OSDN Git Service

mikumikustudio/MikuMikuStudio.git
2011-08-23 brentowensadded 'no texture' option to texture browser
2011-08-22 brentowensflipped terrain texture coordinates. New tangent calcul...
2011-08-22 Kaelthas_Spellsinger... Support for texture's tube projection.
2011-08-22 rootli@gmail.comUpdated BookSamples terrain and water code, textures
2011-08-22 Kaelthas_Spellsinger... Licence blocks added to texture generators.
2011-08-21 normen667SDK:
2011-08-21 Kaelthas_Spellsinger... Moving projection calculations to a separate class.
2011-08-21 Kaelthas_Spellsinger... Cube mapping for textures support.
2011-08-21 normen667SDK:
2011-08-21 normen667SDK:
2011-08-21 normen667SDK:
2011-08-21 normen667SDK:
2011-08-21 rootli@gmail.comBookSamples code update
2011-08-20 remy.bouquet... - Added steep parallax mapping, activate it by setting...
2011-08-20 remy.bouquet... Fixed material default value loading
2011-08-20 remy.bouquet... Better normal map for water
2011-08-20 Kaelthas_Spellsinger... Creating common setup for both types of loaders.
2011-08-20 Kaelthas_Spellsinger... Disabling loading all assets by default. Now unlinked...
2011-08-20 rootliDome.java: Renamed accessor for inverted boolean.
2011-08-20 rootliDome.java: Updated javadoc to explain effect of paramet...
2011-08-19 Kaelthas_Spellsinger... Importing generated textures as 3D textures.
2011-08-18 brentowensterrain editor now copies default texture to assests...
2011-08-18 Kaelthas_Spellsinger... Adding changes pointed out by madlion.
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 remy.bouquet... Test rundown part 1 :
2011-08-17 normen667SDK:
2011-08-17 normen667SDK:
2011-08-17 shadowislord * Use the same pbuffer pixel format for everything...
2011-08-17 shadowislord * New block language parser
2011-08-16 remy.bouquet... SkyFactory : you can now specify the sky sphere radius...
2011-08-16 brentowensfixed add terrain bug, now they all use the same action
2011-08-16 remy.bouquet... SDK :
2011-08-16 remy.bouquet... SDK :
2011-08-16 remy.bouquet... SDK :
2011-08-16 remy.bouquet... SDK :
2011-08-16 remy.bouquet... SDK :
2011-08-16 remy.bouquet... SDK :
2011-08-15 remy.bouquet... SDK :
2011-08-15 remy.bouquet... SDK :
2011-08-15 remy.bouquet... SDK :
2011-08-15 remy.bouquet... Engine : added texture type hint to the texture key
2011-08-15 ShadowIsLord... * Fix for x window crash on Display.destroy() on linux
2011-08-14 shadowislord * Fix hard edge bug for spot lights on NVIDIA cards
2011-08-14 skye.bookJavadoc fixes and links for the com.jme3.animation...
2011-08-14 PSpeed42@gmail.comFixed to properly update the buffer when the extents
2011-08-13 shadowislord * Forgot to commit proper exception for generated...
2011-08-13 shadowislordLighting material
2011-08-13 shadowislordBlender Loader
2011-08-12 remy.bouquet... SDK : Texture Editor: fixed save feature.
2011-08-12 remy.bouquet... Engine :
2011-08-11 remy.bouquet... engine : added texture3D support based on darkfalkon...
2011-08-10 normen667- revert previous change as wrong image paths might...
2011-08-10 normen667- fix NiftyJmeDisplay so that other locators can be...
2011-08-10 normen667- make AppSettings final
2011-08-10 remy.bouquet... sdk :
2011-08-10 normen667- add support for material name mappings to MaterialExt...
2011-08-10 normen667- globally reduce asset paths in AssetKey constructor...
2011-08-10 remy.bouquet... sdk :
2011-08-10 remy.bouquet... sdk :
2011-08-09 remy.bouquet... sdk :
2011-08-09 remy.bouquet... Added FXAA filter to the core thanks to phate666 for...
2011-08-07 remy.bouquet... Added LinearExtrapolation to FastMath thanks to Wezrule...
2011-08-07 shadowislord * Added fix for when an mesh xml animation has no...
2011-08-07 shadowislord * Fixed AssertionError in SceneLoader when loading...
2011-08-07 shadowislord * AnimControl now supports abstract animation (doesn...
2011-08-06 remy.bouquet... sdk :
2011-08-06 remy.bouquet... sdk :
2011-08-06 remy.bouquet... sdk :
2011-08-06 remy.bouquet... sdk :
2011-08-06 rootliAdded CameraNode and new navigation to TestPhysicsChara...
2011-08-06 rootliAdded javadoc, fixed tiny typo, reformatted sample...
2011-08-06 remy.bouquet... Fixed vertex lighting broken since last spot light...
2011-08-06 shadowislord * Added AbstractControl.getSpatial() as otherwise...
2011-08-05 remy.bouquet... SpotLight : Applied the same changes to terrain lighting
2011-08-05 remy.bouquet... SpotLight : reduced the number of float varying by...
2011-08-05 PSpeed42@gmail.comPulled the ExecutorService stuff out and replaced it...
2011-08-05 PSpeed42@gmail.comFixed a long-standing but well hidden bug in message
2011-08-04 Kaelthas_Spellsinger... Textures importing refactoring in blender loader.
2011-08-04 remy.bouquet... SDK : removed reference to org.jdesktop.layout in core...
2011-08-03 remy.bouquet... SDK : fixed NPE in colorRGBADIalog introduced by previo...
2011-08-02 remy.bouquet... SDK : Changed Texture panel in material editor to displ...
2011-08-02 remy.bouquet... SDK : Changed color panel in material editor to display...
2011-08-02 remy.bouquet... CameraNode : created a simple testCase to demonstrate...
2011-08-02 remy.bouquet... SDK :
2011-08-01 remy.bouquet... SDK :
2011-08-01 remy.bouquet... SDK :
2011-08-01 remy.bouquet... SDK :
2011-08-01 normen667- display message when unable to open DDS image
2011-08-01 normen667- disable opening of SceneViewer for OffScenePanels
2011-08-01 remy.bouquet... SDK :
2011-08-01 remy.bouquet... SDK :
2011-07-31 shadowislord * Proper aging for particles emitted in a frame
2011-07-31 remy.bouquet... SDK : scene composer has now an effect section in the...
2011-07-31 remy.bouquet... Particle Emitter : faceNormal is now correctly saved
next