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sdl2referencejp/sdl2referencejp.git
2016-05-14
maruhiro
SDL_SetError 説明をSDL_error.hの記述と合うように修正 https://wiki...
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2016-05-14
maruhiro
SDL_LogMessageV 利用可能なバージョンを追加 https://wiki.libsdl.org...
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2016-05-14
maruhiro
SDL_GL_GetSwapInterval ヘッダファイルの内容を追加 利用可能なバージョンを追加...
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2016-05-14
maruhiro
SDL_GL_SetSwapInterval 利用可能なバージョンを追加 https://wiki.libsd...
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2016-04-17
maruhiro
SDL_GetWindowWMInfo 利用可能なバージョンを追加, サンプルコードのSDL_Log...
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2016-04-17
maruhiro
SDL_GetPerformanceFrequency 利用可能なバージョンを追加, サンプルコードのPRIu...
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2016-04-17
maruhiro
SDL_GetCurrentDisplayMode サンプルコードを修正 https://wiki.libsd...
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2016-04-17
maruhiro
SDL_JoystickNumBalls 関連項目(関数)ヵらSDL_JoystickOpen()を削除...
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2016-04-17
maruhiro
SDLキーコード一覧表 不要な\を削除 https://wiki.libsdl.org/SDLKeycodeL...
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2016-04-17
maruhiro
SDL_GL_BindTexture 利用可能なバージョンを追加, 戻り値にSDL_GetError...
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2016-04-16
maruhiro
SDL_FreeCursor 関連項目(関数)にSDL_CreateSystemCursor()を追加...
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2016-04-16
maruhiro
SDL_CreateSystemCursor 列挙体の値を表にした https://wiki.libsdl...
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2016-04-16
maruhiro
SDL_CreateColorCursor 利用可能なバージョンを追加, サンプルコードを追加 https...
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2016-04-16
maruhiro
SDL_WindowFlags 利用可能なバージョンを追加 https://wiki.libsdl.org...
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2016-04-16
maruhiro
SDL_SetWindowFullscreen 利用可能なバージョンを追加 https://wiki...
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2016-04-16
maruhiro
SDL_CreateWindow 利用可能なバージョンを追加 https://wiki.libsdl...
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2016-04-16
maruhiro
SDL_CreateCursor SDL_CreateColorCursor()の情報を追加, MSB形式であ...
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2016-04-16
maruhiro
SDL_EventType WinRTの関数名の修正 https://wiki.libsdl.org...
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2016-04-11
maruhiro
SDL_CreateTexture サンプルコードの不要な\nを削除 https://wiki.libsdl...
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2016-04-11
maruhiro
SDL_IsGameController 利用可能なバージョンを追加 https://wiki.libsdl...
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2016-04-11
maruhiro
SDL_GameControllerOpen 利用可能なバージョンを追加, 関連項目(関数)に追加 https...
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2016-04-11
maruhiro
SDL_GameControllerNameForIndex 詳細に追加 利用可能なバージョンを追加...
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2016-04-11
maruhiro
SDL_GameControllerMapping SDL_GameControllerMapping...
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2016-04-11
maruhiro
SDL_GameControllerName 利用可能なバージョンを追加 https://wiki.libsd...
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2016-04-11
maruhiro
SDL_GameControllerEventState 利用可能なバージョンを追加 https:/...
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2016-04-11
maruhiro
SDL_GetKeyName 関連項目に追加 https://wiki.libsdl.org/SDL_GetK...
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2016-04-11
maruhiro
SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH 新規追加 https:/...
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2016-04-02
maruhiro
FAQ:Linux リンクを修正 https://wiki.libsdl.org/FAQLinux?actio...
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2016-04-02
maruhiro
SDL_CreateSoftwareRenderer サンプルの蛇足なSDL_WINDOW_SHOWNを削除...
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2016-04-02
maruhiro
SDL_iPhoneSetEventPump SDL_iOSSetEventPump()から関数名変更...
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2016-04-02
maruhiro
SDL_iPhoneSetAnimationCallback SDL_iOSSetAnimationCallb...
