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hengband/hengband.git
2020-07-05
Hourier
[Refactor] #40467 Moved set_old_lore() from load.c...
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2020-07-04
Eric Branlund
Corrected typo for monster-power-table.h so 'make DISTC...
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2020-07-04
Hourier
[Fix] #40467 Added savedata-flags-types.h into Makefile.am
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2020-07-04
Hourier
[Refactor] #40467 Separated monster-loader.c/h from...
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2020-07-04
Hourier
[Refactor] #40467 Separated item-loader.c/h from load.c/h
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2020-07-04
Hourier
[Refactor] #40467 Moved rd_monster_old() from load...
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2020-07-04
Hourier
[Refactor] #40467 Separated load-v1-5-0.c/h from load.c
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2020-07-04
Hourier
[Refactor] #40467 Separated load-util.c/h from load.c
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2020-07-04
Hourier
[Refactor] #40467 Changed names of static variables...
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2020-07-04
Hourier
[Refactor] #40467 Separated angband-version-comparer.c/h
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2020-07-04
Hourier
[Refactor] #40467 Separated old-feature-types.h from...
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2020-07-04
Hourier
[Refactor] #37353 Reshaped cmd-basic.c
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2020-07-04
Hourier
[Refactor] #37353 Reshaped z-term.c
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2020-07-04
Hourier
[Refactor] #40467 Moved save/load.c/h from io/ to savedata/
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2020-07-04
Hourier
[Refactor] #40482 Removed unused headers in magic-item...
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2020-07-04
Hourier
[Refactor] #40482 Renamed spells3.c/h to magic-item...
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2020-07-04
Hourier
[Refactor] #40482 Moved massacre() from spells3.c/h...
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2020-07-04
Hourier
[Refactor] #40482 Moved shock_power() from spells3...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-enchant.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-world.c/h from spell...
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2020-07-04
Hourier
[Refactor] #40482 Separated blood-curse.c/h from spells...
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2020-07-04
Hourier
[Refactor] #40482 Separated death-crimson.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Moved booze() and detonation() from...
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2020-07-04
Hourier
[Refactor] #40482 Separated quaff-execution.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated mutation-techniques.c/h...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-polymorph.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated display-sub-window-spells...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-equipment.c/h from...
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2020-07-04
Hourier
[Fix] #38997 Added player_type* argument to some functi...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-sorcery.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated spells-fetcher.c/h from...
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2020-07-04
Hourier
[Refactor] #40482 Separated mutation-flag-types.h from...
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2020-07-04
Hourier
[Refactor] #40521 Separated inventory-slot-types.h...
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2020-07-04
Hourier
[Refactor] #40521 Reshaped floor-item-getter.c and...
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2020-07-04
Hourier
[Refactor] #40521 Separated test_equipment() from get_i...
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2020-07-04
Hourier
[Refactor] #40521 Separated test_inventory() from get_i...
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2020-07-04
Hourier
[Refactor] #40521 Separated check_item_tag_inventory...
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2020-07-04
Hourier
[Refactor] #40521 Separated check_item_tag_aux() from...
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2020-07-04
Hourier
[Refactor] #40521 Separated check_item_tag() from get_i...
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2020-07-04
Hourier
[Refactor] #40521 Separated check_item_selection_mode...
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2020-07-04
Hourier
[Refactor] #40521 Added reference for item_selection_pt...
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2020-07-04
Hourier
[Refactor] #40521 Made item_selection_type to divide...
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2020-07-03
Hourier
[Refactor] #40521 Added reference for fis_ptr to mode...
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2020-07-03
Hourier
[Refactor] #40521 Separated test_equipment() from get_i...
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2020-07-03
Hourier
[Refactor] #40521 Separated check_item_tag_inventory...
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2020-07-03
Hourier
[Refactor] #40521 Separated check_item_tag_inventory...
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2020-07-03
Hourier
[Refactor] #40521 Separated check_item_tag_floor()...
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2020-07-03
Hourier
[Refactor] #40521 Separated check_item_tag() from get_i...
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2020-07-03
Hourier
[Refactor] #40521 Created item-selection-util.c/h to...
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2020-07-02
Hourier
[Refactor] #37353 Added array size into bg[] in history.c/h
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2020-07-02
Hourier
[Refactor] #40521 Reshaped floor-item-getter.c
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2020-07-02
Hourier
[Refactor] #40521 Separated display-inventory.c/h from...
