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android-x86/external-mesa.git
2010-10-13
Brian Paul
mesa: remove assertion w/ undeclared variable texelBytes
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2010-10-12
Dave Airlie
st/mesa: enable stencil shader export extension if...
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2010-10-12
Dave Airlie
glsl: add support for shader stencil export
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2010-10-12
Dave Airlie
r600g: add shader stencil export support.
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2010-10-12
Dave Airlie
r600g: add support for S8, X24S8 and S8X24 sampler...
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2010-10-12
Dave Airlie
st/mesa: use shader stencil export to accelerate shader...
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2010-10-12
Dave Airlie
st/mesa: add option to choose a texture format that...
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2010-10-12
Dave Airlie
softpipe: add support for shader stencil export capability
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2010-10-12
Dave Airlie
mesa: improve texstore for 8/24 formats and add texstor...
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2010-10-12
Dave Airlie
mesa: add support for FRAG_RESULT_STENCIL.
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2010-10-12
Dave Airlie
gallium/util: add S8 tile sampling support.
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2010-10-12
Dave Airlie
gallium/format: add X32_S8X24_USCALED format.
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2010-10-12
Dave Airlie
gallium/format: add support for X24S8 and S8X24 formats.
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2010-10-12
Dave Airlie
gallium/tgsi: add support for stencil writes.
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2010-10-12
Eric Anholt
i965: Don't rebase the index buffer to min 0 if any...
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2010-10-12
Eric Anholt
intel: Allow CopyTexSubImage to InternalFormat 3/4...
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2010-10-12
Eric Anholt
i965: Fix missing "break;" in i2b/f2b, and missing...
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2010-10-12
Ian Romanick
glsl: Fix incorrect assertion
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2010-10-12
Ian Romanick
mesa: Validate assembly shaders when GLSL shaders are...
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2010-10-12
Keith Whitwell
llvmpipe: make sure intrinsics code is guarded with...
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2010-10-12
Thomas Hellstrom
st/xorg: Fix typo
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2010-10-12
Brian Paul
ir_to_mesa: assorted clean-ups, const qualifiers, new...
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2010-10-12
José Fonseca
gallivm: Name anonymous union.
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2010-10-12
Brian Paul
st/xlib: add some comments
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2010-10-12
Brian Paul
glsl2: fix signed/unsigned comparison warning
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2010-10-12
José Fonseca
llmvpipe: improve mm_mullo_epi32
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2010-10-12
Thomas Hellstrom
st/xorg: Don't try to remove invalid fbs
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2010-10-12
Thomas Hellstrom
xorg/vmwgfx: Don't hide HW cursors when updating them
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2010-10-12
Thomas Hellstrom
st/xorg: Add a customizer option to get rid of annoying...
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2010-10-12
Thomas Hellstrom
xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
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2010-10-12
Thomas Hellstrom
st/xorg: Don't try to use option values before processi...
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2010-10-12
Keith Whitwell
Revert "llvmpipe: try to keep plane c values small"
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2010-10-12
Keith Whitwell
gallivm: don't branch on KILLs near end of shader
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2010-10-12
Keith Whitwell
r600g: add missing file to sconscript
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2010-10-12
Keith Whitwell
gallium: move sse intrinsics debug helpers to u_sse.h
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2010-10-12
José Fonseca
llvmpipe: Fix MSVC build.
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2010-10-12
Keith Whitwell
llvmpipe: fix typo in last commit
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2010-10-12
Keith Whitwell
llvmpipe: try to keep plane c values small
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2010-10-12
Keith Whitwell
llvmpipe: add debug helpers for epi32 etc
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2010-10-12
Keith Whitwell
llvmpipe: try to do more of rast_tri_3_16 with intrinsics
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2010-10-12
José Fonseca
llvmpipe: Do not dispose the execution engine.
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2010-10-12
Francisco Jerez
nouveau: Get larger push buffers.
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2010-10-12
Francisco Jerez
dri/nouveau: Initialize tile_flags when allocating...
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2010-10-11
Dave Airlie
r600g: fix typo in vertex sampling on r600
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2010-10-11
Eric Anholt
i965: Always use the new FS backend on gen6.
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2010-10-11
Eric Anholt
i965: Fix gen6 pixel_[xy] setup to avoid mixing int...
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2010-10-11
Eric Anholt
i965: Don't compute-to-MRF in gen6 VS math.
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2010-10-11
Eric Anholt
i965: Expand uniform args to gen6 math to full register...
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2010-10-11
Eric Anholt
i965: Don't compute-to-MRF in gen6 math instructions.
