2011-12-26 |
badlogicgames | [fixed] bullet wrapper uses jnigen now :D |
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2011-12-26 |
badlogicgames | stuff |
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2011-12-26 |
badlogicgames | [added] android natives for stbtt |
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2011-12-26 |
badlogicgames | [fixed] stbtt build now includes android target |
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2011-12-26 |
badlogicgames | [fixed] AndroidNdkScriptGenerator integrated in AntScri... |
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2011-12-26 |
badlogicgames | (no commit message) |
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2011-12-26 |
badlogicgames | [added] Android ndk script generator. |
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2011-12-26 |
badlogicgames | [added] Application.mk template file. No x86 support... |
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2011-12-26 |
badlogicgames | [fixed] android.mk template |
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2011-12-26 |
badlogicgames | [renamed] templates |
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2011-12-26 |
badlogicgames | [refactored] AntScriptExecutor -> BuildScriptExecutor... |
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2011-12-26 |
badlogicgames | [added] AntPathMatcher from Spring project |
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2011-12-26 |
badlogicgames | [refactored] BuildTarget, BuildConfig and TargetOs... |
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2011-12-26 |
badlogicgames | [fixed] smallish logging issue in ant script generator. |
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2011-12-26 |
badlogicgames | [fixed] target/ directory in root of project, no go. |
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2011-12-26 |
badlogicgames | [added] stbtruetypefont and system loader. |
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2011-12-26 |
badlogicgames | [added] macos build file for stbtt |
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2011-12-26 |
badlogicgames | [added] macosx32 folder |
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2011-12-26 |
badlogicgames | no idea :D |
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2011-12-26 |
badlogicgames | [updated] stbtt native files |
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2011-12-26 |
badlogicgames | [fixed] stbtt build scripts. |
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2011-12-26 |
badlogicgames | [fixed] stbtt build shared lib name. |
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2011-12-26 |
badlogicgames | [removed] libs folders |
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2011-12-26 |
badlogicgames | [fixed] mac default build target is not included in... |
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2011-12-26 |
badlogicgames | [fixed] stbtruetype build |
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2011-12-26 |
badlogicgames | [changed] ported stb-truetype JNI wrapper to jnigen... |
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2011-12-25 |
badlogicgames | [fixed] builds... |
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2011-12-25 |
badlogicgames | [fixed] bullet object with new jnigen. |
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2011-12-25 |
badlogicgames | [fixed] typo in build file. |
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2011-12-25 |
badlogicgames | [fixed] build script to include jnigen classpath for... |
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2011-12-25 |
badlogicgames | [ignored] target folder |
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2011-12-25 |
badlogicgames | [added] win64, lin32 and lin64 natives |
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2011-12-25 |
badlogicgames | [added] jnigen project. hurray. need to test on linux/mac |
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2011-12-25 |
badlogicgames | [removed] JniGenerator, -> separate project |
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2011-12-25 |
badlogicgames | [fixed] stuff in JniGenerator, todo: error reporting... |
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2011-12-25 |
badlogicgames | [added] stub java classes for bullet collision package. |
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2011-12-24 |
badlogicgames | one more fix.. |
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2011-12-24 |
badlogicgames | [fixed] wrong path in build script, jenkins exploded! |
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2011-12-24 |
badlogicgames | [fixed] compile bullet natives on jenkins :D |
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2011-12-24 |
badlogicgames | [added] bullet-natives.jar file |
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2011-12-24 |
badlogicgames | [misc] extensions stuff :D |
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2011-12-24 |
badlogicgames | [added] bullet main project |
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2011-12-24 |
badlogicgames | [fixed] main build script. |
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2011-12-24 |
badlogicgames | [fixed] more bullet build script changes |
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2011-12-23 |
badlogicgames | [fixed] build script now also builds bullet natives. |
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2011-12-23 |
badlogicgames | [fixed] added all shared libs to SVN (ugh :/). this... |
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2011-12-23 |
badlogicgames | [fixed] mingw64 uint64_t and unsigned long issues |
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2011-12-23 |
badlogicgames | [moved] patched/ dir, to lazy to modify build scripts... |
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2011-12-23 |
badlogicgames | [added] patched files, will eventually commit a diff... |
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2011-12-23 |
badlogicgames | [ignored] target |
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2011-12-23 |