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2020-07-02
Hourier
[Refactor] #40521 Separated inventory-describer.c/h...
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2020-07-02
Hourier
[Refactor] #40521 Separated object-scanner.c/h from...
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2020-07-02
Hourier
[Refactor] #40521 Moved display_equipment() from player...
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2020-07-02
Hourier
[Refactor] #40521 Moved toggle_inventory_equipment...
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2020-07-02
Hourier
[Refactor] #40521 Moved choose_object() from player...
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2020-07-02
Hourier
[Refactor] #40521 Separated item-getter.c/h from player...
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2020-07-02
Hourier
[Refactor] #40521 Separated floor-item-getter.c/h from...
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2020-07-02
Hourier
[Refactor] #40521 Moved prepare_label_string() from...
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2020-07-02
Hourier
[Refactor] #40521 Separated inventory-util.c/h from...
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2020-07-01
Hourier
[Refactor] #40521 player-inventory.c において1行ごとに挟まれていたコメン...
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2020-07-01
Hourier
[Refactor] #40521 Reshaped player-inventory.c automatically
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2020-07-01
Hourier
[Refactor] #40466 Changed macro function hex_spelling_a...
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2020-07-01
Hourier
[Refactor] #40466 Renamed player-effects.c/h to action...
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2020-07-01
Hourier
[Refactor] #40466 Changed kabe to wall
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2020-07-01
Hourier
[Refactor] #40466 Separated shape-changer.c/h from...
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2020-07-01
Hourier
[Refactor] #40466 Separated mspell-dispel.c/h from...
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2020-07-01
Hourier
[Refactor] #40466 Moved hp_player() from player-effects...
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2020-07-01
Hourier
[Refactor] #40466 Separated body-improvement.c/h from...
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2020-06-30
Hourier
[Refactor] #40466 Separated base-status.c/h from player...
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2020-06-30
Hourier
[Refactor] #40466 Moved set_tim_pain_packer()...no...
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2020-06-30
Hourier
[Refactor] #40466 Separated mind-magic-resistance.c...
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2020-06-30
Hourier
[Refactor] #40466 Moved set_tim_sh_holy() from player...
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2020-06-30
Hourier
[Refactor] #40466 Separated spells-demon.c/h from playe...
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2020-06-30
Hourier
[Refactor] Moved calc_android_exp() from player-effects...
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2020-06-30
Hourier
[Refactor] #40466 Separated experience.c/h from player...
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2020-06-30
Hourier
[Refactor] #40466 Separated form-changer.c/h from playe...
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2020-06-30
Hourier
[Refactpr] #40466 Moved set_tim_sh_force() from player...
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2020-06-30
Hourier
[Refactpr] #40466 Separated temporary-resistance.c...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_tim_stealth() from player...
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2020-06-29
Hourier
[Refactor] #40466 Separated element-resistance.c/h...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_food() from player-effects...
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2020-06-29
Hourier
[Refactor] #40466 Separated spells-craft.c/h from playe...
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2020-06-29
Hourier
[Refactor] #38997 Added player_type * argument to uid...
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2020-06-29
Hourier
[Refactor] #38997 Added player_type * argument to wizar...
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2020-06-29
Hourier
[Refactor] #40466 Moved set_multishadow() and set_dustr...
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2020-06-29
Hourier
[Refactor] #40512 Separated wizard-messages.c/h from...
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2020-06-28
Hourier
[Refactor] #40466 Moved drop_weapons() from player...
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2020-06-28
Hourier
[Refactor] #40466 Moved set_superstealth() from player...
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2020-06-28
Hourier
[Refactor] #40466 Moved bad-status-setter.c/h and buff...
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2020-06-28
Hourier
[Refactor] #40466 Separated sight-setter.c/h from playe...
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2020-06-28
Hourier
[Refactor] #40466 Separated buff-setter.c/h from player...
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2020-06-28
Hourier
Merge branch 'For2.2.2-Fix-Hourier' of https://scm...
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2020-06-28
Hourier
[Fix] Resolved typo
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2020-06-28
Hourier
[Refactor] #38997 Added player_type* argument to monste...
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2020-06-28
Hourier
[Fix] Resolved typo
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2020-06-28
Hourier
[Refactor]
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2020-06-28
Hourier
[Refactor] #38997 Separated player-realm.c/h from playe...
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2020-06-28
Hourier
[Refactor] #38997 Replaced p_ptr into player_ptr in...
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