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mikumikustudio/MikuMikuStudio.git
2011-05-31
remy.bouquet...
Fixed NPE in KinematicRagdollControl when removing...
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2011-05-30
shadowislord
* Fix colors reference issue in MTL loader
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2011-05-29
kimxilxyong
Android: Fixed race-condition on GLSurfaceView destroy...
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2011-05-29
kimxilxyong
Android: added support for cube maps, Sky works now...
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2011-05-29
anthyon@gmail.com
Added a terrain material that uses height and slope...
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2011-05-28
anthyon@gmail.com
Added my own noise library as jar (noise-0.0.1-SNAPSHOT...
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2011-05-26
normen667
- update netbeans project libraries
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2011-05-25
PSpeed42@gmail.com
Client will log the exception that causes it to disconnect
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2011-05-25
normen667
- fix bug in character.setJumpSpeed (thanks to lyfox)
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2011-05-24
normen667
- merge control changes to native bullet
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2011-05-24
kimxilxyong
Android: Fixed app lifecycle. If you leave your activit...
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2011-05-22
ShadowIsLord
* Added hack to allow loading of non-spec-compliant...
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2011-05-22
ShadowIsLord
* Converted terrain textures to JPG to reduce filesize
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2011-05-22
ShadowIsLord
* Added new constructor for AudioNode that accepts...
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2011-05-22
ShadowIsLord
* Fixed crash when changing number of samples/bpp...
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2011-05-22
remy.bouquet...
SettingDialog :
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2011-05-22
ShadowIsLord
* OGG loader now supports stream-cache feature
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2011-05-22
ShadowIsLord
* Mesh.getTriangle() now supports 32bit index buffers...
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2011-05-22
ShadowIsLord
* OBJ loader will warn you if you're using lit meshes...
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2011-05-22
ShadowIsLord
* MTL loader now supports Blender shadeless materials
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2011-05-20
remy.bouquet...
KinematicRagdollControl now correctly apply inverse...
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2011-05-19
Kaelthas_Spellsinger...
Added shape emitters that uste the meshes' shapes to...
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2011-05-19
ShadowIsLord...
* Deprecated AndroidApplication in favor of AndroidHarness
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2011-05-18
kimxilxyong
AndroidHarness integration
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2011-05-17
normen667
- fix PhysicsSpace.removeAll() cast bug
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2011-05-16
PSpeed42@gmail.com
Sort of fixed a streaming related memory leak. Well,
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2011-05-16
remy.bouquet...
BillboardControl :
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2011-05-16
remy.bouquet...
Camera :
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2011-05-16
remy.bouquet...
KinematicRagdollControl :
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2011-05-15
kimxilxyong
src/android patchset: changes AndroidAssetManager,...
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2011-05-15
kimxilxyong
src/android patchset: changes AndroidAssetManager,...
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2011-05-15
remy.bouquet...
KinematicRagdollControl :
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2011-05-15
remy.bouquet...
Animations :
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2011-05-15
remy.bouquet...
KinematicRagdollControl : the ragdoll can now be moved...
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2011-05-15
remy.bouquet...
Added empty constructor for Camera for serialization
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2011-05-15
PSpeed42@gmail.com
Fixed a comment to be more accurate. Max distance
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2011-05-15
PSpeed42@gmail.com
Fix an index out of bounds exception when moving an
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2011-05-15
PSpeed42@gmail.com
Fixed positional audio to actually be positional.
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2011-05-14
shadowislord
* Attempt to fix some ATI driver crash on PostShadowPSSM15
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2011-05-14
remy.bouquet...
Properly use bitmasks on camera for checking culling...
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2011-05-13
shadowislord
* Prevent UnsupportedOperationException when using...
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2011-05-12
normen667
Update windows bullet native
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2011-05-12
normen667
Bullet Native:
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2011-05-12
anthyon@gmail.com
fixed a bug calculating camera cell
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2011-05-11
shadowislord
* Fix issue with MTL map_** statements provided with...
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2011-05-11
remy.bouquet...
