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android-x86/external-mesa.git
2008-03-13 Briangallium: added draw_need_pipeline() predicate function
2008-03-13 Briangallium: added draw_enable_line_stipple() function
2008-03-13 Briangallium: added bypass_vs flag to rasterizer state ...
2008-03-13 Ian Romanickcell: Fix to work with commit fa9e7e9a8debb68611909ac2f...
2008-03-13 Brian Paulgallium: remove dead code related to shader semantic...
2008-03-13 Brian Paulgallium: fix bug in stip_first_tri()
2008-03-13 Brian Paulgallium: remove a debug printf
2008-03-13 Ian RomanickReplicate TXP changes in the SPU version of TGSI exec
2008-03-13 Brian Paulgallium: remove semantic info from pipe_shader_state
2008-03-13 Keith Whitwellgallium: make the windows config function more readable...
2008-03-13 Michal Kroltgsi: Drop pre-ps_2_0 opcodes.
2008-03-13 Michal Kroltgsi: Remove OPCODE_TEXCOORD, OPCODE_TEXCRD aliases.
2008-03-13 José Fonsecagallium: General purpose hash table, which is actually...
2008-03-13 José Fonsecagallium: Standardize most important error codes.
2008-03-13 José Fonsecagallium: Add a bit of documentation to cso_hash.
2008-03-13 José Fonsecagallium: Fix debug_mask_vprintf's example.
2008-03-13 José Fonsecagallium: Add a new handle_table_set that accepts an...
2008-03-13 Keith Whitwellmesa: fix (harmless?) assignment in assert
2008-03-13 Keith Whitwelltgsi: replace erroneous use of FETCH with emit_tempf
2008-03-13 Keith Whitwelltgsi: bump MAX_SRC_REGS to 4, for TXD
2008-03-13 Zack Rusinadd code handling dependencies between generated code
2008-03-13 Zack RusinAdd some basic documentation for gallivm code
2008-03-13 Zack Rusindocument hash collision resolutions
2008-03-13 Briangallium: fix polygon stipple
2008-03-13 Briangallium: in clear_stencil_buffer() check surface format...
2008-03-12 Briani915: handle NULL object in i915_bind_rasterizer_state()
2008-03-12 Brianmesa: set SamplersUsed bitmask when parsing ARB fragmen...
2008-03-12 Briangallium: pass NULL to cso_single_sampler() when the...
2008-03-12 Brianremove reference to obsolete ExtDivide
2008-03-12 Briangallium: use TXP rather than ExtDivide flag
2008-03-12 Briangallium: change draw_vertex_shader->state from pointer...
2008-03-12 Michal Kroltgsi: Remove ExtDivide field from existence. Implement...
2008-03-12 Michal Kroltgsi: Dump TXP opcode.
2008-03-12 José Fonsecagallium: Generic handle table.
2008-03-12 José Fonsecagallium: Change assert behavior on runtime (Mark Mueller).
2008-03-12 Michal Kroltgsi: Introduce OPCODE_TXP. Depricate ExdDivide field.
2008-03-12 José Fonsecascons: Faithfully mimic every WINDDK builtin compiler...
2008-03-12 Keith Whitwellgallium: reduce signed/unsigned warnings
2008-03-12 Keith Whitwellgallium: Add TEX_FILTER_ANISO img filter
2008-03-12 Michal Kroltgsi: Dump source register divide component.
2008-03-12 Briancell: check for NULL shader pointer in cell_bind_vs_state()
2008-03-12 Briangallium: dummy install target
2008-03-12 Briangallium: rework CSO-related code in state tracker
2008-03-12 José Fonsecagallium: Silence MSVC warnings.
2008-03-12 José Fonsecagallium: Conditional debugging output.
2008-03-11 Michal Kroltgsi: Map OPCODE_TEXKILL to OPCODE_KILP.
2008-03-11 Briangallium: fix some cso_state_callback cast warnings
2008-03-11 Briangallium: fix fs/vs typo in cso_set_vertex_shader()
2008-03-11 Keith Whitwelldraw: don't free our copy of the render stage -- just...
