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android-x86/external-mesa.git
2015-10-07 Matthew Watersegl: rework handling EGL_CONTEXT_FLAGS
2015-10-07 Tom Stellardradeon/llvm: Initialize gallivm targets when initializi...
2015-10-07 Tom Stellardgallivm: Allow drivers and state trackers to initialize...
2015-10-07 Tom Stellardgallium/radeon: Use call_once() when initailizing LLVM...
2015-10-07 Kyle Brennemanglx: Don't hard-code the name "libGL.so.1" in driOpenDr...
2015-10-07 Kyle Brennemanmapi: Make _glapi_get_stub work with "gl" or "mgl"...
2015-10-07 Kyle Brennemanglx: Fix build errors with --enable-mangling (v2)
2015-10-07 Daniel Scharrermesa: Add abs input modifier to base for POW in ffverte...
2015-10-07 Ian Romanickmeta: Handle array textures in scaled MSAA blits
2015-10-07 Ville Syrjäläi915: Remember to call intel_prepare_render() before...
2015-10-07 Ville Syrjäläi915: Fix texcoord vs. varying collision in fragment...
2015-10-07 Ville Syrjäläi830: Fix collision between I830_UPLOAD_RASTER_RULES...
2015-10-07 Brian Paulst/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
2015-10-07 Ilia Mirkinnouveau: wait to unref the transfer's bo until it's...
2015-10-07 Ilia Mirkinnouveau: delay deleting buffer with unflushed fence
2015-10-07 Ilia Mirkinnouveau: be more careful about freeing temporary transf...
2015-10-07 Francisco Jerezi965/fs: Fix hang on IVB and VLV with image format...
2015-10-07 Marek Olšákradeonsi: add scratch buffer to the buffer list when...
2015-10-07 Leo Liuradeon/vce: fix vui time_scale zero error
2015-10-07 Roland Scheideggermesa: fix mipmap generation for immutable, compressed...
2015-10-07 Marek Olšákgallium/u_blitter: handle allocation failures
2015-10-07 Marek Olšákradeonsi: handle dummy constant buffer allocation failure
2015-10-07 Marek Olšákradeonsi: don't forget to update scratch relocations...
2015-10-07 Marek Olšákradeonsi: skip drawing if updating the scratch buffer...
2015-10-07 Marek Olšákradeonsi: skip drawing if PS fails to compile or upload
2015-10-07 Marek Olšákradeonsi: skip drawing if VS, TCS, TES, GS fail to...
2015-10-07 Marek Olšákradeonsi: handle fixed-func TCS shader create failure
2015-10-07 Marek Olšákradeonsi: handle shader precompile failures
2015-10-07 Marek Olšákradeonsi: skip drawing if GS ring allocations fail
2015-10-07 Marek Olšákradeonsi: skip drawing if the tess factor ring allocati...
2015-10-07 Marek Olšákradeonsi: add malloc fail paths to si_create_shader_state
2015-10-07 Marek Olšákradeonsi: report alloc failure from si_shader_binary_read
2015-10-07 Marek Olšákgallium/radeon: add a fail path for depth MSAA texture...
2015-10-07 Marek Olšákgallium/radeon: handle buffer alloc failures in r600_dr...
2015-10-07 Marek Olšákgallium/radeon: handle buffer_map staging buffer failur...
2015-10-07 Marek Olšákradeonsi: handle constant buffer alloc failures
2015-10-07 Marek Olšákradeonsi: handle index buffer alloc failures
2015-10-07 Marek Olšákst/mesa: fix front buffer regression after dropping...
2015-09-28 Emil Velikovdocs: add sha256 checksums for 11.0.2
2015-09-28 Emil Velikovdocs: add release notes for 11.0.2
2015-09-28 Emil VelikovUpdate version to 11.0.2
2015-09-28 Eduardo Lima... mesa: Use the effective internal format instead for...
2015-09-28 Eduardo Lima... mesa: Move _mesa_base_tex_format() from teximage to...
2015-09-28 Eduardo Lima... mesa: Fix order of format+type and internal format...
2015-09-28 Matt Turnerglsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
2015-09-28 Kristian Høgsberg... i965: Respect stride and subreg_offset for ATTR registers
2015-09-26 Emil Velikovdocs: add sha256 checksums for 11.0.1
2015-09-26 Emil Velikovdocs: add release notes for 11.0.1
2015-09-26 Emil VelikovUpdate version to 11.0.1
2015-09-23 Ian Romanickt_dd_dmatmp: Use addition instead of subtraction in...
