OSDN Git Service
(root)
/
hengbandforosx
/
hengbandosx.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
hengbandforosx/hengbandosx.git
2021-04-25
Hourier
Merge pull request #915 from Hourier/feature/Add-Summon...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-25
iks
Merge pull request #907 from iks3/fix-renzokuma-cannot...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-25
Deskull
Merge pull request #912 from backwardsEric/z-term-h...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-25
iks
Merge pull request #901 from iks3/fix-MM-macro-obstacle...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-25
Hourier
[Implement] #914 イェンダーの魔法使いにおける特殊な救援召喚を実装した / Implement...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Eric Branlund
Include vector in z-term.h to avoid compiler errors...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
Merge pull request #900 from Hourier/feature/Adjustment...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
Merge pull request #903 from iks3/fix-knowledge-monster...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Habu
Merge pull request #902 from habu1010/feature/refactor...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Fix] 赤魔導士の連続魔で1回目でキャンセルできない、また2回目できちんとターゲット指定できない...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
Merge pull request #879 from iks3/feature-adjust-ego-a20
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Feature] 種族耐性のために先行実装した弱点及び免疫フラグを装備用に実装
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Refactor/Feature] プレイヤー情報画面の能力/耐性状況表示ルーチンを改修及び弱点持ち装備の表示に対応
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Fix] 既知のモンスターで1体も既知ではない場合の配列外アクセス
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Habu
[Refactor] z-term.cpp をC++の機能で書き換える
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Refactor] 自動銘刻みの定義テーブルに日英マクロを適用して整理
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Rafactor] ベース殺戮/AC修正とダイス数倍増、ダイス数1増加、ダイス面増加を外出し
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Refactor] エゴのパース関数をstd::stringベースで再実装
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
iks
[Fix] fresh_once時にMコマンドを含めたマクロを実行するとサブウィンドウが更新されない...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Implement] #886 デバッグモードでRES_ALL持ちを一撃で殺せるようにした / Change...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Implement] #886 OSDN #37285のモンスター群と各種リクエストを実装した /...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
shimitei
Merge pull request #899 from shimitei/feature/#896_wide...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
shimitei
[Feature] MessageBox,GetSaveFileName APIをワイド文字列版へ移行
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Refactor] #886 『先輩』と隊士のパラメータを調整した / Adjusted the Senio...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Fix] #886 『先輩』が救援召喚をした時に、まだ隊士が生き残っていても全滅した旨のメッセージが表示され...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Implement] #886 『ティアマット』に上級ワイアーム召喚を追加した / Added the...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Refactor] #886 撲殺の天使の警戒度と索敵範囲を変更した / Changed alertness...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Refactor] #886 『アルドゥイン』の打撃威力を下方修正した / Deacreased the...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Refactor] #886 モンスター群の射撃威力を若干下方修正した / Decreased the...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Implement] #866 SM-DOSとFuckintoshの頂上決戦を追加した / Added...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Refactor] #886 殺人スカラベの打撃属性と威力を変更した / Changed the spec...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
Hourier
[Implement] #866 光と闇が両方そなわり最強に見えるドラゴンを追加した / Added...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-24
shimitei
Merge pull request #893 from shimitei/feature/#885_repl...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
shimitei
[MISC] Update Makefile.am
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
shimitei
[Refactor] readdib.cpp/hを削除し、タイルファイルの読込はGDI+処理で行う
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Habu
Merge pull request #877 from habu1010/feature/switch...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Deskull
Merge pull request #888 from sikabane-works/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
shimitei
[Refactor] 壁紙処理から画像ファイルの読込処理を分割
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Deskull
Merge pull request #887 from sikabane-works/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
Merge pull request #884 from iks3/fix-sniper-explosion
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
Merge pull request #881 from iks3/fix-racial-text-to...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Deskull
[Add] collect_monsters() のDoxygenコメント整理.
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #866 SM-DOSとFuckintoshの兵器群を調整した / Adjusted...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #866 ハヤブサの恥ずかしいミスを修正した / Fixed terrible...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #866 'バジリスク'と'バシリスク'が表記ゆれを起こしていたので後者に統一した...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
Merge pull request #883 from iks3/fix-hex-cannot-drain...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #886 『ハルコン』にドロップが設定されていないミスを解消した / Resolved...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #886 『ヤマト』の速度をページ消化数にふさわしく引き上げ、音速火炎斬を実装した...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #886 『ヘルハウンド』の打撃属性と威力を変更した / Changed the...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #860 モンスター群の魔法使用率を調整した / Adjusted the possib...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
Hourier
[Refactor] #886 モンスター群の出現率を調整した / Adjusted rarity of...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
deskull
[Add] actionファイル以下にDoxygenのファイル説明追加.