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2016-04-02
maruhiro
SDL_EventType イベント表にWinRT列を追加 https://wiki.libsdl.org...
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2016-04-02
maruhiro
カテゴリ:バージョン 「現在のバージョン」を「最初のバージョン」に変更 https://wiki.libsdl...
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2016-04-02
maruhiro
カテゴリ:環境依存ウィンドウ リンクの追加 https://wiki.libsdl.org/CategoryS...
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2016-04-02
maruhiro
カテゴリ:サーフェイスの生成と単純な描画 「点と線分の描画」の文章を削除 https://wiki.libsd...
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2016-04-02
maruhiro
カテゴリ:ログ PSPのログ出力先を追加 https://wiki.libsdl.org/CategoryLo...
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2016-04-02
maruhiro
カテゴリ:アトミック操作 ヘッダファイルに合わせた修正 https://wiki.libsdl.org...
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2016-04-02
maruhiro
SDL_acos カテゴリ名の変更 https://wiki.libsdl.org/SDL_acos...
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2016-04-02
maruhiro
SDL_bool カテゴリ名の変更 https://wiki.libsdl.org/SDL_bool...
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2016-04-02
maruhiro
SDL_HINT_WINRT_PRIVACY_POLICY_LABEL 翻訳前の文章の削除
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2016-04-02
maruhiro
カテゴリー:標準ライブラリ その他からの名称変更 https://wiki.libsdl.org/Catego...
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2016-03-27
maruhiro
SDL_SetWindowOpacity 新規追加 https://wiki.libsdl.org/SDL_S...
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2016-03-27
maruhiro
SDL_GetWindowOpacity 新規作成 https://wiki.libsdl.org/SDL_G...
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2016-03-27
maruhiro
SDL_GetWindowBordersSize HTMLの誤記を修正
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2016-03-27
maruhiro
SDL_SetWindowInputFocus HTMLの誤記を修正
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2016-03-27
maruhiro
SDL_SetWindowModalFor 新規追加 https://wiki.libsdl.org...
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2016-03-27
maruhiro
SDL_SetWindowInputFocus 新規追加 https://wiki.libsdl.org...
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2016-03-27
maruhiro
SDL_GetWindowBordersSize 新規追加 https://wiki.libsdl.org...
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2016-03-27
maruhiro
SDL_GetDisplayUsableBounds 新規追加 https://wiki.libsdl...
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2016-03-26
maruhiro
SDL_GetDisplayBounds 誤字を修正
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2016-03-25
maruhiro
SDL_RenderSetIntegerScale 新規追加 https://wiki.libsdl...
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2016-03-25
maruhiro
SDL_RenderGetIntegerScale 新規追加 https://wiki.libsdl...
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2016-03-25
maruhiro
SDL_GL_UnbindTexture 構文の*の位置を修正(SGFunctionsを参照) https...
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2016-03-25
maruhiro
SDL_IsScreenKeyboardShown 構文の*の位置を修正(SGFunctionsを参照...
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2016-03-25
maruhiro
SDL_GameControllerOpen 構文の*の位置を修正(SGFunctionsを参照) https...
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2016-03-25
maruhiro
SDL_GameControllerNameForIndex 構文の*の位置を修正(SGFunctionsを参...
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2016-03-25
maruhiro
SDL_GLprofile 関数の()の抜けを修正 https://wiki.libsdl.org/SDL_G...
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2016-03-25
maruhiro
SDL_DisplayMode スクリーン上→スクリーン座標系
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2016-01-19
maruhiro
初期化と終了 サブシステムがいつ初期化されるかを明確にした https://wiki.libsdl.org...
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2016-01-19
maruhiro
SDL_Init 他のサブシステムを初期化したときに自動的に初期化されるサブシステムを記述. デフォルトで初期...
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2016-01-19
maruhiro
"screen coordinates"の訳を「スクリーン座標系」で統一した
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2016-01-08
maruhiro
SDL_RenderFillRect 詳細を追加 https://wiki.libsdl.org/SDL_Re...
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2016-01-08
maruhiro
SDL 2.0の履歴を追加 (祝 2.0.4公開!)