Post process filters :
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2011-05-11
PSpeed42@gmail.com
Modified the setAttribute() method to remove the attribute
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2011-05-11
normen667
- remove jMP project assets stuff from project.properties
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2011-05-11
anthyon@gmail.com
TerrainGrid added to terrain package, test included
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2011-05-10
PSpeed42@gmail.com
If reverb was enabled then the effect channel association
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2011-05-10
normen667
- merge changes to native bullet
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2011-05-10
normen667
- add option to make heightfield collision shape for...
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2011-05-10
normen667
Update windows bullet native
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2011-05-10
normen667
Bullet Native:
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2011-05-10
normen667
- add jvm args in linux distribution start script
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2011-05-09
remy.bouquet...
Post process filters :
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-09
normen667
Bullet Native:
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2011-05-08
shadowislord
* Revert back to fixed ortho matrix calculation
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2011-05-08
shadowislord
* Let implementation choose appropriate pixel format...
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2011-05-08
shadowislord
* Fixed MTL loader bug when handling Tr/d statement
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2011-05-08
remy.bouquet...
Set z scale to 0 in orthoMatrix as it was before
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2011-05-07
shadowislord
* Added Javadoc for Picture, FrameBuffer, Image.Format...
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2011-05-07
normen667
Bullet Native:
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2011-05-07
shadowislord
* Fixed exception in Mesh.setInterleaved
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2011-05-07
shadowislord
* Made MTLLoader more compatible
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2011-05-07
remy.bouquet...
- Fixed crash in Curve class when building indexbuffer
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2011-05-07
shadowislord
* Fixed viewport location bug in RenderManager
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2011-05-07
shadowislord
* Fixed exception in SkyFactory
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2011-05-07
shadowislord
* Deleted bulletjme.dll due to missing dependencies...
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2011-05-06
shadowislord
* Added workaround to faulty blender2ogre exporter
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2011-05-06
remy.bouquet...
- Fixed viewPort positioning and scaling for ortho...
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2011-05-06
normen667
- fix PhysicsSpace.removeAll() recursion bug (same...
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2011-05-06
shadowislord
* Deprecated ViewPort.setClearEnabled, since we have...
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2011-05-05
remy.bouquet...
WaterFilter : reduced foam texture size
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2011-05-05
remy.bouquet...
SimpleWaterProcessor : fixed 1 frame late rendering...
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2011-05-05
normen667
- remove native bullet from jMP core libraries
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2011-05-05
PSpeed42@gmail.com
Reworked how client connection teardown happens in...
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2011-05-05
PSpeed42@gmail.com
Fixing a pretty significant typo.
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2011-05-05
PSpeed42@gmail.com
The KernelAdapter now keeps a rolling message buffer
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2011-05-05
normen667
Kirill: Better fix for mac issue
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2011-05-05
normen667
Kirill: Fixed Mac issue where canvas wouldn't render...
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2011-05-04
shadowislord
* Fixed crash in MaterialLoader when handling material...
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2011-05-04
shadowislord
* Fix LwjglCanvas freezing on Windows XP
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2011-05-04
shadowislord
* When using canvas, ensure that the same pixel format...
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2011-05-04
shadowislord
* LwjglCanvas now correctly resets the renderer state...
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2011-05-04
shadowislord
* Load proper bulletjme dll for windows 64 bit
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2011-05-04
ShadowIsLord...
* Added proper check for framebuffer textures when...
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2011-05-04
ShadowIsLord...
* Throw proper exception in TestJoystick if none found
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2011-05-04
ShadowIsLord...
* Removed incorrect javadoc from TestChangeAppIcon
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2011-05-04
ShadowIsLord...
* SceneLoader will no longer crash if material file...
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2011-05-04
ShadowIsLord...
* Better error message in ImageToAwt.convert()
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2011-05-04
ShadowIsLord...
* Removed argument check in Mesh.setBuffer() since...
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2011-05-04
ShadowIsLord...
* Added null checks in setupData()
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2011-05-04
shadowislord
* Added check in SkyFactory to ensure the images can...
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2011-05-04
normen667
Update windows bullet native
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2011-05-04
normen667
- update macosx bullet natives
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