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mikumikustudio/MikuMikuStudio.git
2011-05-31 remy.bouquet... Fixed NPE in KinematicRagdollControl when removing...
2011-05-30 shadowislord * Fix colors reference issue in MTL loader
2011-05-29 kimxilxyongAndroid: Fixed race-condition on GLSurfaceView destroy...
2011-05-29 kimxilxyongAndroid: added support for cube maps, Sky works now...
2011-05-29 anthyon@gmail.comAdded a terrain material that uses height and slope...
2011-05-28 anthyon@gmail.comAdded my own noise library as jar (noise-0.0.1-SNAPSHOT...
2011-05-26 normen667- update netbeans project libraries
2011-05-25 PSpeed42@gmail.comClient will log the exception that causes it to disconnect
2011-05-25 normen667- fix bug in character.setJumpSpeed (thanks to lyfox)
2011-05-24 normen667- merge control changes to native bullet
2011-05-24 kimxilxyongAndroid: Fixed app lifecycle. If you leave your activit...
2011-05-22 ShadowIsLord* Added hack to allow loading of non-spec-compliant...
2011-05-22 ShadowIsLord * Converted terrain textures to JPG to reduce filesize
2011-05-22 ShadowIsLord * Added new constructor for AudioNode that accepts...
2011-05-22 ShadowIsLord * Fixed crash when changing number of samples/bpp...
2011-05-22 remy.bouquet... SettingDialog :
2011-05-22 ShadowIsLord * OGG loader now supports stream-cache feature
2011-05-22 ShadowIsLord * Mesh.getTriangle() now supports 32bit index buffers...
2011-05-22 ShadowIsLord* OBJ loader will warn you if you're using lit meshes...
2011-05-22 ShadowIsLord * MTL loader now supports Blender shadeless materials
2011-05-20 remy.bouquet... KinematicRagdollControl now correctly apply inverse...
2011-05-19 Kaelthas_Spellsinger... Added shape emitters that uste the meshes' shapes to...
2011-05-19 ShadowIsLord... * Deprecated AndroidApplication in favor of AndroidHarness
2011-05-18 kimxilxyongAndroidHarness integration
2011-05-17 normen667- fix PhysicsSpace.removeAll() cast bug
2011-05-16 PSpeed42@gmail.comSort of fixed a streaming related memory leak. Well,
2011-05-16 remy.bouquet... BillboardControl :
2011-05-16 remy.bouquet... Camera :
2011-05-16 remy.bouquet... KinematicRagdollControl :
2011-05-15 kimxilxyongsrc/android patchset: changes AndroidAssetManager,...
2011-05-15 kimxilxyongsrc/android patchset: changes AndroidAssetManager,...
2011-05-15 remy.bouquet... KinematicRagdollControl :
2011-05-15 remy.bouquet... Animations :
2011-05-15 remy.bouquet... KinematicRagdollControl : the ragdoll can now be moved...
2011-05-15 remy.bouquet... Added empty constructor for Camera for serialization
2011-05-15 PSpeed42@gmail.comFixed a comment to be more accurate. Max distance
2011-05-15 PSpeed42@gmail.comFix an index out of bounds exception when moving an
2011-05-15 PSpeed42@gmail.comFixed positional audio to actually be positional.
2011-05-14 shadowislord * Attempt to fix some ATI driver crash on PostShadowPSSM15
2011-05-14 remy.bouquet... Properly use bitmasks on camera for checking culling...
2011-05-13 shadowislord * Prevent UnsupportedOperationException when using...
2011-05-12 normen667Update windows bullet native
2011-05-12 normen667Bullet Native:
2011-05-12 anthyon@gmail.comfixed a bug calculating camera cell
2011-05-11 shadowislord * Fix issue with MTL map_** statements provided with...
2011-05-11 remy.bouquet... Post process filters :
2011-05-11 PSpeed42@gmail.comModified the setAttribute() method to remove the attribute
2011-05-11 normen667- remove jMP project assets stuff from project.properties
2011-05-11 anthyon@gmail.comTerrainGrid added to terrain package, test included
2011-05-10 PSpeed42@gmail.comIf reverb was enabled then the effect channel association
2011-05-10 normen667- merge changes to native bullet
2011-05-10 normen667- add option to make heightfield collision shape for...
2011-05-10 normen667Update windows bullet native
2011-05-10 normen667Bullet Native:
2011-05-10 normen667- add jvm args in linux distribution start script
2011-05-09 remy.bouquet... Post process filters :
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-09 normen667Bullet Native:
2011-05-08 shadowislord * Revert back to fixed ortho matrix calculation
2011-05-08 shadowislord * Let implementation choose appropriate pixel format...
2011-05-08 shadowislord * Fixed MTL loader bug when handling Tr/d statement
2011-05-08 remy.bouquet... Set z scale to 0 in orthoMatrix as it was before
2011-05-07 shadowislord * Added Javadoc for Picture, FrameBuffer, Image.Format...
2011-05-07 normen667Bullet Native:
2011-05-07 shadowislord * Fixed exception in Mesh.setInterleaved
2011-05-07 shadowislord * Made MTLLoader more compatible
2011-05-07 remy.bouquet... - Fixed crash in Curve class when building indexbuffer
2011-05-07 shadowislord * Fixed viewport location bug in RenderManager
2011-05-07 shadowislord * Fixed exception in SkyFactory
2011-05-07 shadowislord * Deleted bulletjme.dll due to missing dependencies...
2011-05-06 shadowislord * Added workaround to faulty blender2ogre exporter
2011-05-06 remy.bouquet... - Fixed viewPort positioning and scaling for ortho...
2011-05-06 normen667- fix PhysicsSpace.removeAll() recursion bug (same...
2011-05-06 shadowislord * Deprecated ViewPort.setClearEnabled, since we have...
2011-05-05 remy.bouquet... WaterFilter : reduced foam texture size
2011-05-05 remy.bouquet... SimpleWaterProcessor : fixed 1 frame late rendering...
2011-05-05 normen667- remove native bullet from jMP core libraries
2011-05-05 PSpeed42@gmail.comReworked how client connection teardown happens in...
2011-05-05 PSpeed42@gmail.comFixing a pretty significant typo.
2011-05-05 PSpeed42@gmail.comThe KernelAdapter now keeps a rolling message buffer
2011-05-05 normen667Kirill: Better fix for mac issue
2011-05-05 normen667Kirill: Fixed Mac issue where canvas wouldn't render...
2011-05-04 shadowislord * Fixed crash in MaterialLoader when handling material...
2011-05-04 shadowislord * Fix LwjglCanvas freezing on Windows XP
2011-05-04 shadowislord * When using canvas, ensure that the same pixel format...
2011-05-04 shadowislord * LwjglCanvas now correctly resets the renderer state...
2011-05-04 shadowislord * Load proper bulletjme dll for windows 64 bit
2011-05-04 ShadowIsLord... * Added proper check for framebuffer textures when...
2011-05-04 ShadowIsLord... * Throw proper exception in TestJoystick if none found
2011-05-04 ShadowIsLord... * Removed incorrect javadoc from TestChangeAppIcon
2011-05-04 ShadowIsLord... * SceneLoader will no longer crash if material file...
2011-05-04 ShadowIsLord... * Better error message in ImageToAwt.convert()
2011-05-04 ShadowIsLord... * Removed argument check in Mesh.setBuffer() since...
2011-05-04 ShadowIsLord... * Added null checks in setupData()
2011-05-04 shadowislord * Added check in SkyFactory to ensure the images can...
2011-05-04 normen667Update windows bullet native
2011-05-04 normen667- update macosx bullet natives
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