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hengbandforosx/hengbandosx.git
2021-05-08
shimitei
Merge pull request #1054 from shimitei/feature/#1022_ex...
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2021-05-08
Deskull
Merge pull request #1051 from sikabane-works/feature...
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2021-05-08
shimitei
Merge pull request #1023 from shimitei/feature/#896_mig...
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2021-05-08
shimitei
[Feature] 自動拾いエディタの最大行数を6000に増やす
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2021-05-08
shimitei
[Fix] 自動拾いエディタで最大行数を超えて編集しないようにする
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2021-05-07
shimitei
[Refactor] clang-format適用
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2021-05-07
Deskull
[Refactor] GINOU_* を改名して enum 化.
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2021-05-07
shimitei
Merge pull request #1043 from shimitei/feature/#1037_fi...
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2021-05-07
Habu
Merge pull request #1045 from habu1010/feature/fix...
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2021-05-06
Habu
Merge pull request #1048 from habu1010/feature/fix...
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2021-05-06
shimitei
Merge pull request #1046 from shimitei/feature/#1040_do...
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2021-05-06
shimitei
Merge pull request #1049 from shimitei/feature/#1036_fi...
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2021-05-06
shimitei
[Fix] Windows版でウインドウサイズ変更時に端の描画が残らないように修正
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2021-05-05
Habu
[Fix] 祝福による魔法防御上昇の誤り #1047
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2021-05-05
shimitei
[Feature] 目的地に居る場合にトラベル継続確認を行わない
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2021-05-05
shimitei
[Refactor] clang-format適用
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2021-05-05
Habu
[Fix] 轟音のブレスにより魔力復活の薬が割れた際にクラッシュ #1041
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2021-05-05
shimitei
[Fix] 地形等のシンボルが常に初期化される問題の修正
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2021-05-05
Habu
Merge pull request #1028 from habu1010/feature/refactor...
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2021-05-05
shimitei
Merge pull request #1017 from shimitei/feature/#1010_ac...
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2021-05-05
Habu
[Feature] メッセージ履歴内の同一メッセージを共有する
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2021-05-05
Habu
Merge pull request #1039 from habu1010/feature/fix...
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2021-05-05
Habu
[Fix] mutation-flag-types.h のインクルード関係
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2021-05-05
Habu
Merge pull request #1038 from habu1010/feature/dungeon...
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2021-05-05
Habu
[Refactor] ダンジョンフラグをFlagGroup化
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2021-05-05
Deskull
Merge pull request #1032 from sikabane-works/feature...
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2021-05-05
Deskull
[Implement] NO_ROOM ダンジョンフラグ実装。
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2021-05-04
shimitei
Merge pull request #1025 from shimitei/feature/#1021_fi...
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2021-05-04
shimitei
[Fix] 魔法棒の回数等に用いられる文字列生成処理修正
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2021-05-04
shimitei
[Feature] ウイザードモードのアイテムtweak入力値を制限する
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2021-05-04
iks
Merge pull request #1019 from iks3/fix-vault-floor...
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2021-05-04
shimitei
Merge pull request #1029 from shimitei/feature/#1024_fi...
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2021-05-04
Habu
Merge pull request #1027 from habu1010/feature/fix...
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2021-05-04
Habu
[Refactor] メッセージ履歴の処理をC++機能で書き直す
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2021-05-04
shimitei
[Fix] 幻覚状態時に足元のアイテムサブウィンドウでモンスターを判別できる問題の修正
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2021-05-04
Habu
[Fix] メッセージ履歴が正しく保存されない
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2021-05-03
shimitei
[Feature] GetOpenFileNameW APIへ移行
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2021-05-03
Hourier
Merge pull request #1016 from Hourier/feature/Unify...
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2021-05-03
Hourier
[Refactor] #1003 GitHubのコメント対処:分かりにくい変数名をforgeからdummyに変...
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2021-05-03
shimitei
[Feature] ChooseFontW、CreateFontIndirectW APIへ移行
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2021-05-02
iks
Merge pull request #1018 from iks3/fix-char-dump-print...
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2021-05-02
iks
[Fix] 固定部屋で床が . ではなく空白になっているのを修正
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2021-05-02
iks
[Fix] Cコマンドで永久光源欄の@列に . を表示し忘れている
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2021-05-02
Hourier
[Refactor] #1003 不要になったDoxygenコメントを削除し、必要なコメントを追加した...
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2021-05-02
Hourier
[Refactor] #1003 object_wipe() をwipe() に、object_prep...
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2021-05-02
shimitei
[Fix] タスク切り替え時にメインウインドウをアクティブにする
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2021-05-02
Hourier
[Refactor] #1003 object-generator.cpp/h をobject-type...
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2021-05-02
Deskull
Merge pull request #1014 from sikabane-works/release...
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2021-05-02
Deskull
[Release] 3.0.0Alpha21
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2021-05-02
Hourier
Merge pull request #1012 from Hourier/feature/Refactor...