badlogicgames | [fixed] build scripts for bullet for all platforms... |
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2011-12-23 |
badlogicgames | [added] basic android.mk |
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2011-12-23 |
badlogicgames | [added] bullet extension, don't get your panties wet... |
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2011-12-22 |
badlogicgames | [added] Vector3 epsilon testing. |
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2011-12-22 |
badlogicgames | [added] new intersector methods. |
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2011-12-21 |
nathan.sweet | Texture, fixed reload bug, not setting new handle. |
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2011-12-20 |
badlogicgames | [fixed] texture is "unbound" in Textuer#load |
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2011-12-18 |
badlogicgames | [ignored] chip8 bin and gen folders. |
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2011-12-18 |
badlogicgames | [added] project properties for gdx-remote and model... |
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2011-12-18 |
badlogicgames | [removed] TWL extension from trunk |
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2011-12-18 |
badlogicgames | [fixed] build script, removed twl. |
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2011-12-18 |
nathan.sweet | (no commit message) |
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2011-12-18 |
badlogicgames | [moved] beans project to deprecated. |
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2011-12-18 |
badlogicgames | [moved] twl extension to deprecated/ |
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2011-12-18 |
badlogicgames | [moved] gdx-tests-angle to deprecated/ |
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2011-12-18 |
badlogicgames | [added] start of chip-8 emulator. Fun holiday project :D |
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2011-12-17 |
nathan.sweet | ShapeRenderer, added triangles, fixed filled circles. |
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2011-12-16 |
nathan.sweet | (no commit message) |
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2011-12-16 |
nathan.sweet | Javadocs. |
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2011-12-16 |
nathan.sweet | ImageButton, fixed inital size. |
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2011-12-15 |
badlogicgames | meh |
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2011-12-15 |
badlogicgames | [fixed] SelectBox. |
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2011-12-14 |
nathan.sweet | NinePatch, fixed NPE. |
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2011-12-14 |
nathan.sweet | AssetManager, added detailed logging. |
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2011-12-13 |
nathan.sweet | (no commit message) |
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2011-12-12 |
nathan.sweet | BitmapFont, don't use space for descent. |
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2011-12-12 |
nathan.sweet | (no commit message) |
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2011-12-08 |
nathan.sweet | scene2d.ui, made pack call validate, changed widgets... |
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2011-12-08 |
nathan.sweet | GdxNativesLoader, fixed native lookup on Mac applets. |
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2011-12-07 |
nathan.sweet | NinePatch, combines own tint with spritebatch color... |
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2011-12-04 |
nathan.sweet | TextureLoader, added wrap. |
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2011-12-04 |
badlogicgames | [fixed] nate's pot hack :D |
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2011-12-03 |
badlogicgames | [fixed] override width/height in config in LWjglGraphic... |
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2011-12-03 |
badlogicgames | [fixed] issue 343, LwjglApplet can now be instantiated... |
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2011-12-03 |
badlogicgames | [fixed] delta y reported correctly by lwjgl backend now |
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2011-12-03 |
badlogicgames | [fixed] issue 595, cpu mipmap generation used blending... |
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2011-12-03 |
badlogicgames | [fixed] issue 594, BoundingBox#isValid() was bollocks. |
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2011-12-03 |
badlogicgames | [fixed] issue 577, animation names and hiccup when... |
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2011-12-03 |
badlogicgames | [fixed] issue 578, thanks st.lebach! |
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2011-12-03 |
badlogicgames | [fixed] issue 556, Intersector#intersectRayTriangles... |
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2011-12-03 |
badlogicgames | [fixed] issue 570, Polygon.getVertices() used rotated... |
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2011-12-03 |
badlogicgames | [fixed] issue 538, LwjglGL10.glTexImage2D exploded... |
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2011-12-03 |
badlogicgames | [fixed] issue 513, added Input#getRotationMatrix()... |
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2011-12-03 |
badlogicgames | [fixed] issue 567, Values.toArray(Array) |
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2011-12-03 |
nathan.sweet | Image, fixed actor scaling. |
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2011-12-03 |
nathan.sweet | TextButton checkedFontColor. |
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2011-12-02 |
badlogicgames | [fixed] Applications don't explode anymore if a posted... |
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2011-12-01 |
nathan.sweet | Internal files on Android no longer try to support... |
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2011-11-30 |
nathan.sweet | Removed calling validate from pack because pack is... |
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2011-11-30 |
nathan.sweet | Layout#pack() now also validates, when pack returns... |
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