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hengbandforosx/hengbandosx.git
2022-04-01
火炎の飛竜
Merge pull request #2458 from Slimebreath6078/feature...
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2022-04-01
Hourier
Merge pull request #2463 from Hourier/Fix-Compilation...
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2022-03-30
Deskull
Merge pull request #2467 from backwardsEric/english...
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2022-03-30
火炎の飛竜
Merge pull request #2466 from backwardsEric/mspell...
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2022-03-30
Eric Branlund
clang: include <unordered_map> in mspell/mspell-data...
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2022-03-30
火炎の飛竜
Merge pull request #2414 from Slimebreath6078/feature...
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2022-03-30
Slimebreath6078
[Refactor] 特殊攻撃魔法の処理を一部共通化
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2022-03-30
Slimebreath6078
[Refactor] mspell-particularity.cpp/h を mspell-attack...
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2022-03-30
Slimebreath6078
[Refactor] 呪いのコピペを低減
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2022-03-30
Slimebreath6078
[Refactor] mspell-curse.cpp/h を mspell-attack 内へ移動
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2022-03-30
Slimebreath6078
[Refactor] ブレスのコピペを低減
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2022-03-30
Slimebreath6078
[Refactor] mspell-breath.cpp/h を mspell-attack 内へ移動
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2022-03-30
Slimebreath6078
[Refactor] ボルト魔法のコピペを低減
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2022-03-30
Slimebreath6078
[Refactor] mspell-bolt.cpp/h を mspell-attack へ移動
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2022-03-30
Slimebreath6078
[Refactor] ボール系魔法のコピペを低減
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2022-03-30
Slimebreath6078
[Refactor] mspell-ball.cpp/h を mspell-attack 内に移動
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2022-03-30
Slimebreath6078
[Refactor] 敵攻撃魔法の抽象クラスを作成
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2022-03-30
Slimebreath6078
[Refactor] 敵魔法から属性を取得するための基底クラスを追加
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2022-03-30
Hourier
[Fix] monster-eating.cpp で出ていたナローキャスティング警告を解消した
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2022-03-29
Eric Branlund
English: use "power" rather than "magic" for elementali...
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2022-03-29
Eric Branlund
English: change failure message for an elementalist...
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2022-03-29
Eric Branlund
English: reword merfolk character background to avoid...
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2022-03-29
Eric Branlund
English: align labels to columns in racial and element...
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2022-03-27
Deskull
Merge pull request #2460 from sikabane-works/release...
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2022-03-27
Deskull
[Release] 3.0.0Alpha57
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2022-03-27
Slimebreath6078
[Fix] next_mirror で鏡のマスと同じ座標にある場合、抽選し直すように修正
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2022-03-27
Hourier
Merge pull request #2451 from Hourier/Make-ItemMagicApp...
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2022-03-27
Habu
Merge pull request #2453 from habu1010/feature/fix...
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2022-03-27
dis-
Merge pull request #2455 from dis-/feature/fix-magic...
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2022-03-27
Habu
[Fix] スーパーレイの反射前のビームも挙動を統一する
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2022-03-27
Habu
[Fix] スーパーレイの不自然な挙動を自然な感じにする
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2022-03-26
dis-
[Fix] 充填魔力吸収打撃でpvalが負値になる
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2022-03-26
Hourier
[Refactor] #2444 ItemKindTypeの順番にcase文をソートした
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2022-03-26
Hourier
[Refactor] #2444 宣言する必要のないデストラクタ群を削除した
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2022-03-26
Hourier
[Refactor] #2444 Separated set_fixed_artifact_generatio...
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2022-03-26
Hourier
[Refactor] #2444 不要なインクルードを除去し、作業完了につきtodoのDoxygenコメントを削除した
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2022-03-26
Hourier
[Refactor] #2444 Separated apply_cursed() from execute...
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2022-03-26
Hourier
[Refactor] #2444 Separated try_make_artifact() from...
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2022-03-26
Hourier
[Refactor] #2444 Separated calculate_rolls() from execu...
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2022-03-26
Hourier
[Refactor] #2444 Separated calculate_power() from execu...
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2022-03-26
Hourier
[Refactor] #2444 Separated calculate_chances() from...
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2022-03-26
Hourier
[Refactor] #2444 item-magic-applier.cpp/h をクラス化した
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2022-03-26
Hourier
[Refactor] #2444 Reshaped apply_magic_to_object()
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2022-03-26
Hourier
[Refactor] #2444 EnchanterFactoryクラスを作成し、そこへEnchanterクラ...
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2022-03-26
Hourier
[Refactor] #2444 Renamed apply-magic.* to item-magic...
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2022-03-23
火炎の飛竜
Merge pull request #2448 from Slimebreath6078/feature...
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2022-03-23
Habu
Merge pull request #2436 from habu1010/feature/fix...
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2022-03-23
Habu
Merge pull request #2446 from habu1010/feature/delete...
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2022-03-23
Habu
Merge pull request #2447 from habu1010/feature/rand...
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2022-03-23
Hourier
Merge pull request #2443 from Hourier/Divide-WeaponEnch...