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2021-05-02
Habu
Merge pull request #999 from habu1010/feature/update...
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2021-05-02
Hourier
Merge branch 'develop' into feature/Refactor-Score...
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2021-05-02
Hourier
[Refactor] #1008 Discordでの議論により、per_screenの型が分かりづらいというこ...
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2021-05-02
Hourier
Merge pull request #988 from Hourier/feature/Adjust...
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2021-05-02
Hourier
[Refactor] #1008 変数名とスコープを変更した / Changed the name of...
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2021-05-02
Hourier
[Refactor] #1008 Renamed display_scores_aux() to displa...
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2021-05-02
Hourier
[Refactor] #1008 Adjusted the position of variables...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped display-scores.cpp
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2021-05-02
Hourier
[Refactor] #1008 Separated display-scores.cpp/h from...
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2021-05-02
Hourier
[Refactor] #1008 Reparated score-util.cpp/h from scores...
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2021-05-02
Deskull
Merge pull request #1011 from sikabane-works/feature...
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2021-05-02
Deskull
Merge branch 'develop' into feature/doxygen-main-win
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2021-05-02
Deskull
[Add] main-win.cにDoxygenフォーマット追加. doxyfileのデフォルトに PREDE...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped send_world_score()
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2021-05-02
Hourier
[Refactor] #1008 不要なコメント削除と必要なコメント追加 / Removed unnecess...
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2021-05-02
Hourier
[Refactor] #1008 Moved kingly() from scores.cpp/h to...
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2021-05-02
Hourier
[Refactor] #1008 Reshaped scores.cpp automatically
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2021-05-02
Hourier
Merge pull request #1006 from Hourier/feature/Extend...
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2021-05-02
Hourier
[Fix] #1004 思い出において上質または高級品をドロップする場合は財宝を落とさない旨の記述になるよう修...
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2021-05-02
Hourier
[Implement] #1004 ナズグルフラグを持つモンスターのスポイラーに[N] を追加した ...
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2021-05-02
Hourier
[Refactor] #1004 Made spoiler_output_status enum class...
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2021-05-02
Hourier
[Refactor] #1004 Reshaped monster-info-spoiler.cpp
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2021-05-02
iks
Merge pull request #993 from iks3/fix-imp-food
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2021-05-02
iks
Merge pull request #1005 from iks3/fix-k-info-rarity-a21
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2021-05-02
Hourier
[Implement] #960 ユニークモンスターの死亡時メッセージを微調整した / Adjusted...
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2021-05-02
Hourier
[Refactor] #933 リクエストに従い、百足龍虫の出現頻度を上げた / Increased...
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2021-05-02
Hourier
[Implement] #933 投稿頂いたモンスター群+αのセリフを追加した / Added dialogs...
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2021-05-02
Hourier
[Implement] #960 投稿頂いたモンスター群
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2021-05-02
Hourier
[Implement] #933 任意の装備について☆を落とすことができるようにon_dead_random_...
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2021-05-02
Hourier
[Implement] #933 絶対に★を落とさないユニークを追加した / Added unique...
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2021-05-02
Hourier
[Implement] #933 『イェンダーの魔法使い』の☆限定ドロップを実装した / Implemente...
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2021-05-02
iks
[Fix] 力の杖のレアリティ設定のtypoを修正
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2021-05-02
Hourier
[Refactor] #933 Renamed accessory-enchanter-base.h...
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2021-05-02
Hourier
[Refactor] #933 Renamed apply-magic-accessory.* to...
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2021-05-02
Hourier
[Refactor] #933 Reshaped apply-magic-accessory.cpp
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_cursed() from...
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2021-05-02
Hourier
[Refactor] #933 Reshaped apply-magic-accessory.cpp
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_high_ego_index...
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2021-05-02
Hourier
[Refactor] #933 Separated give_amulet_ego_index() from...
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2021-05-02
Hourier
[Refactor] #933 Separated enchant_amulet() from apply_m...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_cursed() from apply...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_high_ego_index...
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2021-05-02
Hourier
[Refactor] #933 Separated give_ring_ego_index() from...
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2021-05-02
Hourier
[Refactor] #933 Separated enahcnt_ring() from apply_mag...
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2021-05-02
Hourier
[Refactor] #933 Made apply-magic-accessory.h to class...
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2021-05-02
Hourier
[Refactor] #933 GEDのフレーバーテキストを無駄に追加した / Added flavor...
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2021-05-02
Hourier
[Implement] #933 勇者に仇なす魔族を追加した / Added demon against...
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2021-05-02
Hourier
[Implement] #498-593434 一部のモンスターに量子生物フラグを追加した / Added...
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2021-05-02
Hourier
[Implement] #933 (理論上)『アルドゥイン』が『ミルムルニル』も召喚できるようにした...
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2021-05-02
Hourier
[Refactor] #933 戦士類の打撃属性をHITからSLASHに変えた / Changed the...
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