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2016-01-07
maruhiro
SDL_DropEvent 修正
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2016-01-03
maruhiro
SDL_CreateWindow 幅・高さの記述を修正
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2016-01-02
maruhiro
SDL_GetRendererOutputSize サイズがピクセル数であることを追記 https:...
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2016-01-02
maruhiro
SDL_DisplayMode スクリーン上のサイズであることを追記 https://wiki.libsdl...
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2016-01-02
maruhiro
SDL_CreateWindow 座標がスクリーン上であることを追記 https://wiki.libsdl...
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2016-01-02
maruhiro
SDL_SetWindowPosition 座標がスクリーン上であることを追記 https://wiki...
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2016-01-02
maruhiro
SDL_GetWindowPosition 座標がスクリーン上であることを追記 https://wiki...
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2016-01-02
maruhiro
SDL_SetWindowSize 高DPI時の記述を追記 https://wiki.libsdl.org...
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2016-01-02
maruhiro
SDL_GetWindowSize 高DPI時の記述を追記 https://wiki.libsdl.org...
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2016-01-02
maruhiro
SDL_GL_GetDrawableSize サイズがピクセル数であることを追記 https://wiki...
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2016-01-02
maruhiro
SDL_EventType SDL_KEYMAPCHANGEDを追加 https://wiki.libsdl...
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2016-01-02
maruhiro
SDL 1.2から2.0への移行 誤字を修正 https://wiki.libsdl.org/Migratio...
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2015-12-05
maruhiro
SDL_GetWindowMinimumSize 引数にNULLを追加 https://wiki.libsdl...
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2015-12-05
maruhiro
SDL_GetWindowMaximumSize 引数にNULLを追加 https://wiki.libsdl...
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2015-12-05
maruhiro
SDL_ReadU8 新規追加
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2015-12-05
maruhiro
SDL_WriteU8 関連する間巣を追加
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2015-12-05
maruhiro
SDL_WriteU8 新規追加
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2015-12-05
maruhiro
SDL_CreateSoftwareRenderer タブを空白に置換した https://wiki...
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2015-12-05
maruhiro
FAQUsingSDL SDL2でのスクリーンセーバーについて追記 https://wiki.libsdl...
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2015-12-05
maruhiro
SDL_GameControllerMapping 詳細を追加 https://wiki.libsdl...
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2015-12-05
maruhiro
SDL_GameControllerMappingForGUID https://wiki.libsdl...
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2015-12-05
maruhiro
SDL_GetGrabbedWindow 関連リンクを追加 https://wiki.libsdl.org...
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2015-12-05
maruhiro
SDL_SetPaletteColors 関連のない関数へのリンクを削除 https://wiki.libsd...
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2015-11-28
maruhiro
SDL_GetWindowPosition 詳細を追加 https://wiki.libsdl.org...
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2015-11-20
maruhiro
力覚フィードバック アーカイブされたblogへのリンクを追加 https://wiki.libsdl...
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2015-11-20
maruhiro
SDL_CreateWindowAndRenderer サンプルコードを修正 https://wiki...
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2015-11-20
maruhiro
SDL_GameControllerFromInstanceID 新規追加
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2015-11-20
maruhiro
SDL_JoystickFromInstanceID 修正
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2015-11-20
maruhiro
SDL_JoystickFromInstanceID 新規追加
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2015-11-05
maruhiro
HTMLの間違いを修正
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2015-11-03
maruhiro
SDL_CreateWindowAndRenderer サンプルコードを追加
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2015-10-30
maruhiro
SDL_HINT_VIDEO_X11_NET_WM_PING 修正
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2015-10-30
maruhiro
SDL_HINT_VIDEO_X11_NET_WM_PING 追加
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2015-10-30
maruhiro
SDL_JoystickPowerLevel列挙体とSDL_JoystickCurrentPowerLevel...
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2015-10-30
maruhiro
SDL_JoystickPowerLevel 追加
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2015-10-30
maruhiro
SDL_JoystickCurrentPowerLevel 追加
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2015-10-30
maruhiro
SDL_AudioSpec SDL_zero()をコメントにした https://wiki.libsdl...
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