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android-x86/external-mesa.git
2017-11-01
Jordan Justen
i965: Initialize disk shader cache if MESA_GLSL_CACHE_D...
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2017-11-01
Jordan Justen
dri drivers: Always add the sha1 build-id
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2017-11-01
Jordan Justen
disk_cache: Fix issue reading GLSL metadata
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2017-11-01
Jordan Justen
glsl/shader_cache: Save fs (BlendSupport) metadata
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2017-11-01
Jordan Justen
i965: Initialize sha1 hash of dri config options
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2017-11-01
Jordan Justen
i965: Don't link when the program was found in the...
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2017-11-01
Jordan Justen
i965: add cache fallback support using serialized nir
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2017-11-01
Timothy Arceri
i965: add support for cached shaders with xfb qualifiers
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2017-11-01
Timothy Arceri
mesa/glsl: add api_enabled flag to gl_transform_feedbac...
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2017-11-01
Jordan Justen
i965: Add shader cache support for compute
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2017-11-01
Timothy Arceri
i965: add shader cache support for tess stages
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2017-11-01
Timothy Arceri
i965: add shader cache support for geometry shaders
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2017-11-01
Timothy Arceri
i965: Add shader cache support for vertex and fragment...
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2017-11-01
Timothy Arceri
i965: add initial implementation of on disk shader...
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2017-11-01
Jordan Justen
i965: Calculate thread_count in brw_alloc_stage_scratch
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2017-11-01
Jordan Justen
intel/compiler: Add functions to get prog_data and...
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2017-11-01
Jordan Justen
intel/compiler: Add union types for prog_data and prog_...
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2017-11-01
Jordan Justen
blob: Don't set overrun if reading 0 bytes at end of...
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2017-11-01
Jordan Justen
intel/compiler: Remove final_program_size from brw_comp...
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2017-11-01
Carl Worth
intel/compiler: add new field for storing program size
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2017-11-01
Jordan Justen
i965: Don't rely on nir for uses_texture_gather
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2017-11-01
Jordan Justen
i965/link: Serialize program to nir after linking for...
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2017-11-01
Jordan Justen
glsl/shader_cache: Save and restore serialized nir...
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2017-11-01
Jordan Justen
main: Add driver cache blob fields to gl_program
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2017-11-01
Jason Ekstrand
nir: Add hooks for testing serialization
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2017-11-01
Connor Abbott
nir: add serialization and deserialization
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2017-11-01
Dave Airlie
mesa/st: implement max combined output resources limiting.
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2017-11-01
Dave Airlie
gallium: add cap for driver specified max combined...
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2017-10-31
Gert Wollny
r600/sb: bail out if prepare_alu_group() doesn't find...
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2017-10-31
Timothy Arceri
radeonsi: fix culldist_writemask in nir path
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2017-10-31
Neil Roberts
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t...
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2017-10-31
Nanley Chery
i965: Check CCS_E compatibility for texture view rendering
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2017-10-31
Nanley Chery
intel/isl: Disable some gen10 CCS_E formats for now
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2017-10-31
Eric Engestrom
meson: pass correct args to gles2 ABI test
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2017-10-31
Eric Engestrom
meson: pass correct args to gles1 ABI test
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2017-10-31
Eric Engestrom
meson: pass correct args to gbm symbol test
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2017-10-31
Eric Engestrom
meson: pass correct args to wayland-egl symbol test
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2017-10-31
Eric Engestrom
automake+meson: don't run egl symbol check on libglvnd lib
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2017-10-31
Eric Engestrom
meson: pass correct env/args to egl tests
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2017-10-31
Eric Engestrom
gles2: fail symbol check if lib is missing
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2017-10-31
Eric Engestrom
gles1: fail symbol check if lib is missing
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2017-10-31
Eric Engestrom
gbm: fail symbol check if lib is missing
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2017-10-31
Eric Engestrom
wayland-egl: fail symbol check if lib is missing
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2017-10-31
Eric Engestrom
egl: fail symbol check if lib is missing
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2017-10-31
Dylan Baker
meson: set visibility flags on gbm
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2017-10-31
Dylan Baker
meson: Don't link gbm with threads
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2017-10-31
Dylan Baker
meson: Use true and false instead of yes and no for...
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2017-10-31
Andrey Grodzovsky
winsys/amdgpu: Add R600_DEBUG flag to reserve VMID...
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2017-10-31
Erik Faye-Lund
meson: do not search for needless deps
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2017-10-31
Samuel Pitoiset
radv: bail out when binding the same vertex buffers
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2017-10-31
Samuel Pitoiset
radv: bail out when binding the same index buffer
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2017-10-31
Erik Faye-Lund
meson: use dep_m in libgallium
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2017-10-31
Timothy Arceri
radv: use correct alloc function when loading from...
