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hengbandforosx/hengbandosx.git
2021-09-18
Hourier
[Refactor] #1498 Defined get_expr() to divide View...
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct substitution to set...
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct damage-decrease calcul...
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2021-09-18
Hourier
[Refactor] #1498 Defined decrease_damage() in PlayerStun
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2021-09-18
Hourier
[Refactor] #1498 Replaced direct fail-rate calculation...
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2021-09-18
Hourier
[Refactor] #1498 Replaced player_ptr->stun to PlayerStu...
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2021-09-18
Hourier
[Refactor] #1498 Defined is_stunned()
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2021-09-18
Hourier
[Refactor] #1498 Defined get_stun_mes()
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2021-09-18
Hourier
[Refactor] #1498 Defined set() and reset()
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2021-09-18
Hourier
[Refactor] #1498 Defined decrease_chance()
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2021-09-18
Hourier
[Refactor] #1498 Defined StunRank and get_rank()
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2021-09-18
Hourier
[Refactor] #1498 Created timed-effect/ for separating...
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2021-09-18
Habu
Merge pull request #1540 from habu1010/feature/fix...
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2021-09-18
Habu
Merge pull request #1539 from habu1010/feature/refactor...
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2021-09-18
Habu
[Fix] メニューコマンドでエッセンス付与する時の挙動
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2021-09-18
Hourier
Merge pull request #1546 from Hourier/Fix-Monster-Not...
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2021-09-17
Hourier
[Fix] #1545 モンスターが直接攻撃をしない事象を修正した / Resolved the issue...
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2021-09-17
Habu
Merge pull request #1527 from habu1010/feature/new...
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2021-09-17
Habu
[Refactor] ビットテストをany_bits関数に置き換え
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2021-09-17
Hourier
Merge pull request #1535 from Hourier/feature/Simplify...
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2021-09-17
Hourier
Merge pull request #1542 from Sasahito/Fix-Merchant...
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2021-09-17
Habu
Merge pull request #1541 from habu1010/feature/fix...
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2021-09-17
Sasahito_Handa
[Fix] #1138 あてどなくふらつく商人の説明文に誤訳、「魅力のアミュレット」ではなく「装飾のアミュレッ...
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2021-09-17
Habu
[Fix] 矢弾に装備品用のエッセンスを付与できる
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2021-09-17
Habu
[Refactor] モンスター進化のスポイラー生成ルーチン
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2021-09-16
Hourier
[Refactor] #1507 システム的に世界は1つしかないのでcurrent_world_ptr...
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2021-09-15
Habu
[Feature] 殺戮の小手と源氏の小手の鍛冶のカテゴリをその他に変更
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2021-09-15
Habu
[Refactor] 鍛冶効果の番号の振り直し
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2021-09-15
Habu
[Feature] 鍛冶による発動付与を24種類追加
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2021-09-15
Habu
[Feature] 発動効果を通常の鍛冶効果とは別枠で付与できるようにする
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2021-09-15
Habu
[Feature] 鍛冶効果を付与したアイテムの仕様変更
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2021-09-15
Habu
Merge pull request #1533 from habu1010/feature/refactor...
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2021-09-15
Habu
[Refactor] 関数テンプレート i2enum を導入
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2021-09-15
Hourier
Merge pull request #1530 from Hourier/feature/Remove...
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2021-09-15
Hourier
Merge pull request #1518 from Hourier/feature/Dismantle...
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2021-09-15
Hourier
[Refactor] #1529 arg_wizardを常時偽として削除した
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2021-09-15
Hourier
Merge pull request #1526 from Hourier/feature/Remove...
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2021-09-15
Habu
Merge pull request #1531 from habu1010/feature/fix...
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2021-09-15
Habu
[Fix] 矢弾に効果の無いエッセンスが付与できてしまう
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2021-09-15
Hourier
[Refactor] #1524 arg_fiddleを常時真として削除した
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2021-09-15
Habu
Merge pull request #1519 from habu1010/feature/new...
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2021-09-15
Habu
Merge pull request #1525 from habu1010/feature/fix...
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2021-09-14
Habu
[Fix] +2以上の追加攻撃の鍛冶ができてしまう
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2021-09-14
Habu
[Refactor] 番号指定の必要のない列挙値を自動的に割り振る
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2021-09-14
Habu
[Feature] 鍛冶効果:ユニークESP
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2021-09-14
Hourier
[Refactor] #1473 Renamed gain_exp_from_hex() to gain_ex...
