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android-x86/external-swiftshader.git
2019-01-17 Chris ForbesMove AttribType enum to SpirvShader
2019-01-17 Chris ForbesAdd size calculation for spirv types
2019-01-17 Chris ForbesFormatting-only change: conform better with swiftshader...
2019-01-17 Chris ForbesFix build
2019-01-17 Chris ForbesCollect type and variable definitions from SPIRV shader
2019-01-17 Chris ForbesInitial stub implementation of SpirvShader
2019-01-17 Chris ForbesProduce correct error result for unsupported formats
2019-01-17 Alexis HetuMake the B10G11R11 and E5B9G9R9 formats fast clearable
2019-01-17 Alexis HetuAdded the ability to write to many new formats in the...
2019-01-16 Alexis HetuFixed build on Arm 64
2019-01-14 Chris ForbesRemove VK support for GL-style symmetric clip space
2019-01-11 Chris Forbesfix mismatched new/delete[] in BeginRenderPass
2019-01-07 Sergey Ulanov[Fuchsia] Implement ExecutableMemory support on Fuchsia.
2019-01-07 Tom TanAdd intrinsics and missing LLVM AsmParser files for...
2019-01-07 Nico WeberRemove unnecessary ldflags.
2018-12-24 Milko Leporis[MIPS] Add support for mips32r1 arch variant
2018-12-21 Alexis HetuFix for true integer blit to lower bit depth image
2018-12-21 Alexis HetuSupport for reading low-bitdepth float formats in Blitter
2018-12-21 Alexis HetuAdded support for half float in the Blitter
2018-12-21 Alexis HetuSupport for VK_FORMAT_A1R5G5B5_UNORM_PACK16 in Blitter
2018-12-21 Alexis HetuAdded missing formats to Blitter
2018-12-21 Alexis HetuAdded missing VkFormat entries to Surface utility functions
2018-12-21 Alexis HetuImplement image blitting
2018-12-21 Alexis HetuImplement buffer to buffer copy command
2018-12-21 Alexis HetuSupport regions in Buffer to/from Image copy
2018-12-18 Alexis HetuSupport for combined Depth and Stencil formats
2018-12-18 Alexis HetuSupport for array layers in Image objects
2018-12-13 Alexis HetuProperly dispose of the sw::Renderer object
2018-12-12 Chris ForbesFix CMake-based build
2018-12-12 Alexis HetuvkCmdDraw implementation
2018-12-12 Alexis HetuRenderPass begin and end
2018-12-12 Alexis HetuAdd missing checks in the GraphicsPipeline constructor
2018-12-12 Alexis HetuImplement Image clear
2018-12-12 Alexis HetuVkImageView initial implementation
2018-12-11 Alexis HetuImage to Image copy command
2018-12-11 Alexis HetuFixed command buffer reset and added implicit reset
2018-12-11 Alexis HetuImage copy
2018-12-11 Chris ForbesImport snapshot of spirv headers
2018-12-11 Nicolas CapensFix implicit fallthrough warnings treated as errors
2018-12-07 Alexis HetuBuffer copy
2018-12-07 Alexis HetuImplement waiting for fences as noop
2018-12-07 Alexis HetuImplement pipeline barrier as noop
2018-12-06 Chris ForbesFix the CMake build
2018-12-06 Alexis HetuFixed link time warnings on MacOS
2018-12-06 Alexis HetuBasic commands required to draw a simple triangle test
2018-12-06 Alexis HetuVkPipeline simple implementation
2018-12-06 Chris ForbesFix cmake-based build
2018-11-30 Kevin SchoedelEnable ARM32 in src/Reactor/BUILD.gn
2018-11-30 Alexis HetuAllow Command Buffers to be allocated and freed
2018-11-30 Erwin JansenAllow swiftshader to be used as a subproject.
2018-11-29 Nicolas CapensWork around Subzero constant folding limitation.
2018-11-28 Nicolas CapensFix textureSize for non-uniform samplers.
2018-11-28 Alexis HetuRemoved SwiftShader's custom Viewport structure
2018-11-27 Alexis HetuExpose the minimal subset of required supported formats
2018-11-26 Alexis HetuRemoved SwiftShader's custom Blending enums
2018-11-26 Nicolas CapensImplement extended vkCreateDevice features support.
2018-11-26 Nicolas CapensFix entry function pointer queries.
2018-11-26 Nicolas CapensReplace <memory.h> with <cstring>.
2018-11-26 Nicolas CapensUpdate Vulkan headers to version 1.1.93.
2018-11-26 Nicolas CapensUpdate Vulkan dEQP testing documentation.
2018-11-23 Nicolas CapensFix unaligned access undefined behavior.
2018-11-23 Nicolas CapensFix undefined behavior in OFFSET().
2018-11-22 Alexis HetuRemoved SwiftShader's custom LogicalOperation enum
2018-11-21 Alexis HetuPlaceholder object for VkPipelineCache
2018-11-21 Alexis HetuInitial implementation of CommandPool
2018-11-21 Alexis HetuVulkan Sampler implementation
2018-11-21 Alexis HetuRemoved SwiftShader's custom Depth/Stencil comparison...
2018-11-21 Alexis HetuAdd support for all vulkan formats in Surface::bytes()
2018-11-21 Alexis HetuReplaced sw::Format with VkFormat
2018-11-16 Alexis HetuInitial implementation of RenderPass
2018-11-16 Alexis HetuInitial implementation of Framebuffer
2018-11-16 Alexis HetuInitial implementation of Image
2018-11-16 Alexis HetuInitial implementation of ShaderModule
2018-11-16 Alexis HetuInitial implementation of Pipeline, PipelineLayout
2018-11-16 Stephen HinesSwitch to c++11 for swiftshader.
2018-11-15 Alexis HetuAdded missing frameworks on MacOs for vertex routine...
2018-11-14 Alexis HetuPrevent glDeleteQueries from deleting a live Query
2018-11-14 Nicolas CapensRefactor physical device feature query.
2018-11-14 Nicolas CapensFix feature query infinite loop.
2018-11-14 Nicolas CapensRemove unsupported functionality.
2018-11-14 Nicolas CapensDefine generic memory type.
2018-11-14 Nicolas CapensBase the driver version on Version.h.
2018-11-14 Nicolas CapensExport Vulkan API entry functions.
2018-11-14 Nicolas CapensFix debugger wait dialog.
2018-11-13 Alexis HetuFixed lineWidth and pointSize limits
2018-11-13 Alexis HetuDisabling the debugger wait dialog by default with...
2018-11-13 Gordana CmiljanovicCompile host specific files when cross-compiling
2018-11-12 Alexis HetuPrevent repeatedly trying to load a non-existent library
2018-11-09 Alexis HetuFixed warnings in the Vulkan project
2018-11-08 Alexis HetuVulkan image formats
2018-11-07 Nicolas CapensOnly enable Clang-specific errors on Clang.
2018-11-06 Nicolas CapensFix deterministic loops within conditional blocks,...
2018-11-06 Nicolas CapensEliminate legacy functionality.
2018-11-06 Nicolas CapensFix include paths.
2018-11-05 Takuto IkutaFix for unused-lambda-capture warning
2018-11-05 Gordana Cmiljanovic[MIPS] Add support for 64b MIPS architecture
2018-11-03 Takuto IkutaRevert "Fix for unused-lambda-capture warning"
2018-11-03 Takuto IkutaFix for unused-lambda-capture warning
2018-11-02 Nicolas CapensCompile only the target architecture LLVM backend.
2018-11-02 Nicolas CapensFix 'continue' in GLSL loops.
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