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2022-03-23
Hourier
[Refactor] #2425 decide_skip() を武器種別ごとに分離した
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2022-03-23
Hourier
[Refactor] #2425 SwordEnchanterに残っていた不要な条件分岐を削除した
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2022-03-23
Hourier
[Refactor] #2425 PolearmEnchanterを定義し、SwordEnchanterから必...
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2022-03-23
Hourier
[Refactor] #2425 HaftedEnchanterを定義し、SwordEnchanterから必要...
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2022-03-23
Hourier
[Refactor] #2425 剣・鈍器・長柄/斧の共通処理をMeleeWeaponEnchanterへ移した
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2022-03-23
Hourier
[Refactor] #2425 Deifined AbstractMeleeWeaponEnchanter
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2022-03-22
Slimebreath6078
[Refactor] mind_ninja_type をパスカルケース化
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2022-03-22
Slimebreath6078
[Refactor] mind_ninja_type を enum class 化
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2022-03-22
Slimebreath6078
[Refactor] mind_mirror_master をパスカルケース化
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2022-03-22
Slimebreath6078
[Refactor] mind_mirror_master_type を enum class 化
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2022-03-22
Slimebreath6078
[Refactor] mind_mindcrafter_type をパスカルケース化
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2022-03-22
Slimebreath6078
[Refactor] mind_mindcrafter_type を enum class 化
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2022-03-22
Slimebreath6078
[Refactor] mind_force_trainer をパスカルケース化
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2022-03-22
Slimebreath6078
[Refactor] mind_force_trainer_type を enum class 化
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2022-03-22
Slimebreath6078
[Refactor] mind_berserker_type をパスカルケース化
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2022-03-22
Slimebreath6078
[Refactor] mind_berserker_type をenum class化
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2022-03-22
Habu
[Refactor] ポーカーの山札のシャッフルを rand_shuffle で行う
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2022-03-22
Habu
[Refactor] アイテムのフレーバーのシャッフルを rand_shuffule で行う
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2022-03-22
Habu
[Feature] イテレータ範囲の要素をシャッフルする関数
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2022-03-22
Habu
[Refactor] グローバル変数 cur_store_num を削除する
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2022-03-22
Habu
Merge pull request #2429 from habu1010/feature/vector...
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2022-03-22
火炎の飛竜
Merge pull request #2445 from Slimebreath6078/feature...
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2022-03-22
Slimebreath6078
[Refactor] 修正範囲内の型定義を適切なものに
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2022-03-22
Slimebreath6078
[Refactor] 拾う処理で拾えるかを格納する変数 is_special_object を改名
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2022-03-22
Slimebreath6078
[Fix] モンスターがアイテムを拾う挙動がおかしいバグを修正
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2022-03-21
火炎の飛竜
Merge pull request #2441 from backwardsEric/distcheck...
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2022-03-21
Eric Branlund
Add monster-race-visual-flags.h to file list in src...
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2022-03-21
Habu
Merge pull request #2434 from habu1010/feature/refactor...
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2022-03-21
火炎の飛竜
Merge pull request #2437 from Slimebreath6078/feature...
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2022-03-21
火炎の飛竜
Merge pull request #2433 from Slimebreath6078/feature...
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2022-03-21
Habu
[Fix] X11版で起動直後の初期化中にキーを押すとクラッシュする
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2022-03-21
Slimebreath6078
[Refactor] ダンジョンのモンスター出現フィルターに適用
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2022-03-21
Slimebreath6078
[Refactor] トークン定義を合わせる
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2022-03-21
Slimebreath6078
[Refactor] 荒野関連の出現フラグの再定義に合わせる
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2022-03-21
Slimebreath6078
[Refactor] 荒野関連の出現フラグを再定義
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2022-03-20
Habu
Merge pull request #2431 from habu1010/feature/fix...
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2022-03-20
Habu
[Refactor] ボルトの軌道の描画を関数化する
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2022-03-20
火炎の飛竜
Merge pull request #2428 from Slimebreath6078/feature...
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2022-03-20
Habu
[Fix] セーブファイル読み込み時に燃料が異常な残ターン数の場合強制的に 0 にする
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2022-03-20
Slimebreath6078
[Refactor] 機械的置き換えで r_info.txt から EAT_*** のフラグを削除
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2022-03-20
Slimebreath6078
[Refactor] モンスターの死体を食べた時の効果のフラグを定義ごと削除
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2022-03-20
Slimebreath6078
[Refactor] モンスターフラグのフィルターから死体を食べた時の効果のフラグを削除
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2022-03-20
Slimebreath6078
[Refactor] 死体を食べる効果のトークン定義を削除
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2022-03-20
Slimebreath6078
[Refactor] シーカーレイ、スーパーレイの path_g を projection_path にする
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2022-03-20
Slimebreath6078
[Refactor] シーカーレイ、スーパーレイのコード簡略化のため PROJECT_MIRROR を追加
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2022-03-20
Slimebreath6078
[Refactor] path_g を projection_path クラスに変更
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2022-03-20
Slimebreath6078
[Refactor] メンバ関数を追加
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2022-03-20
Slimebreath6078
[Refactor] projection_path をクラスへ移す
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2022-03-20
Slimebreath6078
[Refactor] クラスを定義
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2022-03-20
Habu
[Fix] #2430 光源の残ターン数が負のオーバーフローを起こす
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