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2021-09-14
Hourier
[Refactor] #1473 Abandoned add_casting_flag() in order...
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2021-09-14
Hourier
[Fix] #1473 呪術の詠唱停止時に配列外アクセスが発生する事象を修正した / Resolved...
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2021-09-14
Hourier
[Refactor] #1473 Reshaped realm-hex.cpp partially
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2021-09-14
Hourier
[Refactor] #1473 Defined enum class RevengeType to...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_type() to set_rev...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_type() to get_rev...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_turn() to set_rev...
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2021-09-14
Hourier
[Refactor] #1473 Replaced hex_revenge_turn() to get_rev...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to set_reve...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to get_reve...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to add_cast...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to get_cast...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_num() to the...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_flags() to reset_...
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2021-09-14
Hourier
[Refactor] #1473 Replaced clearing hex spelling macro...
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2021-09-14
Hourier
[Refactor] #1473 Replaced casting_hex_flags() to set_ca...
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2021-09-14
Hourier
[Refactor] #1473 Changed argument type of do_hex_spell...
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2021-09-14
Hourier
[Refactor] #1473 Changed the name 'RealmHex' to 'SpellHex'
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2021-09-14
Hourier
[Refactor] #1473 Replaced the getting part of casting_h...
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2021-09-13
Habu
[Feature] 鍛冶効果:魔術属性攻撃
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2021-09-13
Habu
[Feature] 鍛冶効果:射撃倍率強化/追加射撃
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2021-09-13
Habu
[Feature] 鍛冶効果:二刀流
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2021-09-13
Habu
[Feature] 鍛冶効果:反テレポート
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2021-09-13
Habu
[Feature] 免疫付与に使用するエッセンスを変更
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2021-09-13
Habu
[Feature] 鍛冶効果:切れ味
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2021-09-13
Habu
[Feature] エッセンス抽出のペナルティとなる特性フラグの追加
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2021-09-12
Habu
[Refactor] 鍛冶師コマンドのために使用されていた特性フラグを削除
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2021-09-12
Habu
Merge pull request #1515 from habu1010/feature/refactor...
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2021-09-12
Habu
[Fix] 武器強化で修正値が下がる
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2021-09-12
Habu
[Refactor] 鍛冶対象アイテムの絞り込み方法を改善
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2021-09-12
Habu
[Feature] 耐水・耐時間逆転・耐呪力・善良スレイの鍛冶に対応
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2021-09-11
Habu
[Feature] 鍛冶コマンドの複数ページ対応
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2021-09-11
Hourier
Merge pull request #1512 from Hourier/feature/Rename...
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2021-09-11
Habu
Merge pull request #1516 from habu1010/feature/wiz...
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2021-09-11
Habu
[Fix] デバッグメニュー一覧の -more- 表示
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2021-09-11
Habu
[Feature] 鍛冶師のエッセンスを全て最大所持量にするデバッグコマンド
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2021-09-11
Habu
Merge pull request #1510 from habu1010/feature/refactor...
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2021-09-11
Habu
[Refactor] 鍛冶情報クラス名をパスカルケースにする
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2021-09-11
Habu
Merge pull request #1513 from habu1010/feature/fix...
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2021-09-11
Habu
[Fix] SmithEffect の列挙値の重複
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2021-09-11
Habu
[Refactor] 鍛冶効果情報をカスタマイズしやすく再設計
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2021-09-11
Hourier
[Refactor] #1511 「クリーチャー」表記を全て「プレイヤー」に変更した (日本語版のみ...
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2021-09-11
Hourier
[Refactor] #1511 「プレーヤー」表記を全て「プレイヤー」に変更した (日本語版のみ、ほぼDox...
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2021-09-11
Hourier
Merge pull request #1504 from Hourier/feature/Rename...
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2021-09-11
Hourier
[Refactor] #1479 Changed o_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed kohmon_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed protected_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed challenger_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed tracer_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed winner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed summoner_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed touched_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed dead_ptr to player_ptr
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2021-09-11
Hourier
[Refactor] #1479 Changed client_ptr to player_ptr
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