2010-11-13
nathan.sweet
[fixed] All warnings. No more checking in warnings...
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2010-11-13
nathan.sweet
[added] OpenAL native to LWJGL.
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2010-11-13
nathan.sweet
[fixed] Canvas sizing too small.
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2010-11-13
badlogicgames
[applied] patch from issue 59 to LwjglMusic
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2010-11-13
badlogicgames
[applied] patch from issue 59. will merge with LwjglMusic
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2010-11-13
christoph.widulle
[changed] leading "/" in resourcePath is optional now
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2010-11-12
badlogicgames
[changed] BitmapFontTest uses origin upper left corner...
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2010-11-10
badlogicgames
[added] shotgun.wav, fuck you subclipse...
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2010-11-10
badlogicgames
[fixed] SoundPool.play(volume) on Android. Updated...
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2010-11-09
christoph.widulle
[changed] Mesh in SpriteBatch changed from privat ...
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2010-11-09
badlogicgames
[fixed] catching Throwables now in XXXAudio on desktop...
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2010-11-09
badlogicgames
[fixed] issue 54 (sort off). Checking for null pointers...
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2010-11-09
badlogicgames
[fixed] bug in AndroidInput. added wrong keycode to...
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2010-11-09
badlogicgames
[changed] rtm projects classpath points to gdx and...
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2010-11-09
badlogicgames
[added] support for all gl mipmap filters to TextureFilter.
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2010-11-09
badlogicgames
[removed] layout xml file.
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2010-11-08
badlogicgames
[fixed] added stubs for new Graphics.newTexture() metho...
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2010-11-07
nathan.sweet
[fixed] Hiero clipping glyphs if a glyph is larger...
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2010-11-07
nathan.sweet
[fixed] Hiero not getting bounds right for native rende...
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2010-11-07
nathan.sweet
[fixed] LwjglCanvas being resized too small.
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2010-11-07
badlogicgames
[changed] build script now builds javadoc
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
[updated] android natives in tests
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2010-11-07
badlogicgames
[added] more jars to rtm
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2010-11-07
badlogicgames
[updtaed] demo libs
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2010-11-07
badlogicgames
[fixed] closing </code> tag in Application.
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2010-11-07
badlogicgames
(no commit message)
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2010-11-07
badlogicgames
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2010-11-07
badlogicgames
[fixed] gdx is now warning free :)
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2010-11-07
badlogicgames
[changed] exposing setAutoBind() now. Could come in...
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2010-11-07
badlogicgames
[fixed] warnings in scene2d package, added javadoc...
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2010-11-07
badlogicgames
[fixed] complete graphics package. all done. MD5 classe...
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2010-11-07
badlogicgames
[fixed] graphics.glutils package javadoc
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2010-11-07
badlogicgames
[fixed] javadoc of graphics root package
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2010-11-07
badlogicgames
[fixed] utils package javadoc
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2010-11-07
badlogicgames
[fixed] physics package
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2010-11-07
badlogicgames
[fixed] math package javadoc
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2010-11-07
badlogicgames
[fixed] javadoc of files package
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2010-11-07
badlogicgames
[fixed] javadoc in audio package.
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2010-11-07
badlogicgames
[Fixed] javadoc of all top level interfaces and classes...
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2010-11-07
badlogicgames
[added] gdx2d Android.mk. doesn't add anything to the...
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2010-11-07
badlogicgames
[removed] Sprite2.x crap
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