2014-02-27 |
Zhong Li | Bulid BDW vebox pipeline |
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2014-02-27 |
Zhao Yakui | PAK encoding uses the reference list parsed from slice_... |
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2014-02-27 |
Zhao Yakui | VME uses reference frame parsed from slice_param instea... |
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2014-02-27 |
Xiang, Haihao | VPP: add VPP Filters for BDW |
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2014-02-27 |
Zhao Yakui | Add the conversion from YUYV to NV12/I420 |
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2014-02-27 |
Zhao Yakui | Add the CSC conversion from NV12/I420 to YUYV |
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2014-02-27 |
Xiang, Haihao | New PCI IDs for BDW |
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2014-02-27 |
Zhong Li | Vp8 quant index converted to quant value on BDW |
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2014-02-27 |
Zhong Li | Enable loop-deblock of bdw vp8 decoder |
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2014-02-27 |
Zhong Li | Remove unnecessary asserts |
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2014-02-27 |
Zhong Li | Fix a vp8 decoder picture parameter error |
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2014-02-27 |
Zhao Yakui | Add the VPP shader of RGBX->NV12 conversion |
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2014-02-27 |
Zhao Yakui | Follow the bspec to workaround the NV12->RGBX conversio... |
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2014-02-27 |
Zhao Yakui | Add the VPP shader of NV12->RGBX conversion |
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2014-02-27 |
Zhao Yakui | Add the VPP shader of PL3 AVS conversion between YV12... |
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2014-02-27 |
Zhao Yakui | Add the VPP shader of YV12/I420->NV12 conversion |
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2014-02-27 |
Zhao Yakui | Add the VPP shader of NV12->YV12/I420 conversion |
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2014-02-27 |
Zhao Yakui | Handle the pitch when using RGBX surface in VPP for BDW |
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2014-02-27 |
Xiang, Haihao | Set BSP buffer for VP8 decoding |
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2014-02-27 |
Zhao Yakui | Use the horizontal/vertical alignment for VPP surface... |
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2014-02-27 |
Zhao Yakui | Create the image with aligned width/height on BDW |
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2014-02-27 |
Zhao Yakui | Add the NV12 scaling shader for BDW |
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2014-02-27 |
Zhao Yakui | Initialize the 8x8 sampler for AVS on BDW |
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2014-02-27 |
Zhao Yakui | Add the 8x8 sampler for BDW |
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2014-02-27 |
Zhao Yakui | Upload the constant buffer on Gen6+ |
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2014-02-27 |
Xiang, Haihao | Update states for VP8 decoding on BDW |
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2014-02-27 |
Zhao Yakui | Redefine the VPP vfe_state on Gen6+ |
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2014-02-27 |
Zhao Yakui | Fix the MV offset for MPEG2 on BDW |
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2014-02-27 |
Zhao Yakui | Handle the bit length of last dword for INSERT_OBJECT... |
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2014-02-27 |
Zhao Yakui | Rewrite the VME shader for encoding on BDW |
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2014-02-27 |
Zhao Yakui | Set render surface alignment on BDW |
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2014-02-27 |
Zhao Yakui | Set the force bits to read URB offset/length for SF... |
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2014-02-27 |
Zhao Yakui | Update the pixel shader of subpic function for BDW |
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2014-02-27 |
Zhao Yakui | Update the pixel shader for BDW rendering function |
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2014-02-27 |
Zhao Yakui | Add the support of subpic for BDW |
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2014-02-27 |
Zhao Yakui | Implement the rendering CSC conversion for BDW |
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2014-02-27 |
Zhao Yakui | Set the max thread num for PS thread on BDW |
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2014-02-27 |
Zhao Yakui | Update the MI_BATCH_BUFFER_START for BDW |
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2014-02-27 |
Zhao Yakui | Fix the VPP error during porting patch from master... |
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2014-02-27 |
Xiang, Haihao | Setup VP8 decoding pipeline |
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2014-02-27 |
Xiang, Haihao | New macros for Gen8 |
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2014-02-27 |
Xiang, Haihao | Add support for VAProbabilityBufferType |
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2014-02-27 |
Xiang, Haihao | Temporarily remove assert() to make vainfo happy |
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2014-02-27 |
Xiang, Haihao | Advertise VP8 decoding on Gen8 |
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2014-02-27 |
Xiang, Haihao | Surface fourcc format on Gen8 |
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2014-02-27 |
Xiang, Haihao | Configuration for VP8 decoding/encoding |
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2014-02-27 |
Xiang, Haihao | Enlarge deblocking filter row store on BDW |
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2014-02-27 |
Xiang, Haihao | No workaround for JPEG decoding on BDW |
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2014-02-27 |
Zhao Yakui | Use the BDW surface/sampler state and memory address... |
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2014-02-27 |
Zhao Yakui | Update the BDW surface/sampler state and media command... |
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2014-02-27 |
Zhao Yakui | Avoid the duplicated macro-definition of surface size |