2015-09-23 Ian Romanickt_dd_dmatmp: Pull out common 'count -= count & 3' code
2015-09-23 Ian Romanickt_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
2015-09-23 Ian Romanickt_dd_dmatmp: Clean up improper code formatting from...
2015-09-23 Ian Romanickt_dd_dmatmp: Make "count" actually be the count
2015-09-23 Iago Toral... mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for...
2015-09-23 Tapani Pällii965: fix textureGrad for cubemaps
2015-09-23 Jeremy Huddlestonconfigure.ac: Add support to enable read-only text...
2015-09-23 Ilia Mirkinradeonsi: load fmask ptr relative to the resources...
2015-09-23 Tapani Pällimesa: fix errors when reading depth with glReadPixels
2015-09-23 Ilia Mirkinnv50,nvc0: flush texture cache in presence of coherent...
2015-09-23 Ilia Mirkinnv50,nvc0: detect underlying resource changes and updat...
2015-09-23 Ulrich Weigandmesa: Fix texture compression on big-endian systems
2015-09-23 Ilia Mirkinfreedreno/a3xx: fix blending of L8 format
2015-09-23 Ilia Mirkinnv50, nvc0: fix max texture buffer size to 128M elements
2015-09-23 Ilia Mirkinst/mesa: avoid integer overflows with buffers >= 512MB
2015-09-23 Ray Strodegbm: convert gbm bo format to fourcc format on dma...
2015-09-23 Anuj Phogatmeta: Abort meta pbo path if TexSubImage need signed...
2015-09-23 Antia Puentesi965/vec4_nir: Load constants as integers
2015-09-23 Antia Puentesi965/vec4: Fix saturation errors when coalescing registers
2015-09-23 Jason Ekstrandi965/vec4: Don't reswizzle hardware registers
2015-09-23 Jason Ekstrandnir: Fix a bunch of ralloc parenting errors
2015-09-12 Emil Velikovdocs: add sha256 checksums for 11.0.0
2015-09-12 Emil Velikovdocs: Update 11.0.0 release notes
2015-09-12 Emil VelikovUpdate version to 11.0.0(final)
2015-09-11 Kenneth Graunkeglsl: Use hash tables for opt_constant_propagation...
2015-09-11 Kenneth Graunkei965: Use hash tables for brw_fs_vector_splitting().
2015-09-11 Kenneth Graunkeglsl: Use hash tables in opt_constant_variable().
2015-09-11 Ian Romanickmeta: Always bind the texture
2015-09-11 Marek Olšákr600g: use pipe_resource::width0 instead pb_buffer...
2015-09-11 Marek Olšákradeonsi: enable VGPR spilling on VI
2015-09-11 Marek Olšákwinsys/amdgpu: calculate the maximum number of compute...
2015-09-11 Albert Freemanclover: Avoid using typename to allow compilation of...
2015-09-11 Kenneth Graunkei965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.
2015-09-11 Ilia Mirkinnv50/ir: don't fold immediate into mad if registers...
2015-09-11 Ilia Mirkinnv50/ir: fix emission of 8-byte wide interp instruction
2015-09-11 Ilia Mirkinnv50/ir: r63 is only 0 if we are using less than 63...
2015-09-11 Ilia Mirkinnv50/ir: make edge splitting fix up phi node sources
2015-09-11 Ilia Mirkinnvc0: remove BGRA4 format support
2015-09-11 Ilia Mirkinnvc0: keep track of cb bindings per buffer, use for...
2015-09-11 Hans de Goedenv30: Disable msaa unless requested from the env by...
2015-09-11 Hans de Goedenv30: Fix color resolving for nv3x cards
2015-09-11 Mauro Rossiandroid: Always define __STDC_LIMIT_MACROS.
2015-09-11 Mauro Rossiandroid: rename LLVM_VERSION_PATCH to MESA_LLVM_VERSION...
2015-09-11 Mauro Rossinouveau: android: add space before PRIx64 macro
2015-09-11 Emil Velikovauxiliary: rework the python generated sources rules
2015-09-11 Emil Velikovglsl: build: remove bogus dependency
2015-09-11 Emil Velikovglsl: build: use makefile.sources variables when possible
2015-09-11 Emil Velikovglsl: automake: reuse $(NIR_GENERATED_FILES) where...
2015-09-11 Emil Velikovglsl: automake: rework the sources generation rules
2015-09-11 Emil Velikovmesa: automake: rework the source generation rules
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