2021-02-11 |
deskull | [Fix] 有用な噂で得られる情報の可能性を日本語版と同じにする。 / English version... |
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2021-02-10 |
Habu | Merge pull request #34 from backwardsEric/clang-parenth... |
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2021-02-09 |
Eric Branlund | Changed to avoid clang's warnings about whether "(... |
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2021-02-09 |
Hourier | Merge pull request #23 from backwardsEric/english-playe... |
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2021-02-09 |
Hourier | Merge pull request #22 from backwardsEric/english-pet... |
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2021-02-09 |
Hourier | Merge pull request #13 from habu1010/feature/Reenable... |
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2021-02-09 |
Habu | [fix] #12 do_cmd_options_auxの引数をgame_option_typesにする |
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2021-02-09 |
dis- | Merge pull request #9 from dis-/feature/Implement-Skip... |
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2021-02-09 |
Hourier | Merge pull request #24 from backwardsEric/english-playe... |
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2021-02-09 |
dis- | Merge pull request #25 from backwardsEric/english-playe... |
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2021-02-09 |
dis- | Merge branch 'develop' into english-player-info-edits |
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2021-02-09 |
Habu | Merge pull request #11 from habu1010/feature/Workflow... |
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2021-02-09 |
Eric Branlund | Use terser, perhaps more idiomatic, English description... |
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2021-02-09 |
Eric Branlund | For clearer English, replace "greate damages" with... |
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2021-02-09 |
Eric Branlund | For English description of beastmaster's dominate livin... |
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2021-02-08 |
Eric Branlund | Change "a" to "an" to match "elastic". |
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2021-02-08 |
Eric Branlund | To be more idiomatic, use "last words" rather than... |
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2021-02-08 |
Eric Branlund | Correct comment introducing the English tiltes for... |
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2021-02-08 |
Eric Branlund | Correct spelling mistake for "archmage". |
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2021-02-08 |
Eric Branlund | Correct English spelling mistake. |
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2021-02-08 |
Eric Branlund | To make an English message more idiomatic, shift "still... |
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2021-02-08 |
Eric Branlund | In English messages, use "happens" to match with "nothing". |
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2021-02-08 |
Eric Branlund | In English message for falling off but safely landing... |
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2021-02-08 |
Eric Branlund | In English message for nearly falling off, drop comma... |
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2021-02-08 |
Habu | [fix] #12 game_option_types列挙型の数値割当を削除 |
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2021-02-08 |
Habu | [fix] #12 WORLD_SCOREオフの時にエラーが出ないようにする |
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2021-02-08 |
Habu | [fix] #12 VisualStudioの構成でWORLD_SCOREを指定する |
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2021-02-08 |
Habu | Merge remote-tracking branch 'eric/screen-dump-missing... |
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2021-02-08 |
Habu | Merge remote-tracking branch 'eric/clang-save-missing... |
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2021-02-08 |
Habu | Merge remote-tracking branch 'eric/clang-player-damage... |
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2021-02-08 |
dis- | [Implement] #7 キー待ちしないで全メッセージを流すオプションの作成 |
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2021-02-08 |
Habu | [feature] #1 Linuxでビルドテストを行うWorkflow |
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2021-02-08 |
Habu | Merge pull request #8 from backwardsEric/english-percep... |
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2021-02-08 |
Habu | Merge pull request #6 from backwardsEric/missing-englis... |
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2021-02-08 |
Eric Branlund | To be more idiomatic, use "undead" rather than "undeads". |
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2021-02-08 |
Eric Branlund | To be more idiomatic, reword the English message for... |
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2021-02-08 |
Eric Branlund | For clarity, swap position of adverb in English descrip... |
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2021-02-08 |
Eric Branlund | Add English translation for first SV_POTION_SLIME_MOLD... |
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2021-02-08 |
Eric Branlund | Add English translation for first SV_POTION_APPLE_JUICE... |
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2021-02-07 |
Eric Branlund | Add English translation for first SV_POTION_WATER message. |
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2021-02-07 |
Habu | Merge branch 'release/3.0.0Alpha5' into develop |
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2021-02-07 |
deskull | [Version] 3.0.0Alpha5 |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
