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android-x86/external-mesa.git
2015-07-24
Dave Airlie
apiexec: remove leading gl from shader subroutine inter...
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2015-07-24
Ilia Mirkin
docs: remove expanded ARB_dsa notes
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2015-07-24
Ilia Mirkin
nvc0/ir: tess factors are now sysvals, adapt codegen...
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2015-07-24
Dave Airlie
docs/GL3.txt: ARB_shader_precision
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2015-07-24
Dave Airlie
i965: add support for ARB_shader_subroutine
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2015-07-23
Ilia Mirkin
mesa: rearrange texture error checking order
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2015-07-23
Ilia Mirkin
mesa: adjust error message when there's a missing teximage
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2015-07-23
Marek Olšák
Revert "Match swrast modes more loosely."
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2015-07-23
Jose Fonseca
gallivm: Fix profile build.
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2015-07-23
Jose Fonseca
gallium/util: Stop bundling our snprintf implementation.
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2015-07-23
Tom Hughes
Match swrast modes more loosely.
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2015-07-23
Eduardo Lima...
mesa: Fix error in target validation of glCompressedTex...
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2015-07-23
Tom Stellard
gallivm: Add ifdefs so raw_debug_stream is only defined...
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2015-07-23
Tom Stellard
gallivm: Don't use raw_debug_ostream for dissasembling
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2015-07-23
Ilia Mirkin
docs: mark off tess for nvc0
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2015-07-23
Ilia Mirkin
gk110/ir: fake BAR support
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2015-07-23
Ilia Mirkin
nvc0/ir: cleanup private enums that have graduated...
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2015-07-23
Ilia Mirkin
nvc0/ir: allow tess eval output loads to be CSE'd
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2015-07-23
Ilia Mirkin
nvc0/ir: add hazard for 2nd dim of vfetch/load indirect...
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2015-07-23
Ilia Mirkin
nvc0/ir: patch vertex count is stored in the upper...
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2015-07-23
Ilia Mirkin
nvc0/ir: add support for reading outputs in tess contro...
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2015-07-23
Ilia Mirkin
nvc0/ir: set perPatch flag on load/stores to per-patch...
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2015-07-23
Ilia Mirkin
nvc0/ir: populate info structure based on new tess...
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2015-07-23
Ilia Mirkin
nvc0/ir: mark varyings as per-patch based on semantic...
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2015-07-23
Ilia Mirkin
nvc0: TESSCOORD comes in as a sysval, not an input
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2015-07-23
Ilia Mirkin
nvc0: add handling for set_tess_state callback
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2015-07-23
Ilia Mirkin
nvc0: add support for setting patch vertices at draw...
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2015-07-23
Ilia Mirkin
nvc0: support MAX_SHADER_PATCH_VARYINGS
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2015-07-23
Ilia Mirkin
nvc0: preliminary tess support
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2015-07-23
Dave Airlie
docs/GL3.txt: update ARB_shader_subroutine status.
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2015-07-23
Dave Airlie
st/mesa: enable shader subroutine
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2015-07-23
Dave Airlie
st/mesa: add subroutine bits (v1.1)
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2015-07-23
Dave Airlie
mesa: fill out the ARB_shader_subroutine APIs
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2015-07-23
Dave Airlie
program: add subroutine uniform support (v1.1)
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2015-07-23
Dave Airlie
program_resource: add subroutine support (v3.1)
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2015-07-23
Dave Airlie
glsl: add uniform and program resource support (v2)
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2015-07-23
Dave Airlie
mesa/mtypes: add gl_subroutine_function and uniform...
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2015-07-23
Dave Airlie
glsl/ir: add subroutine lowering pass (v2.3)
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2015-07-23
Dave Airlie
glsl: add ast/parser support for subroutine parsing...
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2015-07-23
Dave Airlie
glsl/ir: allow ir_call to handle subroutine calling
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2015-07-23
Dave Airlie
glsl/ir: add subroutine information storage to ir_funct...
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2015-07-23
Dave Airlie
mesa: add function to check if shader subroutines are...
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2015-07-23
Dave Airlie
mesa: add inline conversion functions for ARB_shader_su...
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2015-07-23
Dave Airlie
glsl: don't eliminate subroutine types.
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2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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2015-07-23
Chris Forbes
glsl: Make `subroutine` a reserved keyword
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2015-07-23
Dave Airlie
dispatch_sanity: add shader subroutine to fix make...
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2015-07-23
Chris Forbes
glsl: Add extension plumbing and define for ARB_shader_...
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2015-07-23
Chris Forbes
mesa: Add glGet support for ARB_shader_subroutine imple...
