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mikumikustudio/MikuMikuStudio.git
2011-04-20 shadowislord * TestNiftyGui now uses jme3test/niftygui/hellojme...
2011-04-20 shadowislord * nifty examples jar much smaller now
2011-04-20 shadowislord * Remove messed up logging setup
2011-04-20 shadowislord * Fixed compile error in nifty
2011-04-20 shadowislord * Updated to latest version of Nifty GUI 1.3
2011-04-20 normen667- hide hudson update target in build.xml
2011-04-20 shadowislord * Added Camera.lookAtDirection()
2011-04-20 normen667- make SM Serializer only display warning instead of...
2011-04-20 shadowislord * Camera.setDirection() now deprecated since it doesn...
2011-04-20 shadowislord * Moved Screenshots to Desktop Source Package since...
2011-04-20 shadowislord * Call timer.reset() when gaining focus to fix "object...
2011-04-20 shadowislord * Fixed bug with Spatial.localToWorld() and Spatial...
2011-04-19 normen667- re-enable download of current platform version from...
2011-04-18 remy.bouquet... Ragdoll, some enhancements
2011-04-18 PSpeed42@gmail.comMoved some exception handling to terminate connections
2011-04-18 PSpeed42@gmail.comReuse one big buffer per thread and copy the outbound
2011-04-18 PSpeed42@gmail.comName the executor threads based on something that might
2011-04-18 PSpeed42@gmail.comModified the DefaultClient (really its ConnectionAdapters)
2011-04-17 PSpeed42@gmail.comModified the toString() for UdpEndpoint to include
2011-04-17 PSpeed42@gmail.comFixed a case where an exception would kill the kernel
2011-04-17 remy.bouquet... Fixed a typo in the com.jme3.bullet.control.ragdoll...
2011-04-17 normen667- enable target
2011-04-17 normen667- create separate hudson platform install target, copyi...
2011-04-17 normen667- add googlecode ant library
2011-04-17 normen667- improve ragdoll test
2011-04-17 remy.bouquet... - ChaseCamera's attributes are now protected
2011-04-16 remy.bouquet... - Ragdolled model position now updates when ragdoll...
2011-04-16 remy.bouquet... - RagdollControl now supports initial transformation...
2011-04-16 remy.bouquet... ChaseCamera : added a setUpVector method.
2011-04-16 PSpeed42@gmail.comUDP-based kernel now does its writes on a background
2011-04-16 PSpeed42@gmail.comTightened up the DefaultServer connection close code
2011-04-16 PSpeed42@gmail.comAdded some warning for some odd state issues that can...
2011-04-14 PSpeed42@gmail.comTurned the magic input mapping strings into constants to
2011-04-14 shadowislord * @SuppressWarnings("fallthrough") to prevent warnings
2011-04-14 shadowislord * Removed many deprecated methods and classes
2011-04-13 shadowislord * Fixed some luminance/alpha formats failing due to...
2011-04-13 shadowislord * Better toString() methods for Image and Texture
2011-04-12 remy.bouquet... Ragdoll :
2011-04-12 remy.bouquet... Changed Camera.setViewPort(float,float,float,float...
2011-04-11 normen667- fix dependency issues
2011-04-11 normen667- make remys life easier
2011-04-11 normen667- move ragdoll classes to separate package
2011-04-11 remy.bouquet... - RagdollControl now has automagic joint setup via...
2011-04-11 shadowislord * Updated Particle.j3md so it works on pre GLSL 1...
2011-04-11 normen667- set kinematic mode to ragdoll parts when control...
2011-04-11 normen667- enable animation for ragdoll test
2011-04-11 shadowislord * Increased buffering for streaming audio from ~250...
2011-04-10 shadowislord * Added support for up to 8 texture coordinates
2011-04-10 shadowislord * Added CCD threshold to BoneRagdoll test so that...
2011-04-10 remy.bouquet... - RagdollControl now uses SixDofJoints instead of ConeJ...
2011-04-09 PSpeed42@gmail.comModified to throw an exception if the class of the...
2011-04-08 remy.bouquet... Fixed NPE in setBoneAttachement in SkeletonControl.
2011-04-08 PSpeed42@gmail.comReduced the scope of the synchronized block to something
2011-04-08 PSpeed42@gmail.comFixed the few uncheck warnings that I could... suppressed
2011-04-08 PSpeed42@gmail.comAt least fixing the type-check warnings in the code...
2011-04-07 PSpeed42@gmail.comImproved the exception handling when objects fail
2011-04-07 normen667- throw error on dynamic mesh collision shape
2011-04-07 normen667- fix SceneExplorer OptimizeGeometry entry
2011-04-07 normen667- simplify GeometryBatchFactory.optimize() by expecting...
2011-04-07 normen667- add JavaDoc to GeometryBatchFactory
2011-04-07 normen667- make GeometryBatchFactory.optimize() replace the...
2011-04-06 shadowislord * Add check for GL_ARB_texture_multisample before...
2011-04-06 normen667- use googlecode download for svn ant build
2011-04-06 shadowislord * Replaced Beep.ogg with a better one
2011-04-06 shadowislord * Deleted beach terrain model
2011-04-06 shadowislord * SceneLoader will no longer crash on missing material
2011-04-06 shadowislord * Compressed buggy textures
2011-04-06 shadowislord * Deleted useless TestYCoCgDds test and related textures
2011-04-06 shadowislord * More errors sent to Application.handleError()
2011-04-06 brentowensan only add one terrain to the scene now in jmp
2011-04-06 shadowislord * Got rid of ADPCM stuff that didn't even work
2011-04-06 normen667- update MaterialEditor to use getValueAsString()
2011-04-06 shadowislord * Added MatParam.getValueAsString() to print out the...
2011-04-06 shadowislord * Fixed bug with OGG audio having incorrect length
2011-04-06 shadowislord * Fixed bug with WAV audio getting truncated on import
2011-04-05 normen667- add suppress warnings for Spatial.getUserData()
2011-04-05 normen667- remove VehicleCreator from windows menu
2011-04-05 normen667- some cleanups in Material Editor
2011-04-05 normen667- use paul's awesome generics magic in Spatial.getUserData
2011-04-05 normen667- account for flipped textures in material->j3m creation
2011-04-05 normen667- fix Color and Texture2D values in j3m creation using...
2011-04-05 remy.bouquet... Fixed ogreComplexAnim scale
2011-04-05 remy.bouquet... Ragdoll :
2011-04-05 shadowislord * Made sync system deprecated
2011-04-05 normen667- add "last selected" available via SceneExplorer
2011-04-04 remy.bouquet... Ragdoll :
2011-04-04 remy.bouquet... Lolilol the ragdoll
2011-04-04 normen667- show correct material j3m in SceneExplorer
2011-04-04 normen667- change tool wizard actions to use AWT-safe org.openid...
2011-04-04 normen667- serialize light&camera name
2011-04-04 normen667- add name to camera and light (not being part of the...
2011-04-04 PSpeed42@gmail.comModified serializer to throw an exception if it tries
2011-04-03 normen667- use JmeFormatter in jMP output window
2011-04-03 normen667- fix logging to only replace logger for jme3 packages
2011-04-03 shadowislord * Added new renderer capability: NonPowerOfTwoTextures
2011-04-03 normen667- refresh parent and created folder after model import
2011-04-03 shadowislord * J3O files will now automatically load J3M files...
2011-04-03 shadowislord * TextureKey.equals() now takes into account flip...
2011-04-03 normen667- remove updateModelBounds() call from BasicGame template
2011-04-03 normen667- remove deprecated material data from BasicGame templa...
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