2008-03-11 Keith Whitwellgallium: missing file
2008-03-11 Zack Rusinfix double deletion
2008-03-11 Zack Rusinfix compilation
2008-03-11 Brianfix Height2/Depth2 init problem when using texture...
2008-03-11 Briangallium: disable an unneeded assertion (hit with texwrap.c)
2008-03-11 Ian RomanickMove SPE register allocator to rtasm code
2008-03-10 Keith Whitwelldraw: placeholder/prototype code for a passthrough...
2008-03-10 Keith Whitwellmesa: fast-track glColor and similar calls when not...
2008-03-10 Keith Whitwellgallium: fix compiler warning
2008-03-10 Keith Whitwellgallium: use the same bypass_clipping logic on all...
2008-03-10 Keith Whitwellgallium: enable bug workaround in draw_vertex_cache_inv...
2008-03-10 Briangallium: new surface/context tracker (sct) module
2008-03-10 Briancell: sync up with sampler/texture state-setting changes
2008-03-10 José Fonsecagallium: Use hardcoded breakpoints on x86 targets.
2008-03-10 José FonsecaSome notes about debugging
2008-03-10 José Fonsecagallium: Import Dennis Smit cpu detection code.
2008-03-10 José Fonsecagallium: WinCE portability fixes.
2008-03-09 Keith Whitwellgallium: avoid deleting currently-bound CSO's on cache...
2008-03-09 Keith Whitwelldraw: cope with binding NULL vertex shader (on context...
2008-03-09 Keith Whitwellcso: fix line endings
2008-03-09 Keith Whitwellcso: Use MALLOC
2008-03-09 Keith Whitwellcso: add a higher-level interface which does all pipe...
2008-03-09 Keith Whitwellgallium: add some commonly implemented bits of hw state
2008-03-09 José Fonsecascons: Ensure the paths to the WINDDK's executables...
2008-03-08 José Fonsecagallium: Document debug_printf usage.
2008-03-06 Michal Krolgallium: Surround externs with extern "C".
2008-03-05 Keith Whitwellgallium: michel's patch to rework texture/sampler bindi...
2008-03-05 José Fonsecagallium: Use custom vsnprintf in WINDDK.
2008-03-05 José Fonsecascons: Preliminary code for quieting command lines.
2008-03-04 Keith Whitwelldraw: dont' compute clipmask or apply viewport when...
2008-03-04 Michel Dänzergallium: Add missing file for scons build.
2008-03-04 Michel Dänzergallium: Fix scons condition for building the xlib...
2008-03-04 Michel Dänzergallium: Make scons build gallivm before other auxiliar...
2008-03-04 Michel Dänzergallium: Only use C++ compiler for linking when using...
2008-03-04 José Fonsecascons: Force C++ linkage.
2008-03-03 José Fonsecascons: Make command line arguments effective again.
2008-03-03 Keith Whitwellwin32: don't prepend all debug with gallium3d
2008-03-03 Keith Whitwelldraw: add fetch for bgra ubyte surfaces
2008-03-03 Keith Whitwellgallium: remove obsolete comment
2008-03-03 Keith Whitwellgallium: document user_buffer_create a little
2008-03-01 Zack Rusinrefactor code calling builtins and implement dp4
2008-03-01 Zack Rusinmake the first builtin work (dp3)
2008-03-01 Zack Rusinstart implementing start of bultins
2008-02-29 Brian Paulgallium: change st->state.sampler_texture[] to store...
2008-02-29 Brian Paulgallium: fix update_textures() bug in pipe_texture...
2008-02-29 Brian Paulgallium: fix line emit order for unfilled tris
2008-02-29 Brian Paulgallium: point rast coord tweak
2008-02-29 Brian Paulgallium: need precalc_flat=1 for wide lines
2008-02-29 Michal Krolscons: List sp_screen.c.
2008-02-29 Brian Paulgallium: tweak coords for wide lines
2008-02-29 Brian Paulgallium: fix glCopyPixels(GL_DEPTH) when Z format conve...
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