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2010-10-11
Eric Anholt
i965: Add a couple of checks for gen6 math instruction...
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2010-10-11
Eric Anholt
i965: Don't consider gen6 math instructions to write...
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2010-10-11
Chad Versace
glsl: Changes in generated file glsl_lexer.cpp
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2010-10-11
Chad Versace
glsl: Add lexer rules for uint and uvecN (N=2..4)
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2010-10-11
Chad Versace
glsl: Add glsl_type::uvecN_type for N=2,3
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2010-10-11
Chad Versace
intel_extensions: Add ability to set GLSL version via...
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2010-10-11
Daniel Vetter
r200: revalidate after radeon_update_renderbuffers
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2010-10-11
Eric Anholt
i965: Compute to MRF in the new FS backend.
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2010-10-11
Eric Anholt
i965: Give the FB write and texture opcodes the info...
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2010-10-11
Eric Anholt
i965: Give the math opcodes information on base mrf...
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2010-10-11
Eric Anholt
i965: Move FS backend structures to a header.
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2010-10-11
Eric Anholt
i965: Reduce register interference checks for changed...
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2010-10-11
Eric Anholt
i965: Split FS_OPCODE_DISCARD into two steps.
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2010-10-11
José Fonseca
llvmpipe: Use lp_tgsi_info.
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2010-10-11
José Fonseca
gallivm: More detailed analysis of tgsi shaders.
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2010-10-11
José Fonseca
tgsi: Export some names for some tgsi enums.
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2010-10-11
José Fonseca
gallium: Define C99 restrict keyword where absent.
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2010-10-11
José Fonseca
gallivm: Eliminate unsigned integer arithmetic from...
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2010-10-11
José Fonseca
llvmpipe: Remove outdated comment about stencil testing.
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2010-10-11
Dave Airlie
r600g: don't run with scissors.
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2010-10-11
Dave Airlie
r600g: add TXL opcode support.
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2010-10-11
Dave Airlie
r600g: enable vertex samplers.
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2010-10-11
Dave Airlie
r600g: evergreen has no request size bit in texture...
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2010-10-11
Dave Airlie
r600g: fix input/output Z export mixup for evergreen.
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2010-10-10
José Fonseca
gallivm: Pass texture coords derivates as scalars.
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2010-10-10
José Fonseca
gallivm: Use variables instead of Phis in loops.
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2010-10-10
José Fonseca
gallivm: Allow to disable bri-linear filtering with...
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2010-10-10
José Fonseca
gallivm: Fix a long standing bug with nested if-then...
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2010-10-10
Francisco Jerez
dri/nv10: Fake fast Z clears for pre-nv17 cards.
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2010-10-09
Francisco Jerez
dri/nouveau: Minor cleanup.
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2010-10-09
José Fonseca
gallivm: Cleanup the rest of the flow module.
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2010-10-09
José Fonseca
gallivm: Simplify if/then/else implementation.
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2010-10-09
José Fonseca
gallivm: Factor out the SI->FP texture size conversion...
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2010-10-09
José Fonseca
gallivm: Remove support for Phi generation.
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2010-10-09
José Fonseca
gallivm: Use varilables instead of Phis for cubemap...
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2010-10-09
José Fonseca
gallivm: Don't generate Phis for execution mask.
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2010-10-09
José Fonseca
gallivm: Special bri-linear computation path for unmodi...
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2010-10-09
José Fonseca
gallivm: Less code duplication in log computation.
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2010-10-09
José Fonseca
util: Defined M_SQRT2 when not available.
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2010-10-09
José Fonseca
gallivm: Handle code have ret correctly.
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2010-10-09
José Fonseca
llvmpipe: Fix MSVC build. Enable the new SSE2 code...
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2010-10-09
Keith Whitwell
llvmpipe: simplified SSE2 swz/unswz routines
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2010-10-09
Keith Whitwell
llvmpipe: clean up shader pre/postamble, try to catch...
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2010-10-09
Keith Whitwell
llvmpipe: try to be sensible about whether to branch...
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2010-10-09
Keith Whitwell
gallivm: simpler uint8->float conversions
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2010-10-09
Keith Whitwell
gallivm: prefer blendvb for integer arguments
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2010-10-09
Keith Whitwell
gallivm: specialized x8z24 depthtest path
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2010-10-09
Keith Whitwell
llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
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2010-10-09
Keith Whitwell
llvmpipe: store zero into all alloca'd values
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2010-10-09
Keith Whitwell
llvmpipe: use alloca for fs color outputs
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2010-10-09
Keith Whitwell
llvmpipe: defer attribute interpolation until after...
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