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mikumikustudio/libgdx-mikumikustudio.git
2010-11-01
nathan.sweet
[added] Can save PNG files with Hiero now.
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2010-11-01
badlogicgames
[added] ManualBindTest. borked on Hero cause Qualcomm...
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2010-11-01
badlogicgames
[fixed] static GL stuff initialization was borked in...
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2010-11-01
badlogicgames
[removed] redundnat null glBufferData. silly me
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2010-11-01
badlogicgames
[changed] SpriteBatch does not use manual bind as that...
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2010-11-01
nathan.sweet
[added] Native font rendering to Hiero.
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2010-10-31
nathan.sweet
[changed] SVN ignore binaries.
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2010-10-31
nathan.sweet
[added] Hiero tool for creating bitmap fonts.
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2010-10-31
badlogicgames
[changed] disabled platformaddress fix in VertexBUfferO...
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2010-10-31
badlogicgames
[fixed] all buffer tests
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2010-10-31
badlogicgames
[refactored] Mesh now uses VertexArray, VertexBufferObj...
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2010-10-31
badlogicgames
[changed] second constructor for IndexBufferObject...
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2010-10-31
badlogicgames
[changed] IndexBufferObject is also useable with vertex...
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2010-10-31
badlogicgames
[fixed] Javadoc in Audio
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2010-10-31
badlogicgames
[changed] cleaned up all warnings in com.badlogic.gdx...
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2010-10-31
badlogicgames
(no commit message)
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2010-10-31
badlogicgames
[added] default constructor for BitmapFont uses 15pt...
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2010-10-31
badlogicgames
[removed] Font. Use BitmapFont from now on, it's good...
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2010-10-31
badlogicgames
[removed] gdx-backend-applet from build file.
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2010-10-31
badlogicgames
[added] VertexBufferObjectShaderTest, VBO works with...
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2010-10-31
badlogicgames
[added] auto-update if VBO is bound and VBo.setVertices...
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2010-10-31
badlogicgames
[changed] VertexBufferObjectTest, context loss recovery...
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2010-10-31
badlogicgames
[added] IndexBuffer stub
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2010-10-31
badlogicgames
[fixed] isDirty in VertexBufferObject was wrongorz.
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2010-10-31
badlogicgames
[moved] GdxRuntimeException to utils
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2010-10-30
badlogicgames
[moved] GdxRuntimeException to gdx/utils
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2010-10-30
badlogicgames
[removed] gdx-tests-applet
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2010-10-30
badlogicgames
[removed] gdx-backend-applet. fuck you subclipse...
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2010-10-30
badlogicgames
[added] FileHandle.getFileName
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2010-10-30
badlogicgames
[added] documentation to InputAdapter
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2010-10-30
nathan.sweet
[fixed] gdx-twl with font origin changes.
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2010-10-30
nathan.sweet
[changed] BitmapFont and BitmapFontCache. The cache...
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2010-10-29
badlogicgames
[changed] Fixed point support is gone. Yay.
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2010-10-28
nathan.sweet
[added] Sprite setSize.
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2010-10-26
nathan.sweet
[added] Particle emitter test.
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2010-10-25
badlogicgames
[added] missing zip in ant script
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2010-10-25
badlogicgames
[changed] Input has setCatchBackKey() now. Works as...
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2010-10-25
badlogicgames
[added] Input.setOnscreenKeyboardVisible() and Input...
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2010-10-25
badlogicgames
(no commit message)
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2010-10-25
badlogicgames
[removed] dependencies from invaders and helloworld
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2010-10-25
badlogicgames
[changed] compile-native in build script is back in...
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2010-10-25
badlogicgames
[updated] hudson build script.
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2010-10-25
badlogicgames
[changed] build file. no gdx-xxx-dependencies.jar anymo...
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2010-10-25
badlogicgames
[removed] all dependencies from all projects. they...
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2010-10-25
badlogicgames
[added] dependencies
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2010-10-25
badlogicgames
[added] dependencies project. i know this sucks and...
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2010-10-25
badlogicgames
[removed] box2d
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
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2010-10-25
badlogicgames
(no commit message)
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2010-10-25
nathan.sweet
Oops, had some files unsaved!
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2010-10-25
nathan.sweet
[changed] FileType.Absolut to Absolute.
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2010-10-25
badlogicgames
[fixed] stupid gdx-invaders... stupid
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2010-10-25
nathan.sweet
(no commit message)
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2010-10-25
badlogicgames
[added] google code upload python script
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2010-10-25
badlogicgames
[removed] version from nightly build. makes the shell...
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2010-10-25
badlogicgames
[added] zip to ant
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2010-10-24
badlogicgames
[fixed] reading comprehension...
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2010-10-24
badlogicgames
[changed] environment
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2010-10-24
badlogicgames
[changed] env.NDK_HOME
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2010-10-24
badlogicgames
[changed] base ant build file to work with hudson....
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2010-10-24
badlogicgames
[moved] build.xml to trunk root for hudson.
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2010-10-24
badlogicgames
[removed] TestCollection class
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2010-10-24
badlogicgames
[changed] Multitexture test now actually sets the viewp...
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2010-10-24
badlogicgames
[fuck] PlatformAddress bug fix still has a bug. Gonna...
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2010-10-24
badlogicgames
[updated] ui.png
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2010-10-24
badlogicgames
[fixed] Bug in Mesh.setIndices(). had to clear buffer...
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2010-10-24
badlogicgames
[changed] objtest resources
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2010-10-24
badlogicgames
[removed] all android test starters, except for two...
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2010-10-24
badlogicgames
[added] GdxTestActivity which will spawn a test
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2010-10-24
badlogicgames
[added] GdxTests. Great success...
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2010-10-24
badlogicgames
[added] missing obj files to lwjgl test suite
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2010-10-24
badlogicgames
[added] LwjglTestStarter
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2010-10-24
badlogicgames
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2010-10-24
badlogicgames
[whoops] commiting all other test projects...
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2010-10-24
badlogicgames
[moved] Box2DTestCollection to com.badlogic.gdx.tests...
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2010-10-24
badlogicgames
[changed] all tests now derrive from GdxTest
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2010-10-24
nathan.sweet
[changed] Fonts for textarea test.
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2010-10-24
nathan.sweet
[fixed] gdx-twl loads from URLs correctly.
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2010-10-24
nathan.sweet
[fixed] Width of cached text.
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2010-10-24
nathan.sweet
[added] Author javadocs and Matthias' license header.
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2010-10-24
nathan.sweet
[added] Author javadocs and Matthias' license header.
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2010-10-24
nathan.sweet
[fixed] LWJGL not having Gdx.gl* set.
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2010-10-24
nathan.sweet
[removed] OpenAL and jinput natives for LWJGL, until...
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2010-10-24
nathan.sweet
[added] Missing .settings folders.
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2010-10-24
nathan.sweet
Removing SVN ignore for .settings.
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2010-10-24
nathan.sweet
Removing SVN ignore for .settings.
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2010-10-24
nathan.sweet
[added] Ability for BitmapFont to render line wrapped...
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2010-10-24
badlogicgames
[fixed] UITest formatting overturned! :p
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2010-10-24
nathan.sweet
[changed] Applied Eclipse source formatter.
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2010-10-24
nathan.sweet
[added] Eclipse formatter file.
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2010-10-23
nathan.sweet
[removed] gdx.dll that should have been ignored...
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2010-10-23
nathan.sweet
[changed] Projects to use project specific compiler...
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