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2017-10-31
Plamena Manolova
i965: Fix ARB_indirect_parameters logic.
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2017-10-31
Kenneth Graunke
i965: Don't flag BRW_NEW_SURFACES unless some push...
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2017-10-31
Kenneth Graunke
intel/genxml: Fix decoding of groups with fields smalle...
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2017-10-31
Ian Romanick
glsl: Fix bad formatting in a comment
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2017-10-30
Eric Anholt
broadcom/vc5: Force blending to treat alpha as 1 for...
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2017-10-30
Eric Anholt
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CO...
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2017-10-30
Eric Anholt
broadcom/vc5: Pack clear colors according to the TLB...
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2017-10-30
Eric Anholt
broadcom/vc5: Don't do r/b channel swapping on 565.
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2017-10-30
Eric Anholt
broadcom/vc5: Use the proper gallium format for our...
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2017-10-30
Eric Anholt
broadcom/vc5: Add some comments about the texture/outpu...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop duplicated setup of clip_window_heig...
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2017-10-30
Eric Anholt
broadcom/vc5: Don't forget to actually turn on stencil...
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2017-10-30
Eric Anholt
broadcom/vc5: Stop lowering negates to subs.
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2017-10-30
Eric Anholt
broadcom/vc5: Set up MSAA texture type according to...
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2017-10-30
Eric Anholt
broadcom/vc5: Use the sampler view's format, not the...
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2017-10-30
Eric Anholt
broadcom/vc5: Emit raw loads for MSAA buffers.
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2017-10-30
Eric Anholt
broadcom/vc5: Use raw stores for MSAA buffers.
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2017-10-30
Eric Anholt
broadcom/vc5: Add lowering for txf_ms to a txf on a...
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2017-10-30
Eric Anholt
broadcom/vc5: Lay out MSAA textures/renderbuffers as...
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2017-10-30
Eric Anholt
broadcom/vc5: Keep output height pad out of the store...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop padding bits from the texture shader...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from texture P1's...
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2017-10-30
Eric Anholt
broadcom/vc5: Drop alignment bits from Z/S rendering...
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2017-10-30
Eric Anholt
broadcom/xml: Fix address packing for address with...
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2017-10-30
Eric Anholt
broadcom/clif: Print out the contents of the generic...
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2017-10-30
Eric Anholt
broadcom/clif: Move the CL printing part of CL dumps...
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2017-10-30
Eric Anholt
broadcom/vc5: Lower unpack_*_4x8 to normal math.
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2017-10-30
Eric Anholt
broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linea...
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2017-10-30
Eric Anholt
broadcom/vc5: Disable GL_ARB_transform_feedback3.
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2017-10-30
Eric Anholt
broadcom/vc5: Fix gl_FragCoord pixel center setup.
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2017-10-30
Eric Anholt
broadcom/vc5: Always set up 1D textures as raster order.
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2017-10-30
Eric Anholt
broadcom/xml: Throw an #error in XML-based codegen...
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2017-10-30
Eric Anholt
broadcom/vc4: Fix bool marking on Rasterizer Oversample...
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2017-10-30
Eric Anholt
broadcom/vc5: Mark lookup type as uint, not bool.
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2017-10-30
Eric Anholt
broadcom/vc5: Fix GPU hang with no vertex elements...
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2017-10-30
Eric Engestrom
git_sha1_gen: create empty file in fallback path
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2017-10-30
Lionel Landwerlin
intel: common: silence compiler warning
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2017-10-30
Eduardo Lima...
glsl/linker: Check that re-declared, inter-shader built...
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2017-10-30
Eduardo Lima...
glsl: Use the utility function to copy symbols between...
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2017-10-30
Eduardo Lima...
glsl_parser_extra: Add utility to copy symbols between...
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2017-10-30
Eric Engestrom
i965: remove unused variable
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2017-10-30
Eric Engestrom
meson: wire up egl/android
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2017-10-30
Ian Romanick
glsl: Remove ir_binop_greater and ir_binop_lequal expre...
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2017-10-30
Ian Romanick
glsl/parser: Track built-in types using the glsl_type...
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2017-10-30
Ian Romanick
glsl/parser: Return the glsl_type object from the lexer
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2017-10-30
Ian Romanick
glsl/parser: Allocate identifier inside classify_identifier
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2017-10-30
Ian Romanick
glsl/parser: Move anonymous struct name handling to...
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