dis- | [Fix] クイックメッセージの挙動が以前と異なる |
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2021-02-07 |
dis- | [Fix] 同じ行が2回ある |
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2021-02-07 |
dis- | [Fix] Auto-MoreがOFFのとき、過剰に-more-がカットされる |
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2021-02-07 |
Habu | [fix] #41495 Linux/Unix系OS用の修正を追加 |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-07 |
Habu | [fix] MPの無い職業に設定される定数を定義 |
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2021-02-07 |
Habu | [update] #41432 スコアサーバ移設 |
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2021-02-07 |
Habu | [fix] #41503 超能力者でゲームを開始しようとするとクラッシュ |
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2021-02-07 |
dis- | [Fix] 投げたオブジェクトの軌跡が残る |
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2021-02-07 |
Hourier | [Refactor] #41042 『ヘルハウンド』の護衛を少し減らした / Decreased the... |
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2021-02-07 |
Hourier | [Refactor] #41042 クリスタル・ドレイクの加速を+5にした / Adjusted the... |
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2021-02-07 |
Hourier | [Refactor] #41042 ホワイト・ドラゴンの経験値を他の属性ドラゴンに合わせた / Adjuste... |
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2021-02-07 |
Hourier | [Implement] #41042 元素ドラゴンの速度を+5上げた / Changed speed... |
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2021-02-07 |
Hourier | [Refactor] #41042 招き猫の償還率を若干下げた / Decreased the possibi... |
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2021-02-07 |
Hourier | [Refactor] #41042 『ミルムルニル』と『サーロクニル』の魔法使用率を若干上げた / Incre... |
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2021-02-07 |
Hourier | [Refactor] #41042 『アブドゥル・アルハザード』の打撃性能を調整した / Adjusted... |
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2021-02-06 |
Hourier | [Refactor] #41042 グレーター・ファルメル類にPOWERFULフラグを追加した / Added... |
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2021-02-06 |
Hourier | [Refactor] #41042 『ヘルハウンド』に恐怖耐性を追加した / Added NO_FEAR... |
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2021-02-06 |
Hourier | [Refactor] #41042 バーゲストに恐怖耐性を追加し、群れ属性を削除した / Added... |
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2021-02-06 |
Hourier | [Refactor] #41042 ドラウグル類に恐怖耐性を追加した / Added NO_FEAR... |
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2021-02-06 |
deskull | [Fix] #41486 型キャスト追加. / Add type casting. |
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2021-02-06 |
deskull | Merge pull request #41486 (taotao/hengband/fix-negative... |
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2021-02-06 |
dis- | [Fix] #41495 感知時にエルドリッチホラーのメッセージ表示が何度でも発生する |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
deskull | Merge pull request #41491 (taotao/hengband/fix-impure_c... |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
Hourier | [Refactor] #41493 Removed unnecessary files in io/ |
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2021-02-06 |
Hourier | [Refactor] #41493 Removed unnecessary files in core/ |
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2021-02-06 |
Hourier | [Refactor] #41493 Removed art-definition/ |
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2021-02-06 |
deskull | Merge remote-tracking branch 'remotes/origin/feature... |
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2021-02-06 |
Habu | [fix] #41489 明るいはずの場所でも灯りがない判定になっている |
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2021-02-06 |
taotao54321 | [Fix] 玄武の構えによるAC修正の計算を適切な位置へ移動 |
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2021-02-06 |
taotao54321 | [Fix] 朱雀の構えによる格闘命中/ダメージ修正が機能していなかった |
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2021-02-06 |
taotao54321 | [Fix] 練気術師の練気による格闘ダメージ修正が機能していなかった |
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2021-02-06 |
dis- | [Fix] #41488 新規セーブ作成時にiniファイルのSaveFileフィールドを参照する |
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2021-02-06 |
Hourier | [Implement] #41487 music.cfg にサンプル記述を追加した / Added sampl... |
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2021-02-06 |
Hourier | [Refactor] #41487 sound.cfg にデフォルトのデバイスタイプを追加した / Added... |
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2021-02-06 |
Hourier | [Fix] #41487 SoundとMusicを間違えていたので修正 / Resolved the... |
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2021-02-06 |
Hourier | [Implement] #41487 #41415と同様に、効果音設定もDEBUG用と通常用の読み分け処理を追... |
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2021-02-06 |
taotao54321 | [Fix] 武器の (悪魔) エゴのAC修正が常に +1 になるのを直した |
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2021-02-06 |
Habu | [fix] デバッグセーブ用ディレクトリのパス生成 |
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2021-02-06 |
Habu | Merge branch 'unix-debug-save-purge' into feature/Debug... |
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2021-02-06 |
dis- | [Fix] #41484 装備変更時、器用さ修正がACに即時反映されない |
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2021-02-05 |
Eric Branlund | Since struct dirent only holds the last element in... |
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2021-02-05 |
Eric Branlund | Rerrange so default_savefile is set on non-Windows... |
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2021-02-05 |
Eric Branlund | Also define screen_dump when WORLD_SCORE is not set. |
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2021-02-05 |
Eric Branlund | Include io/files-util.h for savefile, debug_savefile... |
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2021-02-05 |
Eric Branlund | Include io/files-util.h to get prototype for get_rnd_li... |
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