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2014-02-27 |
Zhao Yakui | Use the updated structure/command for VPP on BDW |
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2014-02-27 |
Zhao Yakui | Add the BDW idrt/surface/sampler state definition |
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2014-02-27 |
Zhao Yakui | Add the separated media encoding/decoding files for BDW |
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2014-02-27 |
Zhao Yakui | Add the initial support for GEN8 |
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2014-02-27 |
Zhao Yakui | Add the PCI ids for BDW |
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2013-12-30 |
Xiang, Haihao | Render: Adjust the default value for contrast/saturation |
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2013-12-30 |
Xiang, Haihao | Bump version for development |
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2013-12-16 |
Xiang, Haihao | Intel driver 1.2.2 |
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2013-12-11 |
Xiang, Haihao | 1.2.2.pre2 |
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2013-12-11 |
Xiang, Haihao | VPP: Use the right top/bottom field flag used for DI |
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2013-12-03 |
Xiang, Haihao | H.264: Support Constrained Baseline profile instead... |
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2013-12-03 |
Zhao Yakui | Upload the constant buffer on ILK/CTG so that subpictur... |
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2013-12-03 |
Zhao Yakui | Support the smpte240m color standard for conversion... |
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2013-12-03 |
Zhao Yakui | Support the BT709 color standard for conversion from... |
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2013-12-03 |
Zhao Yakui | Constant buffer passes YUV2RGB CSC matrix instead of... |
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2013-12-03 |
Zhao Yakui | Increase the size of constant buffer for PS thread... |
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2013-12-03 |
Zhao Yakui | Fix the error in render shader on Ivy/Haswell |
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2013-12-03 |
Xiang, Haihao | Enlarge the size of array misc_param |
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2013-12-03 |
Xiang, Haihao | dec/mpeg2: ignore slices which aren't in raster scan... |
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2013-11-26 |
Xiang, Haihao | SNB doesn't support MPEG-2 encoding |
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2013-11-13 |
Xiang, Haihao | Workaround for SNB |
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2013-11-13 |
Xiang, Haihao | VPP: remove some assert() |
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2013-11-13 |
Xiang, Haihao | Correct the usage of width/height in struct object_surface |
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2013-11-13 |
Xiang, Haihao | VPP: use the target widht/height to calculate the horiz... |
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2013-11-13 |
Xiang, Haihao | render: add support for brightness/contrast/hue/saturation |
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2013-11-13 |
Xiang, Haihao | VPP: change the default values for Saturation and Contrast |
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2013-11-13 |
Zhao Yakui | Remove the unused variable to avoid the warning |
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2013-11-13 |
Zhao Yakui | Use GPU to construct MFX command buffer for H264 encodi... |
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2013-11-13 |
Zhao Yakui | Encoding reuses aux_batchbuffer instead of allocating... |
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2013-11-13 |
Zhao Yakui | Calculate the required space of batch buffer to avoid... |
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2013-11-13 |
Zhao Yakui | Return the error instead of assert in vaEndPicture |
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2013-11-13 |
Zhao Yakui | Add more strict check to fix crash issue caused by... |
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2013-11-13 |
Zhao Yakui | Fix one error of VME shader for MPEG2 encoding |
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2013-11-13 |
Zhao Yakui | Fix one error of VME shader for H264 encoding |
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2013-11-13 |
Zhao Yakui | Fix an incorrect makefile rule for VME shader on Ivybridge |
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2013-11-13 |
Zhong Li | VPP: add vebox motion compensation support on HSW |
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2013-11-13 |
Xiang, Haihao | Fix the Reference Index Mapping Table L0/L1 |
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2013-11-13 |
Xiang, Haihao | Follow the input Picture/Slice parameters to generate... |
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2013-11-13 |
Xiang, Haihao | Pass the reference frame index in List0/1 into the... |
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2013-11-13 |
Xiang, Haihao | Select a reference frame from the reference list0/1 |
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2013-11-13 |
Xiang, Haihao | Track the used reference surface |
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2013-11-13 |
Xiang, Haihao | Clean up for setting up reference surface state |
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2013-11-13 |
Xiang, Haihao | Fix the reference for list1 |
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2013-11-13 |
Xiang, Haihao | Check the reference surface id against VA_INVALID_SURFACE |
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2013-11-13 |
Xiang, Haihao | Indent the code of encoding |
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2013-09-24 |
Xiang, Haihao | fix the broken package generated by make dist |
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2013-09-24 |
Xiang, Haihao | fix make dist |
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2013-09-24 |
Xiang, Haihao | 1.2.2.pre1 for development |
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2013-09-23 |
Xiang, Haihao | Intel driver 1.2.1 |
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