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hengbandforosx/hengbandosx.git
2023-11-12
Deskull
[Release] 3.0.1.1-Beta
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2023-11-12
Hourier
Merge pull request #3721 from daradarach/feature/nodequest
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2023-11-12
daradarach
秘術領域の特異点クエストを追加した
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2023-11-12
Deskull
Merge pull request #3704 from whitehara/update-spec
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2023-11-09
Hourier
Merge pull request #3695 from Hourier/Remove-Optional...
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その6
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その5
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その4
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その3
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その2
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2023-11-09
Hourier
[Refactor] #3496 optional 型の存在判定 has_value() を撤廃した その1
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2023-11-09
Hourier
Merge pull request #3692 from Hourier/Make-GetTerrain
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2023-11-09
Hourier
[Refactor] #3650 地形特性を直接に取得している箇所をTerrainList に置換した
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2023-11-09
Hourier
[Refactor] #3650 Grid::mimic から直接地形特性を得ていた箇所をget_terrai...
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2023-11-09
Hourier
[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をg...
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2023-11-08
Hourier
[Refactor] #3650 Grid::feat から地形特性を得ていた箇所をget_terrain...
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2023-11-07
Hourier
Merge pull request #3726 from Hourier/Prepare-Make...
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2023-11-07
Hourier
[Refactor] #3725 parse_terrains_info() からterrains_info...
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2023-11-07
Hourier
[Refactor] #3725 TerrainDefinitions.txt の読み込みを参照に差し替えた
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2023-11-07
Hourier
Merge pull request #3723 from Hourier/Prepare-Make...
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2023-11-07
Hourier
[Refactor] #3722 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-06
Hourier
Merge pull request #3719 from Hourier/Prepare-Make...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-05
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Habu
Merge pull request #3717 from habu1010/feature/fix...
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2023-11-03
Hourier
[Refactor] #3718 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
Merge pull request #3716 from Hourier/Prepare-Make...
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2023-11-03
Habu
[Fix] モルサンクに永久光源特性がついている
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2023-11-03
Hourier
[Refactor] #3715 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3715 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
Merge pull request #3714 from Hourier/Prepare-Make...
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3713 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
Merge pull request #3712 from Hourier/Prepare-Make...
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2023-11-03
Hourier
[Refactor] #3711 Separated erase_walls() from vanish_du...
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2023-11-03
Hourier
[Refactor] #3711 Separated erase_wall() from vanish_dun...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-03
Hourier
[Refactor] #3711 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Hourier
Merge pull request #3691 from Hourier/Prepare-Make...
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2023-11-02
Habu
Merge pull request #3708 from habu1010/feature/refactor...
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Habu
[Refactor] info_get_const
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-02
Habu
Merge pull request #3707 from habu1010/feature/fix...
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2023-11-01
Habu
[Feature] FlagGroupクラスの自身を返すメソッドの右辺値修飾版追加
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2023-11-01
Habu
[Fix] update_lite_flags()の処理におけるダングリング参照
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-01
Hourier
[Refactor] #3681 terrains_info[] へアクセスしている周辺のコードを参照を使う形...
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2023-11-01
火炎の飛竜
Merge pull request #3701 from Slimebreath6078/feature...
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2023-11-01
Slimebreath6078
[Refactor]フラグ読み込み関数にも適用させる
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2023-11-01
Slimebreath6078
[Add] テキストデータから定数を読み込む関数を追加した
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2023-10-31
火炎の飛竜
Merge pull request #3703 from Slimebreath6078/feature...
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2023-10-31
Slimebreath6078
[Refactor]グローバル変数 error_lineをなくした
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2023-10-31
Hourier
Merge pull request #3690 from Hourier/Prepare-Make...
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2023-10-31
Hourier
[Refactor] #3677 player_bold() を廃止してPlayerType::is_loca...
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2023-10-31
Hourier
[Refactor] #3677 PlayerType に現在地を返すメソッドを追加した
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2023-10-31
Hourier
[Refactor] #3677 grid_type 構造体をGrid クラスへ改名した
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2023-10-31
Hourier
[Refactor] #3677 object_tried() をItemEntity のオブジェクトメソッド...
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2023-10-31
Hourier
[Refactor] #3677 object_known() をItemEntity のオブジェクトメソッド...
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2023-10-30
whitehara
Update hengband.spec for 3.0.1.0
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2023-10-29
Deskull
Merge pull request #3700 from hengband/hotfix/3.0.1...
3.0.1.0-Beta
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2023-10-29
Deskull
Merge pull request #3699 from hengband/hotfix/3.0.1...
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2023-10-29
Deskull
[Hotfix] バージョン表示切替ミス修正。
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2023-10-29
Deskull
Merge pull request #3698 from hengband/release/3.0...
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2023-10-29
Deskull
Merge pull request #3697 from hengband/release/3.0...
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2023-10-29
Deskull
[Release] 3.0.1.0-Beta
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2023-10-29
Hourier
Merge pull request #3666 from Hourier/Make-AngbandSystem
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2023-10-29
Hourier
[Refactor] #2666 Phase out は専門用語として使われているようなので名称を元に戻した
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2023-10-29
Hourier
[Refactor] #2666 decide_lite_breath() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 is_teleport_level_ineffective() をFloor...
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2023-10-29
Hourier
[Refactor] #2666 is_in_special_floor() をFloorType のオブジェ...
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2023-10-29
Hourier
[Refactor] #2666 spell_special() からPlayerType への依存性をなくした
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2023-10-29
Hourier
[Refactor] #2666 check_mspell_arena() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 check_unique_placeable() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 initialize_monster_death_type() メソッドを廃...
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2023-10-29
Hourier
[Refactor] #2666 decide_drop_numbers() からPlayerType...
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2023-10-29
Hourier
[Refactor] #2666 set_hostile() をMonsterEntity のオブジェクトメソ...
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2023-10-29
Hourier
[Refactor] #2666 are_enemies() とcheck_hostile_align...
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2023-10-29
Hourier
[Refactor] #2666 check_arena() からPlayerType への依存をなくした
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2023-10-29
Hourier
[Refactor] #2666 player_has_los_bold() をFloorType のオブジェ...
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2023-10-28
Hourier
[Refactor] #2666 PlayerType への依存が消えたことでupdate_player_ty...
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2023-10-28
Hourier
[Refactor] #2666 phase_out の切り出しによってPlayerType への依存がなくな...
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2023-10-28
Hourier
[Refactor] #2666 get_max_range() をグローバル関数からAngbandSyste...
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2023-10-28
Hourier
[Refactor] #2666 get_max_range() が使われている近辺の横に長過ぎる処理を分割した
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2023-10-28
Hourier
[Refactor] #2666 PlayerType::phase_out をAngbandSystem...
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2023-10-28
Hourier
[Refactor] #2666 phase_out が使われている近辺の横に長すぎる処理を分割した
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2023-10-28
Hourier
[Refactor] #2666 フェーズアウト (段階的廃止)では意味が分からないので、観戦中という意味のi...
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2023-10-28
Hourier
[Refactor] #2666 AngbandSystem クラスを作成した
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2023-10-28
Hourier
Merge pull request #3688 from Hourier/Fix-Compilation...
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2023-10-28
Hourier
[Refactor] 不要な警告抑制を削除した
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