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
[Fix] アリーナで呪術の薬物吸入ができない
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
[Fix] 射撃術の爆発の矢を無傷球中の敵に撃つと爆発のダメージが0 #848
commit
|
commitdiff
|
tree
|
snapshot
2021-04-23
iks
[Fix] クラスパワーでtextをinfoに代入していた(鏡使い分)
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
Deskull
Merge pull request #868 from sikabane-works/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
shimitei
Merge pull request #875 from shimitei/feature/#874_remo...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
Merge pull request #872 from iks3/fix-random-quest...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
Habu
[fix] レイシャルパワーの一覧表示/非表示の切り替え
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
Merge pull request #876 from iks3/refactor-racial-expla...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
Merge pull request #830 from iks3/feature-add-play...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
[Feature] 合計のプレイ時間を記録する
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
[Refactor] #625 レイシャルパワーの説明文のコードをわかりやすく整理
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
iks
Merge pull request #861 from iks3/feature-racial-explan...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
shimitei
[Refactor] 256色画面用の処理を削除する
commit
|
commitdiff
|
tree
|
snapshot
2021-04-22
deskull
[Add] mainディレクトリ以下のファイルにDoxygenコメント追加.
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
shimitei
Merge pull request #873 from shimitei/feature#869_remov...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
shimitei
[Refactor] 16色画面用の処理を削除し、256色以下の画面では起動しないようにする
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
shimitei
Merge pull request #867 from shimitei/feature/refactor_...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
iks
[Fix] 宝物庫の報酬がクエスト受注元でメッセージを出すたびに変わる
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
Habu
[feature] 勝利済みの職業の記録にFlagGroupを使用する
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
iks
[Feature] 勝利済み職業とユニークを倒した時間を記録する #784 #18
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
iks
[Refactor] Doxygenコメント追加、typedef structをstructに変更
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
iks
[Feature] レイシャル/クラスパワーの説明文を表示する #625
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
iks
[Feature] レイシャル/クラスパワーの一覧書式を呪文等に合わせる、効果(威力)の表記
commit
|
commitdiff
|
tree
|
snapshot
2021-04-21
shimitei
[Refactor] 壁紙メニューを別階層に分ける
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
Merge pull request #862 from shimitei/feature/#854_fix_...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
iks
[Refactor] レイシャルパワーの定義配列をstd::vectorに変更
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
iks
[Refactor] レイシャルパワー名称をstd::stringに変更
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Habu
Merge pull request #858 from habu1010/feature/flag...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Hourier
Merge pull request #863 from Hourier/feature/Delete...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Hourier
[Refactor] #860 Removed description for Borland C+...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
Merge pull request #855 from shimitei/feature/add_versi...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Hourier
[Refactor] #860 Deleted make files for Borland C++...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
Merge pull request #859 from shimitei/feature/revert_bu...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
[MISC] Win版のリソースにバージョン情報を追加
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
[Fix] 街やクエスト等のデータ読込後にBGM初期化を行うように修正
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
shimitei
Revert "[Refactor] 不要なフォントファイルをリリースパッケージから除外する"
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Habu
[feature] FlagGroupクラスを従来のenum型でも使えるようにする #856
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
Deskull
Merge pull request #857 from sikabane-works/feature...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
deskull
[Fix] @param と @details の綴りミス置換.
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
iks
Merge pull request #839 from iks3/refactor-windows...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-20
iks
Merge pull request #852 from iks3/feature-easy-autoroller
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
iks
[Feature] オートローラの初期設定を職業に合わせて設定する
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
Deskull
Merge pull request #850 from hengband/feature/doxygen...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
iks
Merge pull request #851 from backwardsEric/player-race...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
Deskull
[Refactor] 青魔法のソースファイルに関するDoxygenコメント追加.
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
Eric Branlund
Include vector in player-race.h to avoid compiler error...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
iks
Merge pull request #820 from iks3/feature-player-race...
commit
|
commitdiff
|
tree
|
snapshot
2021-04-19
iks
[Refactor] 特殊な種族の能力/耐性の定義をplayer_raceに移動
commit
|
commitdiff
|
tree
|
snapshot
next