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2015-07-23
Chris Forbes
mesa: Add extension tracking for arb_shader_subroutine...
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2015-07-23
Chris Forbes
glapi: Add ARB_shader_subroutine functions and enums...
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2015-07-23
Chris Forbes
mesa: Add stubs for ARB_shader_subroutine entrypoints
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2015-07-23
Dave Airlie
dispatch_sanity.cpp: remove commented out tess entries
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2015-07-23
Dave Airlie
glsl/tests: fix varying_test since tess changes.
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2015-07-23
Dave Airlie
i965: fix warning since tess merge.
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2015-07-22
Marek Olšák
radeonsi: enable tessellation, update GL3.txt & release...
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2015-07-22
Marek Olšák
radeonsi: add scratch buffer support for tessellation...
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2015-07-22
Marek Olšák
radeonsi: update invariant registers for tessellation
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2015-07-22
Marek Olšák
radeonsi: add assertions into draw_vbo and check tessel...
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2015-07-22
Marek Olšák
radeonsi: set the rasterization primitive type for...
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2015-07-22
Marek Olšák
radeonsi: set VGT_LS_HS_CONFIG for tessellation
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2015-07-22
Marek Olšák
radeonsi: update IA_MULTI_VGT_PARAM for tessellation
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2015-07-22
Marek Olšák
radeonsi: add derived tessellation state
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2015-07-22
Marek Olšák
radeonsi: implement a fixed-function tessellation contr...
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2015-07-22
Marek Olšák
radeonsi: set up a ring buffer for tessellation factors
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2015-07-22
Marek Olšák
radeonsi: add tessellation shader states
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2015-07-22
Marek Olšák
radeonsi: update si_get_vs_info and si_get_vs_state...
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2015-07-22
Marek Olšák
radeonsi: add shader code generation for tessellation
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2015-07-22
Marek Olšák
radeonsi: implement TGSI_OPCODE_BARRIER
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2015-07-22
Marek Olšák
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
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2015-07-22
Marek Olšák
radeonsi: add translation of PATCH primitives
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2015-07-22
Marek Olšák
radeonsi: add support for tessellation shader resources...
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2015-07-22
Marek Olšák
radeonsi: add code for creating, binding and destroying...
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2015-07-22
Marek Olšák
radeonsi: add debug flags for dumping tessellation...
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2015-07-22
Marek Olšák
radeonsi: rework how shader pointers to descriptors...
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2015-07-22
Marek Olšák
radeonsi: rename build_streamout_store -> build_tbuffer...
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2015-07-22
Marek Olšák
radeonsi: separate primitive ID computation
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2015-07-22
Marek Olšák
radeonsi: move declaring streamout parameters to its...
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2015-07-22
Marek Olšák
radeonsi: make ES2GS offset sgpr location dynamic
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2015-07-22
Marek Olšák
gallium/radeon: expose emit_fetch
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2015-07-22
Marek Olšák
gallium/radeon: expose LLVM functions implementing...
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2015-07-22
Marek Olšák
st/mesa: enable tessellation if the driver supports it
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2015-07-22
Marek Olšák
st/mesa: set default tessellation levels
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2015-07-22
Ilia Mirkin
st/mesa: add barrier support
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2015-07-22
Ilia Mirkin
st/mesa: disable copy propagation for tessellation...
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2015-07-22
Ilia Mirkin
st/mesa: set vertices_per_patch when drawing
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2015-07-22
Ilia Mirkin
st/mesa: add 2d indexing support to outputs
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2015-07-22
Marek Olšák
st/mesa: handle tessellation 2D varyings correctly
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2015-07-22
Ilia Mirkin
st/mesa: lower gl_TessLevel from float[] to vecn
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2015-07-22
Ilia Mirkin
st/mesa: query shader CAPs for tessellation
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2015-07-22
Ilia Mirkin
st/mesa: add texture updates for tessellation programs
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2015-07-22
Ilia Mirkin
st/mesa: handle constbufs/ubos for tessellation shaders
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2015-07-22
Marek Olšák
st/mesa: add conversion for tessellation shaders
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2015-07-22
Ilia Mirkin
st/mesa: add tessellation shader states
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2015-07-22
Marek Olšák
mesa: implement GL_IS_PER_PATCH
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2015-07-22
Marek Olšák
glsl: use separate varying slots for patch varyings
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2015-07-22
Marek Olšák
glsl: fix locations of 2-dimensional varyings without...
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2015-07-22
Marek Olšák
glsl: don't demote tess control shader outputs
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2015-07-22
Marek Olšák
glsl: disable varying packing between tessellation...
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2015-07-22
Marek Olšák
glsl: allow indexing of gl_out with a non-const if...
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